PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play

Anything to do with games at all.

Which confirmed feature interests you the most?

8K graphics
8
7%
Virtual Reality (PSVR 2)
41
35%
Backwards Compatibility
50
43%
Ray Tracing
9
8%
3D Audio
2
2%
SSD (solid state drive)
7
6%
 
Total votes: 117
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KK
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by KK » Wed Feb 12, 2020 10:21 pm

Upcoming new consoles like Microsoft's Xbox Series X and Sony's PlayStation 5 will be backward compatible with most games, according to Ubisoft. The ability to play old games will grow the industry, the gaming company's CEO said in a financial results call last week, as reported earlier Tuesday by Games Radar.

"Those consoles will be running almost all the back catalog of the previous consoles," Yves Guillemot, Ubisoft CEO, said when asked about the top benefits of the new consoles to players. "It will be something new in the industry, it will help the old generation to continue to be big consoles on the market in the years to come ... it will actually grow the market a lot."

The potential of the new consoles "is really high," Guillemot added. "Players will be able to be very impressed by the quality of what those new consoles will bring to the market."

https://www.cnet.com/news/xbox-series-x ... atibility/

As he says it’s something “new to the industry” does this mean the PS5 will run more than just PS4 titles? Because PS2 was of course compatible with 99% of PS1 games and demos discs, and the PS3 was initially compatible with the majority of PS2 titles, and again PS1 throughout. Wii pre 2011 was also backwards compatible with GameCube.

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jawa4
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by jawa4 » Thu Feb 13, 2020 8:12 am

I love the idea of the next-gen consoles being backwards compatible; it had become a bit frustrating to find newer machines to (nearly) always be incompatible with previous games.

I wonder how the new, small capacity (in comparison to HDDs) SSDs are gonna cope with players having these libraries of games? I could see that the notion of only storing a couple of games locally and re-downloading other titles as needed will become the standard.

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Monkey Man
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Monkey Man » Fri Feb 14, 2020 7:25 am

Sony Is Struggling With PlayStation 5 Price Due to Costly Parts

Scarce components have pushed the manufacturing costs for Sony Corp.’s next PlayStation to around $450 per unit, forcing a difficult price-setting decision in its battle with Microsoft Corp., according to people with knowledge of the matter.

Sony typically finalizes a console’s price in February of the release year, followed by mass production in the spring. With the PS5, the company is taking a wait-and-see approach, said the people, asking not to be named because the details are private.

The PS4, released in 2013 at a retail price of $399, was estimated by IHS Markit to cost $381 to manufacture. With the $450 unit cost and a similar gross margin, the PlayStation 5’s retail price would have to be at least $470.

The company’s biggest headache is ensuring a reliable supply of DRAM and NAND flash memory, with both in high demand as smartphone makers gear up for fifth-generation devices, according to people familiar with Sony’s operations.

Sony’s Chief Executive Officer Kenichiro Yoshida has said the business should be judged by the number of active users, not the number of hardware units sold. Some Sony games staff think it should sell the new console at a loss if necessary to match Microsoft’s price, while other Sony executives would prefer to make money as the company did with the PS4.

Most of the components for the console have been locked down, the people said, including the cooling system, which is unusually expensive at a few dollars per unit. Typically, companies would spend less than a dollar, but Sony opted to lavish more on making sure heat dissipation from the powerful chips housed inside the console isn’t an issue.

The ongoing coronavirus outbreak has had no impact so far on preparations for PlayStation 5 production, they said.

Separately, Sony plans to release a new version of the PlayStation VR virtual-reality headset, tentatively scheduled after the PlayStation 5 goes on sale, the people said.

Sony executives are voicing patience about the next console’s pricing as they anticipate the transition to be a gradual one, said people familiar with its day-to-day operations. Many of the games launched for the PlayStation 5 will also be available to play on the predecessor machine

People within the PlayStation business unit said a key factor in deciding the ultimate PlayStation 5 retail price will be where Microsoft sets its price for the next-generation Xbox Series X.

There is pressure from CFO Totoki for Sony to provide more transparency and information in the buildup to the PS5’s release, which has caused some consternation internally.

https://www.bloomberg.com/news/articles ... ce=twitter

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jawa4
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by jawa4 » Fri Feb 14, 2020 8:23 am

Monkey Man wrote:(Rumours on PS5 pricing)

It is so tricky for both MS and Sony; obviously neither one wants to see their new console as being under-powered or over-priced in comparison to the rival system. I suspect that neither manufacturer wants to go first in sharing details on these aspects... unless they're confident that their product has the edge. The consoles will be compared and contrasted in such detail and I feel it could be range the range and quality of launch games and the associated subscription / game pass options that make the difference.

