Cyberpunk 2077 - MASSIVE 2.0 Update out NOW

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Bertie
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PostRe: Cyberpunk 2077 - OUT NOW!
by Bertie » Wed Oct 20, 2021 6:46 pm

Robbo-92 wrote:It wouldn’t surprise me if CD Project Red try and use the next gen update for Cyberpunk 2077 as a way to try and relaunch the game, I doubt it’d work but after the reception the first time round they probably think it’s worth trying to some degree? With the reception beforehand it’s pointless rushing it anyway. Either way, I’ll definitely be trying this out finally when the patch comes out!


Agree with this. Cynically I think this is why they want witcher 3 to come out afterwards. If witcher 3 comes first and the upgrade is cheap/free. Who is going to pay for cyberpunk?

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Robbo-92
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PostRe: Cyberpunk 2077 - OUT NOW!
by Robbo-92 » Wed Oct 20, 2021 6:59 pm

Bertie wrote:
Robbo-92 wrote:It wouldn’t surprise me if CD Project Red try and use the next gen update for Cyberpunk 2077 as a way to try and relaunch the game, I doubt it’d work but after the reception the first time round they probably think it’s worth trying to some degree? With the reception beforehand it’s pointless rushing it anyway. Either way, I’ll definitely be trying this out finally when the patch comes out!


Agree with this. Cynically I think this is why they want witcher 3 to come out afterwards. If witcher 3 comes first and the upgrade is cheap/free. Who is going to pay for cyberpunk?


Exactly, if The Witcher 3 upgrade came out before this I’d be too busy playing that :lol:

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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Wed Oct 20, 2021 7:31 pm

Spring 2022 then. Crazy to think that some in CDPR were pushing for the game to stick to its original April 2020 launch date when it's clear that it needed another 2 years in the oven!

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Cheeky Devlin
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PostRe: Cyberpunk 2077 - OUT NOW!
by Cheeky Devlin » Tue Nov 30, 2021 1:25 am

Got the PC version of this cheap (With an eye to playing it on steamdeck at some point) and I've fallen in love with it all over again.

First time playing on PC but it runs really nicely on my rig (Getting what feels like solid 60fps @ 1080p on a Geforce 1080 set to Ultra presets, though I haven't confirmed that). I think my CPU and RAM are doing the real heavy lifting. I'd love to crank it up to 4K but I just don't have the ridiculous amounts of cash it would take to get a card that could do that (strawberry float the graphics card market right now).

They seem to have fixed a lot of the glitches as I've not encountered anywhere near as many as I did on the Series X. They're still there but the ones I've seen aren't too egregious, mostly some momentary T-posing and weird physics interactions. Biggest one I saw was when I entered a busier area and all the random, wandering NPCs it started spawning in were exactly the same guy repeated about 15 times. Gave me a chuckle.

The world is still amazing and I find the characters and storyline interesting enought to want to replay it (Though I'm hoping to get a different ending this time).

Going for a far more focused "Netrunner" type playthrough though compared to the generic hybrid style I had last time which invariably ended up with me just blasting everything. I'm focusing on levelling up the intelligence stat and already it's becoming quite useful. The "Short Circuit" quickhack, combined with a nice submachine gun I found (which sets the target on fire), is absolutely chewing through enemies. This is all just with the basic Cyberdeck you start with too and I've only just finished the first Act of the game as well. Literally stopped when you wake up in the apartment and meet Johnny Silverhand for the first time, so I think this potentially might be a bit OP. :lol:

I'm still planning on going through it again on Series X once the next-gen patch hits later next year, mostly to see what it looks like with that additional grunt being utilised, but I imagine that will co-incide with the first big chunky bits of DLC.

