Currently Playing in 2020...

Anything to do with games at all.
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jiggles
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PostRe: Currently Playing in 2020...
by jiggles » Thu Dec 03, 2020 1:09 am

Knoyleo wrote:
Memento Mori wrote:
Knoyleo wrote:Yakuza Kiwami

I'm up to the strawberry floating car chase section, and it's doing my head in. Takes ages, you have to redo the whole thing if you fail, and it's always the last bit with the guy in the truck who tries to ram you, I just can't get him killed, and when he hits me it's like an instant fail. :x

Supposedly this means I'm quite near the end, which I'm surprised by, as I thought there'd have been more Majima stuff by now. I'm barely a few nodes up on the Dragon of Dojima combat style, and some of those are the weapons training guy in the park. Feels like I haven't seen him while free roaming for hours.


I think at some point Majima is gated until you do more Colosseum and training.

I found him after a bit of searching online.
He was hiding under a big traffic cone on the main road in the middle South of the map. Supposedly he'd been there since chapter 4 or so, and I've only found him now around chapter 10 or 11. Supposedly there's a bit of dialogue in a previous encounter about how he'll be hiding, but it must be months since I actually heard that, so had forgotten it, and there's no map markers for it, while the email from one of his goons is all about requesting a girl at Shine, but every time I go, it's only Rina there.

It's resulted in a lot of the game being almost totally Majima free, which for a system called Majima Everywhere, is a bit disappointing.


Literally had the exact same thing happen just a few weeks ago when I went back to Kiwami. I was ultimately glad, though. The game really drags on in parts, so I was happy to speed though it to get on to the good games.

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Skarjo
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PostRe: Currently Playing in 2020...
by Skarjo » Thu Dec 03, 2020 5:36 am

Ploughing through Ni No Kuni 2, and it's fun but it hasn't dragged me in like WotWW did. I don't have much in the way of motivation to eke out all the little secrets and side missions, and if it keeps piling on features and gameplay mechanics it's going to get frustrating fast. Seems to be pretty easy though.

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Carlos
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PostRe: Currently Playing in 2020...
by Carlos » Thu Dec 03, 2020 7:47 am

I finally got around to playing Persona 4 Golden. The relatively slow start is mitigated somewhat by my ability to play it half-hour chunks on my lunch break. I quite enjoy the real world side of it, kinda reminds me of playing a game like Broken Sword. Probably the first RPG I've played since Front Mission 3 that wasn't set in a fictional reality.

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Knoyleo
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PostRe: Currently Playing in 2020...
by Knoyleo » Thu Dec 03, 2020 8:00 am

jiggles wrote:
Knoyleo wrote:
Memento Mori wrote:
Knoyleo wrote:Yakuza Kiwami

I'm up to the strawberry floating car chase section, and it's doing my head in. Takes ages, you have to redo the whole thing if you fail, and it's always the last bit with the guy in the truck who tries to ram you, I just can't get him killed, and when he hits me it's like an instant fail. :x

Supposedly this means I'm quite near the end, which I'm surprised by, as I thought there'd have been more Majima stuff by now. I'm barely a few nodes up on the Dragon of Dojima combat style, and some of those are the weapons training guy in the park. Feels like I haven't seen him while free roaming for hours.


I think at some point Majima is gated until you do more Colosseum and training.

I found him after a bit of searching online.
He was hiding under a big traffic cone on the main road in the middle South of the map. Supposedly he'd been there since chapter 4 or so, and I've only found him now around chapter 10 or 11. Supposedly there's a bit of dialogue in a previous encounter about how he'll be hiding, but it must be months since I actually heard that, so had forgotten it, and there's no map markers for it, while the email from one of his goons is all about requesting a girl at Shine, but every time I go, it's only Rina there.

It's resulted in a lot of the game being almost totally Majima free, which for a system called Majima Everywhere, is a bit disappointing.


Literally had the exact same thing happen just a few weeks ago when I went back to Kiwami. I was ultimately glad, though. The game really drags on in parts, so I was happy to speed though it to get on to the good games.

Given that I spent most of 0 avoiding the Mr Shakedown fights, because I just couldn't be arsed, I suspect I'd have eventually felt the same about this. Its just frustrating that I'm about to enter the finale, with one combat style still stuck with so few upgrades it's basically pointless to use. Ah well, I'll see if I ever get round to it in premium adventure, I guess.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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kazanova_Frankenstein
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PostRe: Currently Playing in 2020...
by kazanova_Frankenstein » Thu Dec 03, 2020 8:12 am

Knoyleo wrote:
Memento Mori wrote:
Knoyleo wrote:Yakuza Kiwami

I'm up to the strawberry floating car chase section, and it's doing my head in. Takes ages, you have to redo the whole thing if you fail, and it's always the last bit with the guy in the truck who tries to ram you, I just can't get him killed, and when he hits me it's like an instant fail. :x

Supposedly this means I'm quite near the end, which I'm surprised by, as I thought there'd have been more Majima stuff by now. I'm barely a few nodes up on the Dragon of Dojima combat style, and some of those are the weapons training guy in the park. Feels like I haven't seen him while free roaming for hours.


