Days Gone (PS4) - Bend Studio | out now | confirmed for PC this Spring

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Saint of Killers
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PostRe: Days Gone (PS4) - Sony Bend
by Saint of Killers » Sat Mar 10, 2018 3:58 pm

I wonder if this being delayed will mean a rejigging of games which have a set date...

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PostRe: Days Gone (PS4) - Sony Bend
by Buffalo » Sat Mar 10, 2018 4:58 pm

It might mean a more...strategic release date given to TLoU 2 maybe.

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PostRe: Days Gone (PS4) - Sony Bend
by Samuel_1 » Sat Mar 10, 2018 8:54 pm

Everyone running scared of Red Dead maybe.....?

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PostRe: Days Gone (PS4) - Sony Bend
by NickSCFC » Wed May 09, 2018 11:38 am

New details from this month's GameInformer

-Been in development for five years
-First idea after making Uncharted Golden Abyss
-More than 100 developers, team size has doubled since 2016
-Picks up several years after a pandemic has ravaged the US.
-People infected by virus are simply called "infected" by NERO(National Emergency Response Organization)
-NERO operated 12 checkpoints for quarantining and processing people, but now abandoned
-Deacon has a mercenary friend named Boozer
-Plot is about surviving, not finding a cure
-Stealing Boozer's stuff will make him upset, which will effect your relationship
-Five encampments in the world which Deacon goes between, has to forge relationships
-Have to clear out locations to unlock fast travel
-Weapons look worn down because of the rain
-Larger towns to explore
-Weapons lockers and safehouses which refill ammo
-Deacon can scout camps with binoculars
-Deacon is the enforcer of a biker club called the Mongrels
-Bike is completely upgradeable with cosmetic upgrades such as paint jobs. Can increase fuel efficiency and durability, swap out tires based on weather
-Can ambush camps
-Shotguns, sniper rifles, molotov cocktails, pistols, LMGs, grenades, napalm
-Freaker-ear bounties, hunting animals, camps to clear
-Flashback missions where you learn about Deacon's past with Sarah
-Ambush camps are bad, encampments are good
-Ambush camps will attack you roadside(marauders)
-Freakers are drawn to dark places such as tunnels and will make nests
-Only way to clear freaker nests is via molotovs, gas cans, oil drums
-Deacon has "survival vision" which highlights items of interest, can be upgraded to highlight enemies
-Deacons stamina, health, time slowdown are upgradable
-Radio towers that you can climb
-No fetch quests or time trials, everything has context
-Hordes are scattered throughout the world.
-300 zombie hoard is a "baby hoard" , E3 2016 demo had 500
-Hordes need to eat, sleep, and drink. Travel in groups. NERO mass grave was where they were in demo

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PostRe: Days Gone (PS4) - Sony Bend
by OrangeRKN » Wed May 09, 2018 11:51 am

NickSCFC wrote:-Deacon can scout camps with binoculars
-Radio towers that you can climb


woah

(but actually I am excited for this game)

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PostRe: Days Gone (PS4) - Sony Bend
by Preezy » Wed May 09, 2018 12:07 pm

NickSCFC wrote:New details from this month's GameInformer
-Deacon has "survival vision" which highlights items of interest, can be upgraded to highlight enemies

So lame, I hate this feature that seems to be in everything since Arkham Asylum. It was fine for Batman, but it makes zero sense in most other games, including this one.

Looks alright though, but it'll probably be average on arrival.

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PostRe: Days Gone (PS4) - Sony Bend
by Gemini73 » Wed May 09, 2018 12:13 pm

Not fussed if Days Gone users familiar gaming tropes, as long as it's entertaining. Quite looking forward to it.

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PostRe: Days Gone (PS4) - Sony Bend
by Buffalo » Wed May 09, 2018 12:32 pm

All sounds very promising. Sony exclusives so far this generation have been - by and large - top drawer, I expect good things.

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PostRe: Days Gone (PS4) - Sony Bend
by Saint of Killers » Wed May 09, 2018 12:41 pm

Still not feeling all that into this. Watched the dev interview on GI's site yesterday and nothing he said got me interested. If anything it had the opposite effect.

Interview here: How Days Gone hopes to win over the sceptics

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PostRe: Days Gone (PS4) - Sony Bend
by Gemini73 » Wed May 09, 2018 1:18 pm

Buffalo wrote:All sounds very promising. Sony exclusives so far this generation have been - by and large - top drawer, I expect good things.


