Cyberpunk 2077 - OUT NOW!

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Lagamorph
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PostRe: Cyberpunk 2077 - OUT NOW!
by Lagamorph » Wed Jan 27, 2021 4:44 pm

I think one of my biggest issues is that Crouch and Skip Conversation are the same button. I've lost count of the times I've been trying to crouch/stand up and ended up skipping dialogue instead

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That's not a growth
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PostRe: Cyberpunk 2077 - OUT NOW!
by That's not a growth » Wed Jan 27, 2021 4:45 pm

Oh god yes! That's pissed me off so much when you've stealthed into a conversation unknowingly.

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Jenuall
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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Wed Jan 27, 2021 4:46 pm

I re-assigned crouch away from the skip button. The only thing it highlights is that during conversations it disables things like crouch and jump which is incredibly immersion breaking for me. I've had so many weighty, important conversations with characters where I'm basically at crotch level to them! :fp:

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Lagamorph
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PostRe: Cyberpunk 2077 - OUT NOW!
by Lagamorph » Thu Jan 28, 2021 12:50 pm

twitter.com/CyberpunkGame/status/1354769450726285312


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Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right
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Tafdolphin
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PostRe: Cyberpunk 2077 - OUT NOW!
by Tafdolphin » Thu Jan 28, 2021 1:16 pm

A patch to fix the patch.

Things going well, I see

---------------------------
Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
t: @Tafdolphin | Twitch: Tafdolphin
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Finiarél
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PostRe: Cyberpunk 2077 - OUT NOW!
by Finiarél » Fri Jan 29, 2021 10:53 pm

Finished this the other night. Must say I really enjoyed it, didn't suffer any massive issues. Will definitely have another play through at some point.

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rinks
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PostRe: Cyberpunk 2077 - OUT NOW!
by rinks » Fri Jan 29, 2021 11:08 pm

Got an email telling me that CDKeys had this in a sale, at 33% off.

33% off the original £70 RRP.

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PostRe: Cyberpunk 2077 - OUT NOW!
by Preezy » Mon Feb 08, 2021 4:22 pm

Got some hours in with this over the weekend after about a week away and just spent my time clearing lots of side gigs - haven't progressed the main story too much at all after starting act 2. I've also taken a real liking to my shiny katana, going to morph my V into a blade-wielding cyborg ninja :datass:

I've watched and read plenty about the shortcomings of the game and whilst I agree with nearly all of it, I'm still really enjoying just existing in the world and clearing areas of enemies in a blur or violence and synth music, it really does draw me in and lets me actually *role-play*. Before the katana caught my eye I was sticking with my trusty pump-action shotgun as it felt cool to have this old-school blunt trauma weapon that just devastated enemies and made me play the game at a slower pace - walking through an enemy area slowly reloading each shell after blasting gonks in the chest just makes you feel like a badass :nod:

Also, this song is a brainworm:


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PostRe: Cyberpunk 2077 - OUT NOW!
by Tafdolphin » Tue Feb 09, 2021 10:11 am

twitter.com/CDPROJEKTRED/status/1359048125403590660



CDPR have been hit with a ransomware attack. "Unreleased version of Witcher 3" is interesting. They don't intend to comply, which means we might see a whole bunch of stuff released soon.

---------------------------
Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
t: @Tafdolphin | Twitch: Tafdolphin
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Tomous
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PostRe: Cyberpunk 2077 - OUT NOW!
by Tomous » Tue Feb 09, 2021 10:14 am

EPICALLY pwned

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Jenuall
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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Feb 09, 2021 10:20 am

Guessing "Unreleased version of Witcher 3" is just the next gen upgrade version?

I did like this reply though:

twitter.com/blessROKk/status/1359049638720851969



:lol:

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aayl1
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PostRe: Cyberpunk 2077 - OUT NOW!
by aayl1 » Tue Feb 09, 2021 10:23 am

Do you think they had a version of that statement with the yellow background drawn up before realising they needed to look a bit more serious?

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Jenuall
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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Tue Feb 09, 2021 10:27 am

aayl1 wrote:Do you think they had a version of that statement with the yellow background drawn up before realising they needed to look a bit more serious?

I guess that is the format they use for more general CDPR stuff? This wasn't a Cyberpunk specific post so it makes sense that they didn't go with the offensive yellow stylings! :lol:

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PostRe: Cyberpunk 2077 - OUT NOW!
by LewisD » Fri Feb 12, 2021 4:01 pm

Apparently the leaked documents and details were auctioned off on The Dark Web™.
And then someone on Reddit mentions that CDPR employees are having their identities stolen, with their banks contacting them to see if they have been trying to apply for loans etc:

YP261 wrote:my friends who worked for CDPR told me almost everyone at CDPR are making new IDs because their original ones are compromised already and they are getting calls from banks in Poland that there are unauthorised accesses to their data.

my friend also tweeted about it, it's in polish tho
the worst part about it is that everyone knows about it from 3rd parties, not from CDPR alone.

https://old.reddit.com/r/cyberpunkgame/ ... d/gmy6r3e/


The image linked above translated with Google Lens:
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Pretty bad if true.

