Cyberpunk 2077 - HYPE AND FANDOM THREAD

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KK
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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by KK » Tue Jul 23, 2019 6:25 pm

On the cover of OPM this month:

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Monkey Man
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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Monkey Man » Mon Aug 19, 2019 6:39 pm



Confirmed for Stadia.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Xeno » Thu Aug 22, 2019 7:11 pm

https://www.cyberpunk.net/en/news/29533 ... nouncement.

Next week we’re going to host a stream during which we’ll unveil a 15-minute edit of what we’ve been showing to journalists and gamers here at gamescom, and then interview devs from the studio for additional information on what you just saw. Expect a lot of insight into the thought process behind creative decisions, information about Pacifica—one of the districts of Night City—and TONS of stuff on playstyles you’ll be able to adopt when you launch Cyberpunk 2077 next year.


August 30th, 8PM CEST / 7PM UTC/GMT

Tasty.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Thu Aug 22, 2019 7:19 pm

Whaaaaa.....

That's disappointing. I expected the whole 45 minute presentation like last year. Better than nothing but still...

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Fri Aug 30, 2019 4:06 pm

A reminder that the new footage is set to drop tonight.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Xeno » Fri Aug 30, 2019 6:03 pm

https://www.twitch.tv/cdprojektred

Timer is counting down. 22k peeps waiting so far.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Knoyleo » Fri Aug 30, 2019 6:39 pm


gAmErS

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Captain Kinopio » Fri Aug 30, 2019 6:41 pm

I think the commentary of ‘I can’t believe gamers are getting upset by this’ is significantly louder than the actual upset it’s commenting on.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by SugarDave » Fri Aug 30, 2019 8:11 pm


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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Fri Aug 30, 2019 10:03 pm

Well that was...hum. I dunno. Frustrating?

I just wanted to watch each of the runthroughs and instead got what was essentially a clip show with bad editing and needless video effects. It didn't give me any real impression of how the game will play, nor the atmosphere they're trying to build. The game itself, from the scant bits we could see, looked...fine. A lot less impressive than the first video but that's to be expected given that demo's aspirational nature. Don't know if it's just the video quality either but the graphics looked considerably less impressive too. But that's really hard to tell given the frenetic editing of the whole thing (possibly the point?). I came away from that less excited than I had been previously which is a failure on every level for a sizzle reel.

It still looks good. But that was a poorly made ad piece.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by OrangeRKN » Fri Aug 30, 2019 10:39 pm

Agreed Taf, would have much preferred if they'd just sat back and showed some extended gameplay.

Attributes (Perks)

Body (Shotguns, Two-Handed, Melee, Athletics)
Intelligence (Hacking)
Reflexes (Blades, Rifles, Handguns)
Technical (Engineering)
Cool (Assassination, Nerve, Sniper Rifles)


These don't sound the best to be honest. There aren't many, and they're very combat focused (almost exclusively). There's not any kind of speech perk there, unless that's what Nerve means.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Fri Aug 30, 2019 11:06 pm

Yeah, I think Cool is typically the speech stat.

Watched it again so, more observations:

- The UI is messy as strawberry float. Like, straight up ugly. The attributes screen was nigh on incomprehensible
- The character creator looks extremely limited. 5 nose presets? The original 2006 Mass Effect had double that (although apparently a dev has since claimed the creator on show here was a limited version)
- I've never really minded hacking minigames but that one looked...really badly done?
- The boss fight looked like something out of Fallout; a bullet-spongey arena battle. Although the hammer throw actually made me flinch so that was cool.
- Nice to see Keanu Reeves' stunt double getting work here as the basis of Silverhand's character model.
- What little we saw of the outdoors area looked good. Likely scripted but the attack heli kicking gooseberry fool out of someone in that unfinished hotel was cool as hell.
- There was something...off with a lot of the animations. Nothing really looked as weighty as it should have.
- Shooting looks bad but I think everyone expected that.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by SugarDave » Fri Aug 30, 2019 11:17 pm

From what I remember, Witcher 3 only had the one speech oriented ability and even that was usually just reserved for mind tricking your way out of extortion or something similar. I wouldn't say that CDPR have fostered an expectation that their dialogue has the same breadth of options as a New Vegas, for example, although that may stand out more here considering you're building a blank slate protagonist rather than working within the defined parameters of a character like Geralt.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Knoyleo » Sat Aug 31, 2019 9:41 am

Yeah, that was really unimpressive. The netrunner playstyle looked the most interesting, but it's basically just doing what Watch Dogs already does, and the hacking mini game looked seriously bad. Can't believe people still want to do those.

The shooting combat looks seriously bad. There's no weight to it, and that boss looked like a total bullet sponge, not even reacting to your shots at all.

