● The PlayStation 5 Thread - Astro's Playroom sells 10m copies

Anything to do with games at all.

Which confirmed feature interests you the most?

8K graphics
8
5%
Virtual Reality (PSVR 2)
40
26%
Backwards Compatibility
63
42%
Ray Tracing
10
7%
3D Audio
7
5%
SSD (solid state drive)
23
15%
 
Total votes: 151
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Peter Crisp
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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Peter Crisp » Sat Jul 04, 2020 11:57 am

It's looking like the 13th is a good bet for getting a final release date and price.
My final guess is November 6th and £475 and they will announce a bundle with the headset for £575.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Sat Jul 04, 2020 12:38 pm

Peter Crisp wrote:It's looking like the 13th is a good bet for getting a final release date and price.
My final guess is November 6th and £475 and they will announce a bundle with the headset for £575.


I've heard the rumour about the 13th, but that was a little while ago. Has there been confirmation by anyone?

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PostRe: ●PS5 - 2020 - I/O+SSD to be game changers? - Would publishers be justified in increasing game prices? DISCUSS!
by Samuel_1 » Sat Jul 04, 2020 2:16 pm

Peter Crisp wrote:
Saint of Killers wrote:It's that trouble maker Peter Crisp.


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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Thu Jul 09, 2020 8:23 am

I think I'm starting to understand why DS5 may be really kind of cool...

“Previously on pretty much any console that has vibration or rumble, it's a nice feature that sometimes can make things more immersive, but I haven't felt anything quite as intricate and sensitive as the DualSense's haptic feedback,” Tibitoski said.

“In our game, being in first person, running on different terrain, jumping in and out of water or running into bugsnax, you can feel the difference between running on grass versus running in water versus running on sand or snow. There's weather in our game and if there's a thunderstorm and things of that nature, you can feel where the sound is coming from through the vibration."

In addition to using the DualSense’s speaker to play the sounds various bugsnax make,Young Horses is also using the DualSense’s adaptive triggers in the process of trapping bugsnax.

“[We’re] even using the light on the controller to display how endanger you are of a bugsnak escaping from a trap. We're also using the adaptive triggers,” Tibitoski said. “Different traps have different functionalities and some of those are best exhibited through, tension in those triggers or rumble in them to make you feel like you're really using them.


I may replay some PS4 games just to feel the different weather effects :lol: Crazy stuff. Can't wait to try it.

Though I'm assuming for a BC game to use DS5 feature-set they'd then need to update the game.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Thu Jul 09, 2020 6:09 pm

twitter.com/PlayStation/status/1281272006437191680


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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Edd » Thu Jul 09, 2020 7:06 pm

The white border would look better with a white case tbh, like the PS4 had the blue border with the blue case. But whatever it'll sit on a shelf and I'll never see it anyway.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Thu Jul 09, 2020 7:09 pm

'Could have been worse' is the best compliment I can pay it.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by KK » Thu Jul 09, 2020 7:22 pm

Needs to be white, black, grey or clear. Blue doesn’t work.

For me, nothing will ever top the original EU PlayStation/Dreamcast cases though. And nice thick manual to read on the bus. :datass:

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by OrangeRKN » Thu Jul 09, 2020 7:33 pm

Not feeling that white on blue

Saint of Killers wrote:I think I'm starting to understand why DS5 may be really kind of cool...

“Previously on pretty much any console that has vibration or rumble, it's a nice feature that sometimes can make things more immersive, but I haven't felt anything quite as intricate and sensitive as the DualSense's haptic feedback,” Tibitoski said.

“In our game, being in first person, running on different terrain, jumping in and out of water or running into bugsnax, you can feel the difference between running on grass versus running in water versus running on sand or snow. There's weather in our game and if there's a thunderstorm and things of that nature, you can feel where the sound is coming from through the vibration."

In addition to using the DualSense’s speaker to play the sounds various bugsnax make,Young Horses is also using the DualSense’s adaptive triggers in the process of trapping bugsnax.

“[We’re] even using the light on the controller to display how endanger you are of a bugsnak escaping from a trap. We're also using the adaptive triggers,” Tibitoski said. “Different traps have different functionalities and some of those are best exhibited through, tension in those triggers or rumble in them to make you feel like you're really using them.


I may replay some PS4 games just to feel the different weather effects :lol: Crazy stuff. Can't wait to try it.

Though I'm assuming for a BC game to use DS5 feature-set they'd then need to update the game.


Remember when a big deal was made out of the Switch and HD rumble?