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Peter Crisp
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PostRe: Cyberpunk 2077 - OUT NOW!
by Peter Crisp » Fri Feb 12, 2021 4:55 pm

Jenuall wrote:I re-assigned crouch away from the skip button. The only thing it highlights is that during conversations it disables things like crouch and jump which is incredibly immersion breaking for me. I've had so many weighty, important conversations with characters where I'm basically at crotch level to them! :fp:


I don't see a problem here.
Do you not also crouch down and stare people directly in the crotch when meeting them for the first time?
It's a standard English greeting ritual, isn't it?

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Jenuall
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PostRe: Cyberpunk 2077 - OUT NOW!
by Jenuall » Fri Feb 12, 2021 5:03 pm

Peter Crisp wrote:
Jenuall wrote:I re-assigned crouch away from the skip button. The only thing it highlights is that during conversations it disables things like crouch and jump which is incredibly immersion breaking for me. I've had so many weighty, important conversations with characters where I'm basically at crotch level to them! :fp:


I don't see a problem here.
Do you not also crouch down and stare people directly in the crotch when meeting them for the first time?
It's a standard English greeting ritual, isn't it?

The old ways are slowly being forgotten I suppose!

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Peter Crisp
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PostRe: Cyberpunk 2077 - OUT NOW!
by Peter Crisp » Fri Feb 12, 2021 5:10 pm

Jenuall wrote:The old ways are slowly being forgotten I suppose!


How else can you work out if someone is worth getting to know if you haven't fully inspected their crotch at length :? .

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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LewisD
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PostRe: Cyberpunk 2077 - OUT NOW!
by LewisD » Sat Feb 13, 2021 10:34 am

Rightyho... I've finally taken the plunge on this now. £15 off on stadia was the biting point.

They really throw a lot of info at you in a short time huh.

I've only just don't about two hours of the game so far, so only just rescued the boob lady from the ice bath with Jackie, and went home to sleep.

I'm annoyed at a few things:
  • Turning/aiming left and right feels like a dog gooseberry fool. Feels so unresponsive. I've tried upping the horizontal sensitivity, and that kind of helped.
  • Probably related to the above, but steering is gooseberry fool.
    Started nomad and ended up accidentally running over several people between the radio tower and the meeting point with "the client". Ended up with three wanted stars, and that dickhead sheriff shooting at me :lol:
  • I wanted to play that montage, it looked fun.
    Made no sense to show V and Jackie annihilating gang members and gooseberry fool in the montage and then follow it up with a "lol, here's a training module to teach you how to shoot gun pmsl", like, V was doing all kinds of John Wick gooseberry fool only a few minutes previously.

Hoping to get past the barrage of information and settle into the game this evening though :)

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KingK
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PostRe: Cyberpunk 2077 - OUT NOW!
by KingK » Sat Feb 13, 2021 11:28 am

I haven't played this in about a month on my XSX. Have the various issues largely been patched out now?

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Lagamorph
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PostRe: Cyberpunk 2077 - OUT NOW!
by Lagamorph » Sat Feb 13, 2021 11:34 am

LewisD wrote:Rightyho... I've finally taken the plunge on this now. £15 off on stadia was the biting point.

They really throw a lot of info at you in a short time huh.

I've only just don't about two hours of the game so far, so only just rescued the boob lady from the ice bath with Jackie, and went home to sleep.

I'm annoyed at a few things:
  • Turning/aiming left and right feels like a dog gooseberry fool. Feels so unresponsive. I've tried upping the horizontal sensitivity, and that kind of helped.
  • Probably related to the above, but steering is gooseberry fool.
    Started nomad and ended up accidentally running over several people between the radio tower and the meeting point with "the client". Ended up with three wanted stars, and that dickhead sheriff shooting at me :lol:
  • I wanted to play that montage, it looked fun.
    Made no sense to show V and Jackie annihilating gang members and gooseberry fool in the montage and then follow it up with a "lol, here's a training module to teach you how to shoot gun pmsl", like, V was doing all kinds of John Wick gooseberry fool only a few minutes previously.

Hoping to get past the barrage of information and settle into the game this evening though :)

The steering is just pretty gooseberry fool in general unfortunately. I found that switching to the third person view for vehicles helped make it a bit easier to steer, but not much.

Lagamorph's Underwater Photography Thread
Zellery wrote:Good post Lagamorph.
Turboman wrote:Lagomorph..... Is ..... Right

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