Edd wrote:Yeah there were a lot of cross-buy games between PS3/4 but The Last of Us wasn't one of them.
The Master Chief collection wasn't free for me either, despite already owning every single game including the anniversary on 360. I was happy to pay, would I be happy to pay to play it again on XSX? Hell no, and there are very specific reasons why. I don't think some people understand how the situation is different now.
Robbo-92 wrote:That's not a growth wrote:Haven't Microsoft been more forthcoming about next gen upgrades being free?
Yeah I presume for all first party games and then some third party ones,
I do wonder who’s covering the cost for the third party ones though, obviously Microsoft will for the first party games and it’ll be a win in their eyes if it gets more people on their consoles but if they’re not covering third party games I can’t see them doing it for too many (or too long) unless they’re happy to take quite a loss for the cross gen games to again hopefully increase their install base.
Again I can only assume people still don't understand how things are different this time. For the first console generation in history, we have much faster versions of the same architecture. There's no new architecture to re-learn from scratch, code doesn't need to be rebuilt just to run on the new hardware, it will just work, and that was the goal of both companies when they switched to AMD for everything last gen.
Just like a developer doesn't now charge you to play XOX games you'd already purchased on XO we shouldn't be charged to play them on XSX. It wouldn't shock me if a publisher tries this, but we'll see how that works out for them.
To anyone who thinks this is different situation because it's a whole new generation, it's actually not different, it couldn't be more identical, the
next gen difference is that exclusive games (next-gen exclusive) will have a much higher base spec to target which is why games will look so much better. Cross-gen games will continue to work as they do between XO and XOX, or even PS4 and Pro. Hearing we don't have to pay for this is great and all but it doesn't mean we should have expected to, at least once we actually understand why things are different.
The only situation where I can see things being different and maybe justify some of the questions is if cross-gen games, I'll use Cyberpunk as an example, are literally 2 different versions of the same game. The last real example I can think of is probably Ghost Recon Advanced Warfare PS2/Xbox versions compared to the 360 version. Are people really expecting this with Cyberpunk? And other cross-gen games? It's not going to happen and if it does i'll be back here first thing to comment on how wrong I was. The amount of work required will be someone saying can we get it to run with these PC high end settings? Yes? Great do it!.*
*Over simplification sure but you get the point.