I think at some point Majima is gated until you do more Colosseum and training.

I found him after a bit of searching online.
He was hiding under a big traffic cone on the main road in the middle South of the map. Supposedly he'd been there since chapter 4 or so, and I've only found him now around chapter 10 or 11. Supposedly there's a bit of dialogue in a previous encounter about how he'll be hiding, but it must be months since I actually heard that, so had forgotten it, and there's no map markers for it, while the email from one of his goons is all about requesting a girl at Shine, but every time I go, it's only Rina there.

It's resulted in a lot of the game being almost totally Majima free, which for a system called Majima Everywhere, is a bit disappointing.



This happened to me as well! After that he seemed to be shoe horned in to nearly every scene to try and get my Majima quota up to the RDA.

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jiggles
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PostRe: Currently Playing in 2020...
by jiggles » Thu Dec 03, 2020 11:06 am

Knoyleo wrote:
jiggles wrote:
Knoyleo wrote:
Memento Mori wrote:
Knoyleo wrote:Yakuza Kiwami

I'm up to the strawberry floating car chase section, and it's doing my head in. Takes ages, you have to redo the whole thing if you fail, and it's always the last bit with the guy in the truck who tries to ram you, I just can't get him killed, and when he hits me it's like an instant fail. :x

Supposedly this means I'm quite near the end, which I'm surprised by, as I thought there'd have been more Majima stuff by now. I'm barely a few nodes up on the Dragon of Dojima combat style, and some of those are the weapons training guy in the park. Feels like I haven't seen him while free roaming for hours.


I think at some point Majima is gated until you do more Colosseum and training.

I found him after a bit of searching online.
He was hiding under a big traffic cone on the main road in the middle South of the map. Supposedly he'd been there since chapter 4 or so, and I've only found him now around chapter 10 or 11. Supposedly there's a bit of dialogue in a previous encounter about how he'll be hiding, but it must be months since I actually heard that, so had forgotten it, and there's no map markers for it, while the email from one of his goons is all about requesting a girl at Shine, but every time I go, it's only Rina there.

It's resulted in a lot of the game being almost totally Majima free, which for a system called Majima Everywhere, is a bit disappointing.


Literally had the exact same thing happen just a few weeks ago when I went back to Kiwami. I was ultimately glad, though. The game really drags on in parts, so I was happy to speed though it to get on to the good games.

Given that I spent most of 0 avoiding the Mr Shakedown fights, because I just couldn't be arsed, I suspect I'd have eventually felt the same about this. Its just frustrating that I'm about to enter the finale, with one combat style still stuck with so few upgrades it's basically pointless to use. Ah well, I'll see if I ever get round to it in premium adventure, I guess.


It’s not such a big deal when it was just a “bonus” style, I think. But you should just move on to Kiwami 2 when you’re done because it is such a gigantic, multi-generational leap in every regard (except frame rate if you’re on console).

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Knoyleo
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PostRe: Currently Playing in 2020...
by Knoyleo » Thu Dec 03, 2020 11:23 am

jiggles wrote:
Knoyleo wrote:
jiggles wrote:
Knoyleo wrote:
Memento Mori wrote:
Knoyleo wrote:Yakuza Kiwami

I'm up to the strawberry floating car chase section, and it's doing my head in. Takes ages, you have to redo the whole thing if you fail, and it's always the last bit with the guy in the truck who tries to ram you, I just can't get him killed, and when he hits me it's like an instant fail. :x

Supposedly this means I'm quite near the end, which I'm surprised by, as I thought there'd have been more Majima stuff by now. I'm barely a few nodes up on the Dragon of Dojima combat style, and some of those are the weapons training guy in the park. Feels like I haven't seen him while free roaming for hours.


I think at some point Majima is gated until you do more Colosseum and training.

I found him after a bit of searching online.
He was hiding under a big traffic cone on the main road in the middle South of the map. Supposedly he'd been there since chapter 4 or so, and I've only found him now around chapter 10 or 11. Supposedly there's a bit of dialogue in a previous encounter about how he'll be hiding, but it must be months since I actually heard that, so had forgotten it, and there's no map markers for it, while the email from one of his goons is all about requesting a girl at Shine, but every time I go, it's only Rina there.