It sure is gonna be interesting!

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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by KK » Fri Feb 14, 2020 11:56 am

I think it completely depends on the games PS5 is launching with. They can have a weaker system and be a bit more expensive but only if they've got something like a Spider Man 2, Gran Turismo 7, God of War II or Horizon II. My money is on Horizon though because we've not seen it since 2017.

Ratchet and Clank and Gran Turismo 7 is what I would like, but would Sony put any trust whatsoever in Polyphony to get a GT out at launch?

Upgrades of Last of Us Part II and Ghost of Tsushima are inevitably turning up at some point, if not at launch, though I would presume Sony will want to spread out their games over the first 4-6 months.

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Peter Crisp
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Peter Crisp » Fri Feb 14, 2020 2:28 pm

Last of Us 2 would seem to be a good candidate as a showcase game as they can show the difference between a game that uses the absolute max from this gen and a game at the start of the next. If there's already a decent difference (and hopefully as usual games will get better over the next 5 years) it may convince some people that the upgrade is worthwhile.
It also should save them money on advertising as it'll still be a relatively new game with the PS4 release press blitz still fairly fresh in people's minds.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
Damian
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Damian » Fri Feb 14, 2020 4:15 pm

KK wrote:Ratchet and Clank and Gran Turismo 7 is what I would like, but would Sony put any trust whatsoever in Polyphony to get a GT out at launch?

They sort of did for PS3. :)

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Monkey Man
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Monkey Man » Tue Feb 18, 2020 8:41 pm


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Carlos
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Carlos » Tue Feb 18, 2020 9:27 pm

KK wrote:Ratchet and Clank and Gran Turismo 7 is what I would like, but would Sony put any trust whatsoever in Polyphony to get a GT out at launch?


In a genre ruled by Forza Horizon 4 is umpteen cars, a few new tracks and tartier graphics going to cut it?

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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Poser » Thu Feb 20, 2020 9:19 pm

Carlos wrote:
KK wrote:Ratchet and Clank and Gran Turismo 7 is what I would like, but would Sony put any trust whatsoever in Polyphony to get a GT out at launch?


In a genre ruled by Forza Horizon 4 is umpteen cars, a few new tracks and tartier graphics going to cut it?


Beggars belief that they pulled the plug on the Driveclub devs. They could have been working on a next gen launch title for the past two years.

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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Saint of Killers » Thu Feb 20, 2020 10:49 pm

Carlos wrote:
KK wrote:Ratchet and Clank and Gran Turismo 7 is what I would like, but would Sony put any trust whatsoever in Polyphony to get a GT out at launch?


In a genre ruled by Forza Horizon 4 is umpteen cars, a few new tracks and tartier graphics going to cut it?


I don't understand what FH4's apparent dominance has to do with a PS5 game? Going by trophy data, GT Sport may have sold over 8 million copies by now, so PS owners are still clearly into the series and would likely want it to continue on the PS5.

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Peter Crisp
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Peter Crisp » Thu Feb 20, 2020 11:06 pm

Poser wrote:
Carlos wrote:
KK wrote:Ratchet and Clank and Gran Turismo 7 is what I would like, but would Sony put any trust whatsoever in Polyphony to get a GT out at launch?


In a genre ruled by Forza Horizon 4 is umpteen cars, a few new tracks and tartier graphics going to cut it?


Beggars belief that they pulled the plug on the Driveclub devs. They could have been working on a next gen launch title for the past two years.


Yep, a baffling decision given all the leeway for delay they give Polyphony.
A next gen Driveclub would have been amazing as the game was one of the best looking driving games of this gen. Even the VR section as limited and cut down graphically as it was was still a fantastic achievement and played well.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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Peter Crisp
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PostRe: PS5 - coming 2020 | AMD Zen 2 CPU | AMD Navi 8K Ray-Tracing GPU | SSD | PSVR | physical media | PS4 BC/cross play
by Peter Crisp » Fri Feb 21, 2020 9:47 pm

Recently I've started to notice how long it takes to boot up my consoles and I feel a decent reduction in that process (along with less bloody console updates as maybe it's me but they seem to have become way, way more frequent lately) would help. Maybe it's because I don't ever use standby and always go for the full shutdown though.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.

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