Anyone else who's been on the fence about it (That isn't waiting for the NG-Patch), now is a good time to give it a shot I think, as it can be picked up pretty cheaply. There's an absolutely wonderful (Though admittedly disappointing in quite a few ways) game in here that's well worth taking a look at.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Preezy » Tue Nov 30, 2021 8:00 am

I still dip into this on Stadia from time to time to just enjoy the world and do side missions and it really is a lot of fun, but I cant proceed with the main storyline as it's glitched the start of a mission where I need to go and visit a butcher. I walk into the butcher's shop and... there's no one there. Empty room with no-one to talk to or trigger, so looks like that's all she wrote :fp:

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Cheeky Devlin
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PostRe: Cyberpunk 2077 - OUT NOW!
by Cheeky Devlin » Tue Nov 30, 2021 11:06 am

Preezy wrote:I still dip into this on Stadia from time to time to just enjoy the world and do side missions and it really is a lot of fun, but I cant proceed with the main storyline as it's glitched the start of a mission where I need to go and visit a butcher. I walk into the butcher's shop and... there's no one there. Empty room with no-one to talk to or trigger, so looks like that's all she wrote :fp:

Yeah it's bugs like that which really tarnish this. I've not encountered anything anywhere near that bad this time around thankfully.

I assume you've tried to reload previous saves and stuff? How far into the game were you when it broke?

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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Nov 30, 2021 11:06 am

I dip back into this every now and then to see what they've done with each patch, and each time it still kills me what a missed opportunity the whole thing is. There's so much potential here, the visuals and audio are often superb, but the actual gameplay and world are just so paper thin :(

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PostRe: Cyberpunk 2077 - OUT NOW!
by Preezy » Tue Nov 30, 2021 11:10 am

Cheeky Devlin wrote:
Preezy wrote:I still dip into this on Stadia from time to time to just enjoy the world and do side missions and it really is a lot of fun, but I cant proceed with the main storyline as it's glitched the start of a mission where I need to go and visit a butcher. I walk into the butcher's shop and... there's no one there. Empty room with no-one to talk to or trigger, so looks like that's all she wrote :fp:

Yeah it's bugs like that which really tarnish this. I've not encountered anything anywhere near that bad this time around thankfully.

I assume you've tried to reload previous saves and stuff? How far into the game were you when it broke?

I considered reloading an older save but would have lost HOURS of progress so I just played the "strawberry float that" card :lol:

I'm not that arsed to be honest, when I'm bored of all the side stuff I'll probably restart with a different build and complete the game on that playthrough.

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PostRe: Cyberpunk 2077 - OUT NOW!
by aayl1 » Tue Nov 30, 2021 11:13 am

Jenuall wrote:I dip back into this every now and then to see what they've done with each patch, and each time it still kills me what a missed opportunity the whole thing is. There's so much potential here, the visuals and audio are often superb, but the actual gameplay and world are just so paper thin :(


This is my issue with it too. Doesn't matter how many bugs they fix, it leaves a 7/10 game at best. So many promised systems and gameplay elements that were completely left out. A crying shame.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Nov 30, 2021 11:23 am

aayl1 wrote:
Jenuall wrote:I dip back into this every now and then to see what they've done with each patch, and each time it still kills me what a missed opportunity the whole thing is. There's so much potential here, the visuals and audio are often superb, but the actual gameplay and world are just so paper thin :(


This is my issue with it too. Doesn't matter how many bugs they fix, it leaves a 7/10 game at best. So many promised systems and gameplay elements that were completely left out. A crying shame.

And it's the fact that you can clearly see and feel where things were stripped out or cut back, that feeling of significant parts of the whole being missing just seeps through the whole experience.

The experience and progression side of the game for example is just completely broken. My character is sat with endless "points" to spend but all of the upgrades and "perks" available just feel pointless, there just feels like no interesting ways to develop or specialise my character that actually make a difference to the experience of playing the game.

But every now and then you get a cool moment or something surprises you with the freedom it offers and the game actually acknowledges it and you think "damn, this could have been so bloody good"

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Preezy
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PostRe: Cyberpunk 2077 - OUT NOW!
by Preezy » Tue Nov 30, 2021 11:26 am

They should have crunched harder.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Nov 30, 2021 11:31 am

Or just managed the development of the game better.

Or delayed the release until it was actually complete/ready.

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PostRe: Cyberpunk 2077 - OUT NOW!
by aayl1 » Tue Nov 30, 2021 11:33 am

Or not let the marketing department write cheques their devs couldn't cash

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Cheeky Devlin
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PostRe: Cyberpunk 2077 - OUT NOW!
by Cheeky Devlin » Tue Nov 30, 2021 11:46 am

It really was the decision to launch on PS4 and XB1 that killed this. If they'd ditched them and concentrated on PC and next-gen it wouldn't have been anywhere near as badly received. It would still have been disappointing, but it wouldn't have been as reviled as it was.

