Death Stranding | PS4 / PC (02/06/2020)

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<]:^D
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PostRe: Death Stranding | PS4 (Out Now!) / PC (2020)
by <]:^D » Sat Dec 28, 2019 1:24 pm

that is a fair point but i cant be arsed literally being a UPS man without advancing the story at all
dont get me wrong you can plan your routes so you pick up a lot of the optional parcels so youre only doing minor detours but the ones where you are going backwards and forwards i couldnt be bothered with - if it wasnt on my way i wasnt doing it.
sounds like my local Yodel driver!

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PostRe: Death Stranding | PS4 (Out Now!) / PC (2020)
by Lagamorph » Sat Dec 28, 2019 2:36 pm

*<]:^D wrote:that is a fair point but i cant be arsed literally being a UPS man without advancing the story at all
dont get me wrong you can plan your routes so you pick up a lot of the optional parcels so youre only doing minor detours but the ones where you are going backwards and forwards i couldnt be bothered with - if it wasnt on my way i wasnt doing it.
sounds like my local Yodel driver!

I guess that's where things like the Zip lines come into play. Even though you're doing a bit of back and forth, with some well placed zip lines you're talking literally 2 minutes, if that, to go between two fairly distant delivery locations so it feels a lot less like a chore.

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PostRe: Death Stranding | PS4 (Out Now!) / PC (2020)
by Bravewolverine » Sun Jan 26, 2020 5:16 pm

Completed - hands down my game of the generation! I started it a couple of months ago thinking I would likely lose interest but at 70+ hours on the clock I’ve never played a game that has kept me so intensely hooked on such a fairly simple game mechanic of ‘fetch and deliver’. Now not quite sure what to play next!

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PostRe: Death Stranding | PS4 (Out Now!) / PC (2020)
by Monkey Man » Tue Mar 03, 2020 8:19 am



505 Games and Kojima Productions are thrilled to announce that DEATH STRANDING will launch simultaneously on the Epic Games Store and Steam on June 2, 2020.


PC version has Half-Life Content. - https://www.eurogamer.net/articles/2020 ... -crossover

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PostRe: Death Stranding | PS4 (Out Now!) / PC (2020)
by Zilnad » Tue Mar 03, 2020 10:53 am

Honestly, don't bother.

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Monkey Man » Tue Apr 21, 2020 2:29 pm

twitter.com/KojiPro2015_EN/status/1252545842575142913


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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Monkey Man » Wed Jul 01, 2020 9:53 am

Out 14th July on PC.

As for graphics options, you can set a maximum frame rate up to 240, change the shadow resolution, enable or disable ambient occlusion, choose from FXAA or TAA anti-aliasing, and turn sharpness, depth of field, and motion blur effects on or off. Admittedly, not the widest set of graphics options I've ever seen in a PC game, but it still offers a decent level of customisation. And if your PC is similar to mine specs-wise, you can just crank everything up to max anyway. There's no real-time ray tracing in Death Stranding, sadly, but it does have support for NVIDIA's DLSS 2.0, a new AI upscaling tech that lets you play in high resolutions with higher frame rates—and it actually works.

While my frame rate was fine in-game, I was getting a few dips in cutscenes, many of which involve lingering close-ups of impossibly detailed character models, and all kinds of fancy post-processing effects. But with DLSS, set to the 'quality' preset, everything was smoothed out—and with no perceptible loss of visual fidelity. I'm not gonna pretend I know exactly how deep learning super sampling works, but this video by NVIDIA does a decent job of explaining the basics. It's impressive stuff, but you will need a GPU from the RTX range to take advantage of it in Death Stranding and other supported games.

https://www.pcgamer.com/death-stranding ... eird-game/

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Monkey Man » Tue Jul 14, 2020 2:22 pm



How Death Stranding PC delivers on Kojima Productions' original vision

Initially designed to run at 60fps - and now capable of much more.

https://www.eurogamer.net/articles/digi ... nal-vision

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Monkey Man » Thu Jul 08, 2021 10:35 pm


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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by OrangeRKN » Thu Jul 08, 2021 11:22 pm

Looks like some fun additions. The combat is already really fun and refined but this looks to have something of a focus on improving that moreso. Also racing and a catapult! :lol:

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by jiggles » Thu Jul 08, 2021 11:47 pm

It’s $10 for all the new stuff if you already own the base game on PS4, and your saves carry over (but we might need Mega64 to explain how)

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by OrangeRKN » Fri Jul 09, 2021 10:14 am

I think I'd want to start over anyway - I was very close but never actually finished the first game (to my chagrin) and I think it'd be fun to experience the new content blended in to the game to get more use out of some of the new additions.

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Lagamorph » Fri Jul 09, 2021 11:30 am

Whilst I enjoyed playing the game through and did finish it I've got zero inclination to replay it a second time.

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Zilnad » Fri Jul 09, 2021 12:45 pm

You couldn't pay me to play this a second time. It had the potential to be great but that potential was enveloped by Kojima's ass along with everything else.

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Wedgie » Fri Jul 09, 2021 2:48 pm

Loved Death Stranding, but it’s too soon for a replay. But it’s only 10 quid so might as well get it and play it in the future.

The upgrade paths is a mess at Sony. Why doesn’t Ghost of Tsushima be that similar or as cheap?

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by BOR » Fri Jul 09, 2021 3:13 pm

I may be wrong, but I think it will be available on PS+ one day in the future.

"The job is done, and the bitch is dead."
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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by andythevillan » Fri Jul 09, 2021 3:55 pm

Wedgie wrote:Loved Death Stranding, but it’s too soon for a replay. But it’s only 10 quid so might as well get it and play it in the future.

The upgrade paths is a mess at Sony. Why doesn’t Ghost of Tsushima be that similar or as cheap?

Completely agree with this. Why is this a one off fee to upgrade to the PS5 version and new content whilst Ghost of Tsushima requires 2 upgrades from the bog standard PS4 game? I think Sony is losing it over the marketing of some of these upgrades

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by OrangeRKN » Fri Jul 09, 2021 4:38 pm

Are Sony publishing the PS5 version? The PC version was published by 505 games, but I assume Sony are publishing the PS5 version which means the questions over their upgrade strategy are still relevant. Worth bearing in mind that Ghost of Tsushima is a first party game for Sony though whereas Death Stranding isn't.

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Jenuall » Fri Jul 09, 2021 5:15 pm

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PostRe: Death Stranding | PS4 / PC (02/06/2020)
by Wedgie » Fri Jul 09, 2021 5:31 pm

OrangeRKN wrote:Are Sony publishing the PS5 version? The PC version was published by 505 games, but I assume Sony are publishing the PS5 version which means the questions over their upgrade strategy are still relevant. Worth bearing in mind that Ghost of Tsushima is a first party game for Sony though whereas Death Stranding isn't.


Well the PS4 version is published by Sony. And it was marketed as a PS4 console exclusive back then.

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