It's resulted in a lot of the game being almost totally Majima free, which for a system called Majima Everywhere, is a bit disappointing.


Literally had the exact same thing happen just a few weeks ago when I went back to Kiwami. I was ultimately glad, though. The game really drags on in parts, so I was happy to speed though it to get on to the good games.

Given that I spent most of 0 avoiding the Mr Shakedown fights, because I just couldn't be arsed, I suspect I'd have eventually felt the same about this. Its just frustrating that I'm about to enter the finale, with one combat style still stuck with so few upgrades it's basically pointless to use. Ah well, I'll see if I ever get round to it in premium adventure, I guess.


It’s not such a big deal when it was just a “bonus” style, I think. But you should just move on to Kiwami 2 when you’re done because it is such a gigantic, multi-generational leap in every regard (except frame rate if you’re on console).

Yeah, my plan is to go to Kiwami 2 when I'm done with the main story, then go back to clear up side stories I've missed and mini games in premium adventure across 0, Kiwami, and Kiwami 2, while I wait for 3 to get a PC release, or Like a Dragon to go on sale. I expect both to take a while.

I'd read elsewhere that K2 felt like a step back compared to K1 as it was less of a remake than K1 was, and more just a visual upgrade, without the systems and combat changes of the earlier ones.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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jiggles
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PostRe: Currently Playing in 2020...
by jiggles » Thu Dec 03, 2020 1:10 pm

Knoyleo wrote:
jiggles wrote:
Knoyleo wrote:
jiggles wrote:
Knoyleo wrote:
Memento Mori wrote:
Knoyleo wrote:Yakuza Kiwami

I'm up to the strawberry floating car chase section, and it's doing my head in. Takes ages, you have to redo the whole thing if you fail, and it's always the last bit with the guy in the truck who tries to ram you, I just can't get him killed, and when he hits me it's like an instant fail. :x

Supposedly this means I'm quite near the end, which I'm surprised by, as I thought there'd have been more Majima stuff by now. I'm barely a few nodes up on the Dragon of Dojima combat style, and some of those are the weapons training guy in the park. Feels like I haven't seen him while free roaming for hours.


I think at some point Majima is gated until you do more Colosseum and training.

I found him after a bit of searching online.
He was hiding under a big traffic cone on the main road in the middle South of the map. Supposedly he'd been there since chapter 4 or so, and I've only found him now around chapter 10 or 11. Supposedly there's a bit of dialogue in a previous encounter about how he'll be hiding, but it must be months since I actually heard that, so had forgotten it, and there's no map markers for it, while the email from one of his goons is all about requesting a girl at Shine, but every time I go, it's only Rina there.

It's resulted in a lot of the game being almost totally Majima free, which for a system called Majima Everywhere, is a bit disappointing.


Literally had the exact same thing happen just a few weeks ago when I went back to Kiwami. I was ultimately glad, though. The game really drags on in parts, so I was happy to speed though it to get on to the good games.

Given that I spent most of 0 avoiding the Mr Shakedown fights, because I just couldn't be arsed, I suspect I'd have eventually felt the same about this. Its just frustrating that I'm about to enter the finale, with one combat style still stuck with so few upgrades it's basically pointless to use. Ah well, I'll see if I ever get round to it in premium adventure, I guess.


It’s not such a big deal when it was just a “bonus” style, I think. But you should just move on to Kiwami 2 when you’re done because it is such a gigantic, multi-generational leap in every regard (except frame rate if you’re on console).

Yeah, my plan is to go to Kiwami 2 when I'm done with the main story, then go back to clear up side stories I've missed and mini games in premium adventure across 0, Kiwami, and Kiwami 2, while I wait for 3 to get a PC release, or Like a Dragon to go on sale. I expect both to take a while.

I'd read elsewhere that K2 felt like a step back compared to K1 as it was less of a remake than K1 was, and more just a visual upgrade, without the systems and combat changes of the earlier ones.


K2 is basically Yakuza 2 in the new Yakuza 6 engine, while all the other re-releases are in the same engine as 0, which is just an enhanced version of the same old engine they’ve been using for ages.

So the combat is all different and it’s a significant visual upgrade. I think they had to cut more because of the nature of it being a new engine and therefore everything needs more work.

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imbusydoctorwho
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PostRe: Currently Playing in 2020...
by imbusydoctorwho » Thu Dec 03, 2020 2:51 pm

Picked up a Black Friday bundle from Wired Productions, it arrived today which consists of Aviici Invector, Grip Racing and Close to the Sun for £15.
Tried out Aviici and Grip this morning, Aviici is already great as I've got the Switch version, but Grip is a pretty enjoyable anti gravity racer.