Sony's exclusive output certainly inspires confidence in any new releases they have on the horizon for PS4. They've smashed it out of the park this generation no question

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PostRe: Days Gone (PS4) - Sony Bend
by Rapidly-Greying » Wed May 09, 2018 5:00 pm

I can't wait for this,walking dead tank zombie vs hoards of infected. I can't wait. It looks awesome.

Rapidly-greying is Mediocre to Average at games :fp:
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Venom
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PostRe: Days Gone (PS4) - Sony Bend
by Venom » Wed May 09, 2018 5:46 pm

I was super impressed by the reveal demo and all the enemies. Yes this game treads familiar ground with the whole Walking Dead/ Last of Us zombified America theme. But if it delivers in the gameplay then that's what matters. This info blast to Game Informer surely can't be for a game that's at least a year away? Maybe Sony will reveal it to be a July/August 2018 release.

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Buffalo
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PostRe: Days Gone (PS4) - Sony Bend
by Buffalo » Wed May 09, 2018 9:31 pm

I don’t think they’d release it so close to Spider-Man, but late November, into December? Maybe, maybe.

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PostRe: Days Gone (PS4) - Sony Bend
by Samuel_1 » Thu May 10, 2018 1:49 pm

Venom wrote:I was super impressed by the reveal demo and all the enemies. Yes this game treads familiar ground with the whole Walking Dead/ Last of Us zombified America theme. But if it delivers in the gameplay then that's what matters. This info blast to Game Informer surely can't be for a game that's at least a year away? Maybe Sony will reveal it to be a July/August 2018 release.

The delay to 2019 is confirmed though, right? I expect a Jan - March release window.

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Venom
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PostRe: Days Gone (PS4) - Sony Bend
by Venom » Thu May 10, 2018 2:44 pm

Samuel_1 wrote:
Venom wrote:I was super impressed by the reveal demo and all the enemies. Yes this game treads familiar ground with the whole Walking Dead/ Last of Us zombified America theme. But if it delivers in the gameplay then that's what matters. This info blast to Game Informer surely can't be for a game that's at least a year away? Maybe Sony will reveal it to be a July/August 2018 release.


The delay to 2019 is confirmed though, right? I expect a Jan - March release window.


I forgot about that!

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PostRe: Days Gone (PS4) - Sony Bend
by Samuel_1 » Thu May 10, 2018 5:15 pm

Venom wrote:
Samuel_1 wrote:
Venom wrote:I was super impressed by the reveal demo and all the enemies. Yes this game treads familiar ground with the whole Walking Dead/ Last of Us zombified America theme. But if it delivers in the gameplay then that's what matters. This info blast to Game Informer surely can't be for a game that's at least a year away? Maybe Sony will reveal it to be a July/August 2018 release.


The delay to 2019 is confirmed though, right? I expect a Jan - March release window.


I forgot about that!

Haha, fair enough. I'm really looking forward to this, it looks excellent.

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PostRe: Days Gone (PS4) - Sony Bend
by NickSCFC » Sat May 12, 2018 9:18 am


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PostRe: Days Gone (PS4) - Sony Bend
by jawafour » Sat May 12, 2018 10:28 am

NickSCFC wrote:(First hour of gameplay)

Blimey, an hour seems rather a lot... and you can even watch the next forty minutes if so inclined.

I'm interested in the game but, for me personally, watching nearly two hours of the opening would take away a little of the excitement.

Will have a little peek, though :shifty: .

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PostRe: Days Gone (PS4) - Sony Bend
by Samuel_1 » Sat May 12, 2018 10:37 am

[soundcloud][/soundcloud]
jawafour wrote:
NickSCFC wrote:(First hour of gameplay)

Blimey, an hour seems rather a lot... and you can even watch the next forty minutes if so inclined.

I'm interested in the game but, for me personally, watching nearly two hours of the opening would take away a little of the excitement.

Will have a little peek, though :shifty: .

Depending on reviews I'm probably going to get this, so I'm steering well clear of such content.

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PostRe: Days Gone (PS4) - Sony Bend
by BOR » Sat May 12, 2018 11:35 am

NickSCFC wrote:

I watched the first fifteen minutes and I then stopped cos I think it looks great.

Of course, it's still a long way to go until the final product, but I like what I've seen so far.

"The job is done, and the bitch is dead."

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