Demon's Souls Remake (PS5) - Confirmed for launch

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HaruKazuhira
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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by HaruKazuhira » Thu Oct 29, 2020 7:23 pm

Sound design is delicious. Will probably sound even better playing in game too.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Thu Oct 29, 2020 7:44 pm



No easy mode.



We have yet to see the sexed up mode with real time lighting and shadows, but running at 30fps.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Zilnad » Thu Oct 29, 2020 8:10 pm

I don't know whether to play this or Miles Morales first. This looks incredible.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Samuel_1 » Thu Oct 29, 2020 8:47 pm

Zilnad wrote:I don't know whether to play this or Miles Morales first. This looks incredible.

Astro Bot?

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Zilnad » Thu Oct 29, 2020 9:02 pm

Samuel_1 wrote:
Zilnad wrote:I don't know whether to play this or Miles Morales first. This looks incredible.

Astro Bot?


I'll probably have a mess around with it first, yeah :P

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Samuel_1 » Thu Oct 29, 2020 9:52 pm

Zilnad wrote:
Samuel_1 wrote:
Zilnad wrote:I don't know whether to play this or Miles Morales first. This looks incredible.

Astro Bot?


I'll probably have a mess around with it first, yeah :P

:D I'd probably go MM first, as it's the shorter game, then get stuck into DS.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Thu Oct 29, 2020 9:55 pm

I'll be playing both and then will just carry on playing whichever hooks me first.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Jordan UK » Thu Oct 29, 2020 10:21 pm

Saint of Killers wrote:

No easy mode.



We have yet to see the sexed up mode with real time lighting and shadows, but running at 30fps.


If that's the case then, wow, it looks incredible. I'd be happy to play it at 60fps - looks wonderful.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by kazanova_Frankenstein » Fri Oct 30, 2020 7:55 am

This looks insanely good. I can’t even put my finger on why, but it’s just such a clean image.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Fri Oct 30, 2020 8:34 am

The camera from the trailers is in the game :toot: The remake gives you the option to switch between the new one and the original.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Fri Oct 30, 2020 8:57 am

:o The game lets you pause for photo mode. But you get kicked out of it if in that time you get invaded :lol:

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Victor Mildew
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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Victor Mildew » Fri Oct 30, 2020 9:00 am

This looks so strawberry floating good :datass:

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Memento Mori
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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Memento Mori » Fri Oct 30, 2020 11:53 am

I'll buy this when it's not £70.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by OrangeRKN » Fri Oct 30, 2020 11:55 am

Saint of Killers wrote::o The game lets you pause for photo mode. But you get kicked out of it if in that time you get invaded :lol:


These games should always have had a pause button when offline so this is good.

Invasion stuff makes sense, but maybe they should just put you offline if you enter photo mode. Imagine someone spending ages lining up a shot only to be kicked out of it!

(And by someone I mean Haru ;) )

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Fri Oct 30, 2020 3:32 pm



Go behind the scenes with the music of Demon's Souls - a haunting, epic listening experience of reimagined and re-recorded awe-inspiring music performed by a 75-piece orchestra, a 40-person choir and multiple vocal and instrumental soloists.

Recorded at AIR Studios in London and featuring the famed pipe organ at London’s Temple Church, the score was originally created by composer Shunsuke Kida and has been rearranged by Bill Hemstapat for this remake.


The Sounds of Boletaria: Grunts, Screams and Wails


Gavin Moore
Creative Director, SIE Worldwide Studios External Development

For me, the most iconic element of Demon’s Souls is the way the title utilizes sound and music. Music is used sparingly, and fear builds within you from its absence, and a sense of loneliness and desperation creeps in. But the void left by the music is filled with sound, which surrounds you and envelops you. Every drop of water above you and creak of wood below you add to the tension and excitement. You wonder what caused those rocks ahead to fall, or what those wails are in the dark. The soundscape is both atmospheric and frightening, immersing you in this brutal and beautiful world.

Only when you face your greatest challenges, the horrific and terrifying bosses, does music burst onto the scene, creating the backdrop to an epic encounter. The music defines these unforgettable moments.

It’s not only the music that defines this world, but also the incredible characters that inhabit it. Some good, some bad, but all with a tale to tell. We were lucky enough to get many of our original voice cast back to take on their iconic roles, with all dialogue being rerecorded. It will be great to see players of the original game falling in love with their favorite characters and voices all over again.

Countless hours were spent adding thousands upon thousands of new sounds to the game, really bringing this world to life. These are the sounds of Boletaria that will disturb your dreams. Will you go mad from the incessant beating of the heart and the haunting singing in the Tower of Latria? And how many of you will find courage in the face of the skin-crawling skitterings of the Armored Spider deep in the belly of Stonefang?

Perhaps that courage will come from the music. We lavished as much attention to this as the game’s soundscape. We reimagined the original score by Shunsuke Kida, creating dramatic new arrangements of his wonderful themes. Everything was rerecorded at Air Studios in London, with a world-class orchestra and choir. You can even hear the famous pipe organ at Temple Church that adds a haunting backdrop to many of the tracks. 120 of the finest musicians in the world perform on this score. And we’re incredibly proud of it.

https://blog.playstation.com/2020/10/30 ... and-wails/

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by <]:^D » Fri Oct 30, 2020 6:31 pm

what a great idea
Bluepoint are building quite a reputation!

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Fri Oct 30, 2020 6:45 pm

I really hope they let them do Demon's Souls 2. That's all I could think of when watching the 3rd trailer.

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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Mon Nov 02, 2020 7:46 pm

twitter.com/Wario64/status/1323349426522394624


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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Saint of Killers » Thu Nov 05, 2020 2:56 pm

twitter.com/PlayStationEU/status/1324336412968275970


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PostRe: Demon's Souls Remake (PS5) - Confirmed for launch
by Venom » Sat Nov 07, 2020 1:15 pm

A State of Play has just dropped.



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