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Lex-Man
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PostRe: Currently Playing in 2020...
by Lex-Man » Thu Dec 03, 2020 7:21 pm

Playing Control it's bloody difficult can't get past the first boss.

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Frank
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PostRe: Currently Playing in 2020...
by Frank » Thu Dec 03, 2020 7:26 pm

There's a whole bunch of accessibility options hidden away in the settings menu where you can adjust various aspects of the game to make it more playable for you. I think they had a lot of complaints about the difficulty, because it wasn't in there from the start :lol:

Worst case you can make yourself immortal and turn on a modifier that lets you kill *everything* in a single hit.

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Squinty
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PostRe: Currently Playing in 2020...
by Squinty » Fri Dec 04, 2020 8:45 am

Playing Guacamelee and Doom 1993 again.

Guacamelee is one of the finest Metroidvania's out there. This is the 4th or 5th time I've went through it. It's a complete blast. Really love the combat, and I love how responsive the game feels to play.

Regarding Doom, I was a bit surprised to see the amount of user created WADS they've put into the console version of this game, plus TNT and Plutonia are there as well. I'm going to go through Sigil once I get the first three Episodes beat of the vanilla game.

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kazanova_Frankenstein
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PostRe: Currently Playing in 2020...
by kazanova_Frankenstein » Fri Dec 04, 2020 10:02 am

Started Yes, Your Grace last night and I’m really liking the vibe. Feels a lot like Not Tonight (I assume it’s the same developer).

Also playing TLoU2, which is feeling a lot like my game of the year right now.

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Buffalo
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PostRe: Currently Playing in 2020...
by Buffalo » Fri Dec 04, 2020 10:58 am

Frank wrote:There's a whole bunch of accessibility options hidden away in the settings menu where you can adjust various aspects of the game to make it more playable for you. I think they had a lot of complaints about the difficulty, because it wasn't in there from the start :lol:

Worst case you can make yourself immortal and turn on a modifier that lets you kill *everything* in a single hit.


...what?!
I got to the first boss and had to give up too! Might have to give it another chance as it was canny before then.

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Edd
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PostRe: Currently Playing in 2020...
by Edd » Fri Dec 04, 2020 11:23 am

Is that new to Control? I've given up on it twice and whenever I Googled about difficulty settings I just ended up with Reddit results saying to get good basically.

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OrangeRKN
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PostRe: Currently Playing in 2020...
by OrangeRKN » Fri Dec 04, 2020 12:43 pm

Squinty wrote:Guacamelee is one of the finest Metroidvania's out there. This is the 4th or 5th time I've went through it. It's a complete blast. Really love the combat, and I love how responsive the game feels to play.


Do you think it's better than 2? For me 2 improved on almost everything - as well as turning the awful meme humour into an actually funny joke ;)

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Squinty
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PostRe: Currently Playing in 2020...
by Squinty » Fri Dec 04, 2020 12:48 pm

OrangeRKN wrote:
Squinty wrote:Guacamelee is one of the finest Metroidvania's out there. This is the 4th or 5th time I've went through it. It's a complete blast. Really love the combat, and I love how responsive the game feels to play.


Do you think it's better than 2? For me 2 improved on almost everything - as well as turning the awful meme humour into an actually funny joke ;)


I honestly can't pick between the two of them at this stage. I'd need to play them back to back to really compare them. I love the sequel as well, and yeah, I loved the internet comments bit.

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Frank
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PostRe: Currently Playing in 2020...
by Frank » Fri Dec 04, 2020 1:28 pm

Edd wrote:Is that new to Control? I've given up on it twice and whenever I Googled about difficulty settings I just ended up with Reddit results saying to get good basically.


Yeah, it seems to have only just been added when they launched the AWE DLC pack (so... August?). Crazy. I'd have hated it if I'd played it any earlier! Some of it is just far too tricky. Pic of the various settings here:

twitter.com/krides/status/1298978752769097731



And it doesn't have any impact on the trophies/achievements, if that's a concern to anyone, too.

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kazanova_Frankenstein
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PostRe: Currently Playing in 2020...
by kazanova_Frankenstein » Fri Dec 04, 2020 1:58 pm

More games need stuff like this. Playing TLoU2 and seeing options not dissimilar to this has made me realise how much better it can be when approaching a game you may consider stressful / frustrating. Sometimes knowing settings such as these are there is enough to mean you don’t actually need them, too!

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imbusydoctorwho
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PostRe: Currently Playing in 2020...
by imbusydoctorwho » Fri Dec 04, 2020 3:10 pm

Went through the first few chapter of Close to the Sun and it's really quite and enjoyable and interesting walking simulator. The game is very atmospheric and I like the setting, reminds me heavily of Bioshock.

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