But they wanted the massive install base on those platforms, so here we are.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Nov 30, 2021 12:25 pm

There's plenty of chuckles to be had from just how bad those last gen versions were though! :lol:

I still don't think I regret buying the game, I've certainly paid more money to have less fun in the past (hello no context!) It's just a shame that we'll probably never get something that delivers on the promise that is clearly there.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Cheeky Devlin » Tue Nov 30, 2021 12:38 pm

Jenuall wrote:There's plenty of chuckles to be had from just how bad those last gen versions were though! :lol:

I still don't think I regret buying the game, I've certainly paid more money to have less fun in the past (hello no context!) It's just a shame that we'll probably never get something that delivers on the promise that is clearly there.

Part of me hopes that they manage to Assassins Creed II it. Take all the promise and ideas from the first game and then refine it all in the sequel.

Hell, you could argue that it took them three attempts to really get the Witcher just right.

I'm hoping for a nice chunky bit of DLC later next year though.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Nov 30, 2021 12:57 pm

Cheeky Devlin wrote:
Jenuall wrote:There's plenty of chuckles to be had from just how bad those last gen versions were though! :lol:

I still don't think I regret buying the game, I've certainly paid more money to have less fun in the past (hello no context!) It's just a shame that we'll probably never get something that delivers on the promise that is clearly there.

Part of me hopes that they manage to Assassins Creed II it. Take all the promise and ideas from the first game and then refine it all in the sequel.

Hell, you could argue that it took them three attempts to really get the Witcher just right.

I'm hoping for a nice chunky bit of DLC later next year though.

See I'm one of those weirdos who prefers Assassins Creed I to the immediate sequel! :slol:

They definitely changed course with the second AC game and tightened up what the experience was. But for me the first game will always be one that aimed for something potentially quite special but failed to achieve it whereas the sequels were ones that played it safe and succeeded on delivering something much less ambitious.

There's certainly a better, tighter focused game that could be made in response to 2077, but I hope they don't get too clinical in chopping it back and lose the parts which, if they delivered on properly, could make it really special.

And yeah CDPR took a while to get Witcher right so there's hope yet - it just would have been nice if they hadn't gone backwards so far from how impressive Witcher 3 was to this!

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PostRe: Cyberpunk 2077 - OUT NOW!
by OrangeRKN » Tue Nov 30, 2021 1:06 pm

Jenuall wrote:And yeah CDPR took a while to get Witcher right so there's hope yet - it just would have been nice if they hadn't gone backwards so far from how impressive Witcher 3 was to this!


See I'm one of those weirdos who prefers Witcher 1 to its sequels! :toot:

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Jenuall
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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Nov 30, 2021 1:09 pm

OrangeRKN wrote:
Jenuall wrote:And yeah CDPR took a while to get Witcher right so there's hope yet - it just would have been nice if they hadn't gone backwards so far from how impressive Witcher 3 was to this!


See I'm one of those weirdos who prefers Witcher 1 to its sequels! :toot:

I really like Witcher 1 to be fair, it's definitely got strong "diamond in the rough" qualities.

It's a toss up between 2 and 3 for which is the best in the series though, I don't think I would have been too excited for the sequels to have been more of what we had in 1 personally

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PostRe: Cyberpunk 2077 - OUT NOW!
by Cheeky Devlin » Tue Dec 21, 2021 1:47 pm

So my replay on Xbox Series X, which I've been streaming, has been great so far.

More bugs than I recall first time round, which is weird, but again nothing game-breaking or that annoying.

Mostly I'm enjoying how I've shaken things up in terms of how V has been specced. Previously I always middle-of-the-roaded things, with mostly guns and some stealth. But this time I'm putting everything into Intelligence and Quickhacking so I can essentially just brain-fry most enemies I come across. I had been backing that up with some gunplay where necessary, but I ended up in a position where I was using a Katana for the first time. I literally never touched the melee weapons in my previous playthrough, so it was the first time using these and holy gooseberry fool was it fun. Hacking as many guys as I can from a distance, then closing in and finishing the rest off with decapitations never gets old.

So I'm adapting to being a Cyber-Ninja. Still going to max-out Intelligence, but everything else will be geared towards stealth and melee going forward I think.

I know how poorly this game is (in some cases very reasonably so) regarded, but I strawberry floating love it. :wub:


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