Demon's Souls Remake (PS5) - Confirmed for launch

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Mafro
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PostDemon's Souls Remake (PS5) - Confirmed for launch
by Mafro » Fri Jun 12, 2020 3:37 pm

No thread on this :dread: Done by Bluepoint Games



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Aside from the one with the Vanguard, I don't even know what area those images are from it looks so different :lol:

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Jenuall
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PostRe: Demon's Souls Remake (PS5)
by Jenuall » Fri Jun 12, 2020 3:45 pm

Never played the original but having loved the subsequent Soulsborne games I am very interested in this!

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Cumberdanes
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PostRe: Demon's Souls Remake (PS5)
by Cumberdanes » Fri Jun 12, 2020 3:48 pm

I was initially hyped for this but I already have it on PS3 so I can play it there if I want to. Maybe I'd be more interested if they include the world missing from the original game.

EDIT: That said, those screenshots look pretty good.

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PostRe: Demon's Souls Remake (PS5)
by Memento Mori » Fri Jun 12, 2020 4:05 pm

‘Players can choose between two graphics modes while playing: one focused on fidelity and one focused on frame rate,’ reads the post, which sounds like the game won’t be able to support both at the same time. Considering how much Sony and other developers have hyped up the power of the PlayStation 5, and how much better games will look, this is very disappointing and undermines the idea of the next generation being a major leap in graphical abilities. There’s currently no word on what frame rates will be offered but we can probably assume that it will run at a smooth 60 frames per second if you pick the frame rate mode and 30fps for the fidelity mode.



Performance mode always.

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PostRe: Demon's Souls Remake (PS5)
by Jenuall » Fri Jun 12, 2020 4:13 pm

Aww, but I thought developers weren't going to need these sacrifices anymore due to the XTREME power of the PS5!?

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PostRe: Demon's Souls Remake (PS5)
by Mafro » Fri Jun 12, 2020 4:19 pm

"From JAPAN Studio and Bluepoint Games comes a remake of the PlayStation classic, Demon's Souls. This remake invites players to experience the original brutal challenge, completely rebuilt from the ground up and masterfully enhanced with a new “Fractured Mode." In addition to beautiful shadow effects and ray tracing, players can choose between two graphics modes while playing: one focused on fidelity, and one focused on frame rate. Coming to PlayStation 5.”​

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PostRe: Demon's Souls Remake (PS5)
by Mafro » Fri Jun 12, 2020 4:22 pm

Good comparison video


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PostRe: Demon's Souls Remake (PS5)
by OrangeRKN » Fri Jun 12, 2020 4:38 pm

Memento Mori wrote:
‘Players can choose between two graphics modes while playing: one focused on fidelity and one focused on frame rate,’ reads the post, which sounds like the game won’t be able to support both at the same time. Considering how much Sony and other developers have hyped up the power of the PlayStation 5, and how much better games will look, this is very disappointing and undermines the idea of the next generation being a major leap in graphical abilities. There’s currently no word on what frame rates will be offered but we can probably assume that it will run at a smooth 60 frames per second if you pick the frame rate mode and 30fps for the fidelity mode.



Performance mode always.


Smart way of including a bullshot mode so you can use misleading screenshots in your marketing

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PostRe: Demon's Souls Remake (PS5)
by Saint of Killers » Fri Jun 12, 2020 4:45 pm

How is it misleading if 30 fps mode is a legit gameplay option?

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PostRe: Demon's Souls Remake (PS5)
by OrangeRKN » Fri Jun 12, 2020 4:54 pm

I'm being facetious, but also why would you not choose the better performing mode

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PostRe: Demon's Souls Remake (PS5)
by Mafro » Fri Jun 12, 2020 4:56 pm

OrangeRKN wrote:I'm being facetious, but also why would you not choose the better performing mode

Can't get the cinematic experience at 60fps.

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PostRe: Demon's Souls Remake (PS5)
by Saint of Killers » Fri Jun 12, 2020 4:59 pm

OrangeRKN wrote:I'm being facetious, but also why would you not choose the better performing mode


:lol: Fair enough.

Because I'm not yet used to 60-120 fps and can live with 30. I'm not saying I'm against more fps, rather that I can handle a smooth 30.

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PostRe: Demon's Souls Remake (PS5)
by Met » Fri Jun 12, 2020 5:16 pm

Some people, for whatever reason, value graphics over performance. It's just how things go.

I'm extremely excited for this, and I hope they keep some of the raw bullshit in the game. If Allant doesn't delevel you on grab, get the strawberry float out with that gooseberry fool.

If 5-2 isn't just a featureless, pitch black abyss of poison, get the strawberry float out with that gooseberry fool.

If the Scraping Spear isn't, get the strawberry float out with that gooseberry fool.

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PostRe: Demon's Souls Remake (PS5)
by The Watching Artist » Fri Jun 12, 2020 5:43 pm

I suppose its positive Bluepoint can get 60fps even if it has to be an option for some stupid reason. Should mean 30fps will be stable. After all its not like From have a track record for releasing games with frame pacing issues and areas with chronic slowdown even when targeting 30fps.

Oh and I've already redeemed channel points to get Pedz to play this.

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PostRe: Demon's Souls Remake (PS5)
by Mafro » Fri Jun 12, 2020 5:47 pm

The Watching Artist wrote:I suppose its positive Bluepoint can get 60fps even if it has to be an option for some stupid reason. Should mean 30fps will be stable. After all its not like From have a track record for releasing games with frame pacing issues and areas with chronic slowdown even when targeting 30fps.

Oh and I've already redeemed channel points to get Pedz to play this.

I've got 11k points so I'll be saving them up for this also 8-)

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PostRe: Demon's Souls Remake (PS5)
by HaruKazuhira » Fri Jun 12, 2020 6:35 pm

Got pretty close to the end in the original but never finished. Bluepoint are godlike and I trust this remake is gonna deliver. Curios if combat will be updated too.

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PostRe: Demon's Souls Remake (PS5)
by Zilnad » Fri Jun 12, 2020 7:09 pm

I'm so excited as I never got to play Demon's Souls and somehow I still know very little about it.

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PostRe: Demon's Souls Remake (PS5)
by Mafro » Thu Jun 18, 2020 8:00 pm

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:datass:

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PostRe: Demon's Souls Remake (PS5)
by HaruKazuhira » Thu Jun 18, 2020 8:11 pm

Lighting is impeccable here. Knowing BP there for sure has to a photo mode for this >,>

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PostRe: Demon's Souls Remake (PS5)
by Mafro » Wed Sep 09, 2020 12:45 pm

New screens and potential box art :wub:

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