RECOMMENDED: Requires a 64-bit processor and operating system OS: Windows 10 64-bits Processor: Intel Core i7-4770K@3.5GHz or Ryzen 5 1500X@3.5GHz Memory: 16 GB RAM Graphics: Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8 GB) DirectX: Version 11 Storage: 70 GB available space Additional Notes: SSD for storage is recommended
Those are the recommended PC specs, not sure how that matches up to a PS5?
Zilnad wrote:Nothing off about it at all. That's technology. PCs are always going to be capable of more than consoles. Very strange to take umbrage with that.
Which is fine when it comes to third party releases but this being a PS exclusive I at least expect them to make the same enhancements available to those of us that bought and paid into the PlayStation ecosystem.
Surely if they have done the work they can bring that over as a PS5 update too no?
I agree; the PS5 is far more powerful machine, so why not use it, if you're doing it anyway..?
Supporting My Local Mule Sanctuary Since 11/11/2014.
Donations welcome, please PM me to prevent unwarranted mule kicking.
Maybe they just haven't announced anything yet, as I'm sure if the PS5 is capable of running these improvements they'll also patch it in.
It's not completely unprecedented for Sony published games to run better on PC than console (Wipeout 2097 for a dated reference!) but I'd certainly expect parity at the moment. The current Tomb Raider devs do a sterling job on that front.
The government has responded to a petition on the scalping of consoles and graphics card:
Using automated software to buy more tickets than allowed by the retailer is prohibited, with unlimited fines for breaches. Government is discussing other markets with relevant trade associations.
The Government is committed to maintaining one of the world’s strongest consumer protection regimes and ensuring consumers’ interests are safeguarded in our economy.
The Government introduced legislation that prevents the use of automated software (‘bots’) to purchase event tickets which are sold on at an inflated price in 2018. We are discussing the issue of bulk purchasing of high demand items like graphics cards and games consoles through automated bots with trade associations such as Ukie, the trade association for the video games industry. We understand they are currently examining further actions they can take to prevent these behaviours and are working with their retailers to improve experiences for customers purchasing their products.
Department for Business, Energy and Industrial Strategy
I didn’t know this Ratchet giveaway was the start of the 2nd year of Sony’s ‘Stay at Home’ promo/thank you thing - apparently there’s going to be 3 more games coming on top of the usual PS+ stuff.
Buffalo wrote:I didn’t know this Ratchet giveaway was the start of the 2nd year of Sony’s ‘Stay at Home’ promo/thank you thing - apparently there’s going to be 3 more games coming on top of the usual PS+ stuff.
.....there was a first year?
Hexx wrote:Ad7 is older and balder than I thought.
The iconic developer behind Ape Escape, Gravity Rush and Knack has seen the vast majority of its development staff let go, the sources said, after their annual contracts were not renewed ahead of the company’s next business year, which begins April 1.
Localisation and business staff will remain in place and ASOBI Team – the group responsible for the Astro Bot games – will continue as a standalone studio within Sony Japan, it’s claimed.
Some Japan Studio staff will join ASOBI, we were told, while others have followed Silent Hill and Gravity Rush director Keiichiro Toyama – who left Japan Studio last year – to his new studio Bokeh.
It’s not entirely clear if the restructure has affected the studio’s External Development Department, which collaborated on games such as last year’s Demon’s Souls, but one person VGC spoke to suggested it would continue.
The iconic developer behind Ape Escape, Gravity Rush and Knack has seen the vast majority of its development staff let go, the sources said, after their annual contracts were not renewed ahead of the company’s next business year, which begins April 1.
Localisation and business staff will remain in place and ASOBI Team – the group responsible for the Astro Bot games – will continue as a standalone studio within Sony Japan, it’s claimed.
Some Japan Studio staff will join ASOBI, we were told, while others have followed Silent Hill and Gravity Rush director Keiichiro Toyama – who left Japan Studio last year – to his new studio Bokeh.
It’s not entirely clear if the restructure has affected the studio’s External Development Department, which collaborated on games such as last year’s Demon’s Souls, but one person VGC spoke to suggested it would continue.
To follow on from the above, it’s been made official, Sony is winding down Japan Studio
Looking at how few games they themselves recently put out, I'm not surprised Japan Studio has gone that way. They were restructured during last gen but that doesn't seemed to have solved anything in the long-run.
Issued: PS5 M.2 slot will add storage capacity around summer. The reason why it can not be used now is the heat generated when using M.2 SSD, and the capacity of the cooling fan will be boosted at the same time as the slot is lifted. Several sources have revealed that Sony has explained the plan.
So... if you use the expansion, the fan will be programmed to do more work. Depending on how much noise the boosted fan generates, I may stick to the standard SSD.