It increasingly looks like a cross between GTA and Watch Dogs in first person, with all the worst Sci Fi tropes thrown in there. Are all the gangs going to be based around lazy racial stereotypes? Maybe some Jewish cyber finance criminal gang, or an Asian martial arts gang? Maybe this is all true to the source material, because I'm not familiar with it, but it's reminding me of a lot of things I don't like about Sci Fi.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Sat Aug 31, 2019 10:03 am

Knoyleo wrote:Yeah, that was really unimpressive. The netrunner playstyle looked the most interesting, but it's basically just doing what Watch Dogs already does, and the hacking mini game looked seriously bad. Can't believe people still want to do those.

The shooting combat looks seriously bad. There's no weight to it, and that boss looked like a total bullet sponge, not even reacting to your shots at all.

It increasingly looks like a cross between GTA and Watch Dogs in first person, with all the worst Sci Fi tropes thrown in there. Are all the gangs going to be based around lazy racial stereotypes? Maybe some Jewish cyber finance criminal gang, or an Asian martial arts gang? Maybe this is all true to the source material, because I'm not familiar with it, but it's reminding me of a lot of things I don't like about Sci Fi.


What's really weird is that the Voodoo Boys in the original TTRPG were far more interesting than the one shown here: they were white-boy drug dealers who affected Haitian tropes to appear cool. They were intentionally ridiculous, a spotlight on meaningless cultural appropriation and super low level.

The Animals are completely new to the lore and you can 100% guarantee whoever thought that moniker was a good idea is white as strawberry float. It's potentially controversial from a racial point of view as well as just...lazy.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Karl_ » Sat Aug 31, 2019 11:05 am

Knoyleo wrote:Yeah, that was really unimpressive. The netrunner playstyle looked the most interesting, but it's basically just doing what Watch Dogs already does, and the hacking mini game looked seriously bad. Can't believe people still want to do those.

The shooting combat looks seriously bad. There's no weight to it, and that boss looked like a total bullet sponge, not even reacting to your shots at all.

It increasingly looks like a cross between GTA and Watch Dogs in first person, with all the worst Sci Fi tropes thrown in there. Are all the gangs going to be based around lazy racial stereotypes? Maybe some Jewish cyber finance criminal gang, or an Asian martial arts gang? Maybe this is all true to the source material, because I'm not familiar with it, but it's reminding me of a lot of things I don't like about Sci Fi.


I've been saying from the start that this dumb game is gonna suck but, like Cassandra whose spirit clearly inhabits me, Apollo has spat in my mouth and my prophecies are ignored.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Winckle » Sat Aug 31, 2019 11:16 am

Captain Kinopio wrote:I think the commentary of ‘I can’t believe gamers are getting upset by this’ is significantly louder than the actual upset it’s commenting on.

Yep. Lots of people patting themselves on the back and posting about the hated gamers.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Meep » Sat Aug 31, 2019 11:22 am

SugarDave wrote:

:D

It actually looks like a real game you could play now. HYPE INTENSIFIES.

I'm not really upset that it looks less slick than the demo. It was pretty obvious that actual game would not be like that. Yes, it does look a little clustered but then a lot of games look like that when you are not familiar with the systems and there is still a lot of fine tuning to be done before release. Combat is... well, about par the course of an RPG like this I'm afraid. However, if I could live with the awful system in Fallout 3/NV and like both games I'm sure it won't be an issue here.

Not saying it will definitely be amazing but I'm not going to be too critical at this stage.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Sat Aug 31, 2019 2:21 pm

Karl_ wrote:
Knoyleo wrote:Yeah, that was really unimpressive. The netrunner playstyle looked the most interesting, but it's basically just doing what Watch Dogs already does, and the hacking mini game looked seriously bad. Can't believe people still want to do those.

The shooting combat looks seriously bad. There's no weight to it, and that boss looked like a total bullet sponge, not even reacting to your shots at all.

It increasingly looks like a cross between GTA and Watch Dogs in first person, with all the worst Sci Fi tropes thrown in there. Are all the gangs going to be based around lazy racial stereotypes? Maybe some Jewish cyber finance criminal gang, or an Asian martial arts gang? Maybe this is all true to the source material, because I'm not familiar with it, but it's reminding me of a lot of things I don't like about Sci Fi.


I've been saying from the start that this dumb game is gonna suck but, like Cassandra whose spirit clearly inhabits me, Apollo has spat in my mouth and my prophecies are ignored.


Imagine if it's actually bad. Just imagine.

Is there a game with this level of hype that turned out rotten before? Daikatana maybe. Rise of the Robots?

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Jenuall » Sat Aug 31, 2019 4:55 pm

Did anybody ever really get excited for rise of the robots?

Daikatana always had a whiff about it as well, particularly as time dragged on!

I'm avoiding watching the video for now, going to wait on review impressions and then hopefully go in blind if the reception is still positive.

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