Hotline Miami 2Hmm. Quite close to giving up on this I think. The music's fantastic, and the core gameplay is still enjoyable, but there are lots of things that drag it down and make it tedious to play. Mainly it's the fact that the levels are so big. I just don't have the time or patience for it. Completing one floor might take 10, 20, 30 attempts, and then there's another floor after that, and then another floor, with no option to save in between. Generally I hate re-doing stuff I've already done in a game, but I recognise that's part of the mechanics of Hotline Miami with its trial and error gameplay and learning how the levels are laid out and the best approach. But when they're so long, and you're constantly restarting and retrying, and you're getting shot by people off-screen, and a dog comes flying out of nowhere and kills you instantly, and you can't pick up ammo for some reason without switching guns...it's just saps all the fun. If I could save between floors, or the levels were shorter, I wouldn't mind, but sadly that's not the case. The plot's a mess too - I've got no idea what's going on. And the graphics are still ugly as hell.
Deus Ex: Human RevolutionIt's so good.
A few more gripes have reared their heads, but 95% of what's here is very good, and some aspects of it are excellent. On several occasions now I've been absorbed in the game for 3-5 hours at a time. Looking forward to playing some more of it tonight.