This is just another sixaxis situation. Or touchpad, even, although that's had slightly better luck in becoming the map button.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Thu Jul 09, 2020 7:47 pm

OrangeRKN wrote:Not feeling that white on blue

Saint of Killers wrote:I think I'm starting to understand why DS5 may be really kind of cool...

“Previously on pretty much any console that has vibration or rumble, it's a nice feature that sometimes can make things more immersive, but I haven't felt anything quite as intricate and sensitive as the DualSense's haptic feedback,” Tibitoski said.

“In our game, being in first person, running on different terrain, jumping in and out of water or running into bugsnax, you can feel the difference between running on grass versus running in water versus running on sand or snow. There's weather in our game and if there's a thunderstorm and things of that nature, you can feel where the sound is coming from through the vibration."

In addition to using the DualSense’s speaker to play the sounds various bugsnax make,Young Horses is also using the DualSense’s adaptive triggers in the process of trapping bugsnax.

“[We’re] even using the light on the controller to display how endanger you are of a bugsnak escaping from a trap. We're also using the adaptive triggers,” Tibitoski said. “Different traps have different functionalities and some of those are best exhibited through, tension in those triggers or rumble in them to make you feel like you're really using them.


I may replay some PS4 games just to feel the different weather effects :lol: Crazy stuff. Can't wait to try it.

Though I'm assuming for a BC game to use DS5 feature-set they'd then need to update the game.


Remember when a big deal was made out of the Switch and HD rumble?

This is just another sixaxis situation. Or touchpad, even, although that's had slightly better luck in becoming the map button.


I honestly don't.

I understand your scepticism, but I really hope you're wrong :lol: The games so far haven't done a massive amount for me, so this whole feeling the environment thing could be the hook I'm initially looking for.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Fri Jul 10, 2020 12:12 pm

Far Cry 6 will support free PS4 > PS5 upgrades. (So sez a PS Store leak of the game.)

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I'm guessing it reads funny because it's a machine translation.

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by OrangeRKN » Fri Jul 10, 2020 12:26 pm

Can't wait to use the meat sausage in Polar Cry 6

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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by BOR » Sat Jul 11, 2020 12:04 am

Saint of Killers wrote:

twitter.com/PlayStation/status/1281272006437191680


Another one now.

twitter.com/PlayGodfall/status/1281721759755100162


"The job is done, and the bitch is dead."
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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by KK » Sat Jul 11, 2020 10:22 am

I'm not bothered by it, but I don't like it. In a boardroom, somewhere at Sony HQ...

'It looks better in black, Keith'
'Yeah, but we've got a strawberry float load of blue cases sitting in a warehouse...'
'Now you mention it, I think it looks better in blue.'

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Saint of Killers
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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Saint of Killers » Sat Jul 11, 2020 10:28 am

Sony Patent Hints at PlayStation 5 Cloud-Based Emulation of Previous Consoles

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https://www.gtplanet.net/sony-patent-ps ... -20200709/

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gaminglegend
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PostRe: ●PS5 - 2020 - Digital PS5 - 'Patent hints at cloud-based emulation of PS1, 2 and 3 library'
by gaminglegend » Sat Jul 11, 2020 11:43 pm

I generally can’t believe that aren’t going to use a clear or white box. Someone must of put in huge orders for blue boxes from the PS4 gen and need to get rid of them.

For a company focused on design it looks weird

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PostRe: ●PS5 - 2020 - Digital PS5 - 'Patent hints at cloud-based emulation of PS1, 2 and 3 library'
by Saint of Killers » Sun Jul 12, 2020 10:45 am

If that were the case, that they had a surplus, then yeah, why not? Might as well use 'em. It's not as though white and blue clash.

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PostRe: ●PS5 - 2020 - Digital PS5 - 'Patent hints at cloud-based emulation of PS1, 2 and 3 library'
by OrangeRKN » Sun Jul 12, 2020 10:54 am

White just looks a bit cheap because it looks more printed-at-home. Should save CEX on ink costs at least

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Ironhide
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PostRe: ●PS5 - 2020 - Consoles, trailers in 1st post - All digital PS5 - I/O+SSD to be game changers?
by Ironhide » Mon Jul 13, 2020 1:27 pm

Saint of Killers wrote:

twitter.com/PlayStation/status/1281272006437191680



A bit off topic here but that's just reminded me that I still haven't watched Into the Spiderverse.

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imbusydoctorwho
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PostRe: ●PS5 - 2020 - Digital PS5 - 'Patent hints at cloud-based emulation of PS1, 2 and 3 library'
by imbusydoctorwho » Mon Jul 13, 2020 2:41 pm

Should've gone with a black case as that would look better with the white

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