Cyberpunk 2077 - HYPE AND FANDOM THREAD

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OrangeRKN
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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by OrangeRKN » Thu Jun 13, 2019 4:57 pm

Hexx wrote:I don't know. The TellTale approach told you (basically) "Something changed". You don't know what the consequences will be. Just "that moment was important"


Some of them yes. The big decisions are basically all "pick who to save" binary choices, aren't they?

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Jenuall » Thu Jun 13, 2019 4:58 pm

I think there is room for differing approaches to this but for a game like Cyberpunk I think I would prefer if things weren't so signposted. Just let me play my way and tweak my experience appropriately in response - then when I play it again or discuss it with others I will discover that things may have played out very differently for each of us!

Alpha Protocol is another good one in this area I think.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Hexx » Thu Jun 13, 2019 4:58 pm

OrangeRKN wrote:
Hexx wrote:I don't know. The TellTale approach told you (basically) "Something changed". You don't know what the consequences will be. Just "that moment was important"


Some of them yes. The big decisions are basically all "pick who to save" binary choices, aren't they?


Who sorry? Telltale?

Not really even in the early games lots affected people's opinions of you. (Although some are who lives/who dies)

They got much better as they went on at disguising the impact...but others still surpassed them in their own genre.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by OrangeRKN » Thu Jun 13, 2019 5:04 pm

Jenuall wrote:Alpha Protocol is another good one in this area I think.


Alpha Protocol gets many points for letting you shorcut all conversations by immediately punching people in the face

Hexx wrote:
OrangeRKN wrote:
Hexx wrote:I don't know. The TellTale approach told you (basically) "Something changed". You don't know what the consequences will be. Just "that moment was important"


Some of them yes. The big decisions are basically all "pick who to save" binary choices, aren't they?


Who sorry? Telltale?

Not really even in the early games lots affected people's opinions of you. (Although some are who lives/who dies)

They got much better as they went on at disguising the impact...but others still surpassed them in their own genre.


Yes Telltale, there are plenty of "x will remember that." but when it comes to the actual branching decisions like who lives and dies, those all seem to be obvious binary choices.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Hexx » Thu Jun 13, 2019 5:10 pm

OrangeRKN wrote:
Jenuall wrote:Alpha Protocol is another good one in this area I think.


Alpha Protocol gets many points for letting you shorcut all conversations by immediately punching people in the face

Hexx wrote:
OrangeRKN wrote:
Hexx wrote:I don't know. The TellTale approach told you (basically) "Something changed". You don't know what the consequences will be. Just "that moment was important"


Some of them yes. The big decisions are basically all "pick who to save" binary choices, aren't they?


Who sorry? Telltale?

Not really even in the early games lots affected people's opinions of you. (Although some are who lives/who dies)

They got much better as they went on at disguising the impact...but others still surpassed them in their own genre.


Yes Telltale, there are plenty of "x will remember that." but when it comes to the actual branching decisions like who lives and dies, those all seem to be obvious binary choices.


Early on you're absolutely right. But they got better.

Batman 2 and TWAU did much better branching story (Batman 2 final episode was 2 completely distinct variants based on, what felt like, a culmination of you choices relative to one character)

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by LewisD » Thu Jun 13, 2019 6:02 pm

Can you keep this in the Telltale Games Thread please...

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Kezzer » Thu Jun 13, 2019 6:17 pm

:lol:

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Hexx » Thu Jun 13, 2019 6:20 pm

LewisD wrote:Can you keep this in the Telltale Games Thread please...


Ice cold

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by LewisD » Thu Jun 13, 2019 6:42 pm

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by SugarDave » Thu Jun 13, 2019 11:14 pm

GAME selling the collector's edition for £250. :dread: Witcher 3's CE had better contents from what I can tell and I got it for £95!

I really hope the art book gets sold separately.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by OrangeRKN » Thu Jun 13, 2019 11:39 pm

How is that worth £250? Utter madness

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Jenuall » Fri Jun 14, 2019 11:06 am

What do you even get in the collector's edition? I've never really been into buying special editions of stuff, they always seen ridiculously expensive and the game itself is generally the only thing I'm interested in.

I had a friend who always used to buy these things - I remember him getting stuff like Halo 3 with a massive model of Chief's head and the version of COD that came with a real pair of night vision goggles! :lol:

I wouldn't have anywhere to put all this stuff!

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Preezy » Fri Jun 14, 2019 11:31 am

The whole concept of a collector's edition is stupid - it's not like it's a rare thing, it's just expensive, that's literally the only thing that gives it any perceived "extra" value. If there were only 1,000 of them available then sure, but literally any man and his dog could order a collector's edition and they'd keep making all this tat until the orders stopped.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by OrangeRKN » Fri Jun 14, 2019 11:32 am

I would rather it that way round that artificial scarcity preventing me getting something I want

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Tafdolphin » Fri Jun 14, 2019 11:34 am

I bought one special edition ever: the BioShock one with the shite Bouncer statue. As far as I remember that was the first SE with a statue too.

Never again.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Mafro » Fri Jun 14, 2019 12:03 pm

Tafdolphin wrote:I bought one special edition ever: the BioShock one with the shite Bouncer statue. As far as I remember that was the first SE with a statue too.

Never again.

Got that one too. The paint quality :fp:

The Bioshock 2 one was really nice though. Big art book and and the soundtrack on vinyl.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Rightey » Mon Jun 17, 2019 5:25 pm

I too had that incredibly poorly painted Big Daddy or whatever it was called.

These special editions are really getting out of hand, they used to be something like $30 more than the standard one, and now they're asking for over double the price?

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Monkey Man » Tue Jun 18, 2019 8:01 am



PAX West is from August 30 - September 2. 50 min demo.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Meep » Wed Jun 19, 2019 10:58 pm

Haven't seen any real incentive to pre-order. Will definitely buy it on release though, assuming no unexpected problems or bugs. The more expensive editions don't seem to offer much beyond the base game beyond a bunch of tat.

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PostRe: Cyberpunk 2077 - HYPE AND FANDOM THREAD
by Venom » Sat Jun 22, 2019 9:10 pm



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