Preezy wrote:Rejoice at the infinite power of the glorious and righteous PS5! Cower beneath its might! Oh how we wretched mortals long to warm our bones in the loving and all-encompassing glow of its perfection. Swear fealty to its majesty and serve your new Lord till death!
“There is ray-tracing acceleration in the GPU hardware,” he says, “which I believe is the statement that people were looking for.”
physical games for the PS5 will use 100GB optical disks, inserted into an optical drive that doubles as a 4K Bluray player.
This time around, aided in part by the simplified game data possible with the SSD, Sony is changing its approach to storage, making for a more configurable installation—and removal—process. "Rather than treating games like a big block of data," Cerny says, "we're allowing finer-grained access to the data." That could mean the ability to install just a game's multiplayer campaign, leaving the single-player campaign for another time, or just installing the whole thing and then deleting the single-player campaign once you've finished it.
a completely revamped user interface.
Cerny hands me a prototype of the next-generation controller, an unlabeled matte-black doohickey that looks an awful lot like the PS4's DualShock 4. After all, there's a little hole on it, and a recently published patent points to Sony developing a voice-driven AI assistant for the PlayStation. But all I get from Cerny is, "We'll talk more about it another time."
DualShock 5...adaptive triggers"....also boasts haptic feedback far more capable than the rumble motor console gamers are used to....improved speaker on the controller....USB Type-C connector for charging (and you can play through the cable as well). Its larger-capacity battery and haptics motors make the new controller a bit heavier than the DualShock 4
PS5 devkit—a devkit that on quick glance looks a lot like the one Gizmodo reported on last week.
gooseberry fool's getting real! I know this interview is to build the hype but I'm confused why Jim Ryan would reveal a feature that Microsoft can now emulate. And they will.
Venom wrote:gooseberry fool's getting real! I know this interview is to build the hype but I'm confused why Jim Ryan would reveal a feature that Microsoft can now emulate. And they will.
Or maybe ms already are and sony are saying it first?
Either way I don’t even think ms will even be relevant next generation.
Venom wrote:gooseberry fool's getting real! I know this interview is to build the hype but I'm confused why Jim Ryan would reveal a feature that Microsoft can now emulate. And they will.
Or maybe ms already are and sony are saying it first?
Either way I don’t even think ms will even be relevant next generation.
Of course they’ll be relevant. They’ve made some positive moves in the last few years with studio acquisition. I expect their first party lineup to be much stronger than this generation.
Assuming they only launch one core SKU at this point I'm gonna go for £399. I think it's going to be a touch expensive.
£599.99 with 2 controllers and a larger hdd.
That's perhaps a bit too rich for my blood, and most people I would expect. I could perhaps see £450 at the absolute most, but I don't see them making another PS3 style pricing mistake with this.
Venom wrote:gooseberry fool's getting real! I know this interview is to build the hype but I'm confused why Jim Ryan would reveal a feature that Microsoft can now emulate. And they will.
What feature were you thinking of that was mentioned?
I was kinda thinking that I'd hold off from jumping into next gen right from the start. I *know* it'd be better to hold off and await improved game range / price drop / "slim" version / "pro" version / folders ( ).
But, dang it, I'm feeling a frisson of excitement about Day One!