Dark Souls Remastered (Switch, PS4, XB1, PC)

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Jenuall
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Jenuall » Wed Jun 05, 2019 12:05 am

Mother fudging crystal caves... :x

twitter.com/RussellMcIver/status/1136044708034011136



Not sure who signed off on this bit of game design!
:lol:

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Hexx
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Hexx » Wed Jun 05, 2019 9:32 am

Jenuall wrote:Mother fudging crystal caves... :x

twitter.com/RussellMcIver/status/1136044708034011136



Not sure who signed off on this bit of game design!
:lol:


Just follow the drops? You have to do it like 3 times...and it's easy. Stop being a broflake

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Jenuall
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Jenuall » Wed Jun 05, 2019 9:40 am

Hexx wrote:
Jenuall wrote:Mother fudging crystal caves... :x

twitter.com/RussellMcIver/status/1136044708034011136



Not sure who signed off on this bit of game design!
:lol:


Just follow the drops? You have to do it like 3 times...and it's easy. Stop being a broflake

But the drops are aching slow, don't drop where you want them to, drop far enough apart that it looks like two parts are connected and then reveal that there is a strawberry floating hole in the middle, and on top of all that the mechanic itself is bullshit because it doesn't scan to the real world - the player would just feel for the edge either with their feet or weapon and so it would never happen.

It's just bad design.

Either way I got over in the end because I am a legend. :datass: :P

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Mafro » Wed Jun 05, 2019 10:23 am

Jenuall wrote:Mother fudging crystal caves... :x

twitter.com/RussellMcIver/status/1136044708034011136



Not sure who signed off on this bit of game design!
:lol:

Dropping prism stones in front of you helps with that bit. I take it you’re playing offline since there’s usually plenty of messages left marking the way.

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Photek
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Photek » Wed Jun 05, 2019 10:28 am

I have no idea why but I'm finding this way harder in 4K 60fps. :fp:

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Victor Mildew
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Victor Mildew » Wed Jun 05, 2019 10:29 am

My online on 360 had run out by the time I got there so I had no messages. How I did it was look where the snowdrops fell, then look ahead at any visual marker I could. A few trips through and I could sprint through the whole bit.

Hexx wrote:Ad7 is older and balder than I thought.
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Hexx » Wed Jun 05, 2019 10:33 am

Ad7 wrote:My online on 360 had run out by the time I got there so I had no messages. How I did it was look where the snowdrops fell, then look ahead at any visual marker I could. A few trips through and I could sprint through the whole bit.


Adam>Jenufool

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Jenuall
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Jenuall » Wed Jun 05, 2019 10:50 am

Hexx wrote:
Ad7 wrote:My online on 360 had run out by the time I got there so I had no messages. How I did it was look where the snowdrops fell, then look ahead at any visual marker I could. A few trips through and I could sprint through the whole bit.


Adam>Jenufool

I've done it now! :capnscotty:

The main ones were a piece of piss as they seemed to be fairly straight it was an optional one that was being a dick.

Mafro wrote:
Jenuall wrote:Mother fudging crystal caves... :x

twitter.com/RussellMcIver/status/1136044708034011136



Not sure who signed off on this bit of game design!
:lol:

Dropping prism stones in front of you helps with that bit. I take it you’re playing offline since there’s usually plenty of messages left marking the way.


Yeah I'm offline as I've been playing on Switch and it was just getting annoying to change between online and offline modes each time I took it out and about or getting booted off the game because I suspended it etc.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by jawafour » Wed Jun 05, 2019 2:26 pm

I'm gonna continue my wander through the lovely Blighttown later this afternoon; will stream from 1600 (UK).

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Jenuall » Wed Jun 05, 2019 2:32 pm

!TOXIC!

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by That » Wed Jun 05, 2019 2:47 pm

@Matt: Can we gently prod Jawa towards Quelaag please? It's torture being so close for days on end, I can only stay hard for so long.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Cheeky Devlin » Wed Jun 05, 2019 2:48 pm

Karl_ wrote:It's torture being so close for days on end, I can only stay hard for so long.


:dread:

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Jenuall » Wed Jun 05, 2019 3:16 pm

I remember having a few troubles with Quelaag so I'm very much looking forward to Jawa's approach!

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by That » Wed Jun 05, 2019 3:19 pm

Quelaag is really hard solo but if you summon Mildred it's a bit more manageable.

I fought her on stream, I think Maf and Sykes were there -- the first few goes I had at her she absolutely destroyed me, but I got her once I summoned and tag-teamed her.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Jenuall » Wed Jun 05, 2019 3:23 pm

I've yet to do any summoning as I've been playing offline. I'm at the point where I'm kind of hoping to get through without needing to!

Last edited by Jenuall on Wed Jun 05, 2019 3:23 pm, edited 1 time in total.
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Green Gecko » Wed Jun 05, 2019 3:23 pm

I also summoned Mildred for that, can't remember being super hard but I think I was OP'd at that point as I came to Blighttown late.

Jenuall wrote:I've yet to do any summoning as I've been playing offline. I'm at the point where I'm kind of hoping to get through without needing to!


You can sometimes summon NPCs you meet or save in the game, such as Solaire. Look out for the markers on the ground.

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Hexx » Wed Jun 05, 2019 3:24 pm

Queelag] is considered hard? :S

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by That » Wed Jun 05, 2019 3:28 pm

Hexx wrote:Queelag] is considered hard? :S

It depends, right? I think she's less bullshit than the Gargoyles but probably more mechanically difficult.

Saying that, you played a bloody magic man like some kind of weirdo, so god knows what bosses you found easy or hard. :P

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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by Hexx » Wed Jun 05, 2019 3:31 pm

Karl_ wrote:
Hexx wrote:Queelag] is considered hard? :S

It depends, right? I think she's less bullshit than the Gargoyles but probably more mechanically difficult.

Saying that, you played a bloody magic man like some kind of weirdo, so god knows what bosses you found easy or hard. :P


I was only magic on my first go! I've done her as a pyro in the Remaster. So yeah :P

Pyro (and her being immune) is what made me use a weapon for it. She's pretty easy if you stay close [to one side]. You can block/dodge all her attacks pretty much and run from lava pools.

Mechanically she's much more obvious what shes' going to do and leaves herself open much more. The explosion is only a problem if you're unprepared or greedy

Last edited by Hexx on Wed Jun 05, 2019 3:33 pm, edited 1 time in total.
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PostRe: Dark Souls Remastered (Switch, PS4, XB1, PC)
by That » Wed Jun 05, 2019 3:32 pm

Ah I see. Yeah, a good fire resisting shield and a deep stamina pool would probably help.

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