Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!

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Jenuall
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Jenuall » Sat Mar 21, 2020 1:05 pm

Yeah I think that's what I'm remembering, the initial load on 2016 seemed to take forever!

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Winckle
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Winckle » Sat Mar 21, 2020 1:27 pm

Jenuall wrote:Yeah I think that's what I'm remembering, the initial load on 2016 seemed to take forever!

Maybe your computer is just better now. ;)

Though I agree, the load times are better. I played through the last few levels of Doom 2016 before the launch on Thursday evening and the new one definitely loads faster.

Jenny, have you added

Code: Select all

+com_skipIntroVideo 1
to your launch shortcut / steam command line options? It skips the intros and you can see just how fast it does load.

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Fade
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Fade » Sat Mar 21, 2020 2:57 pm

I pre ordered this from Amazon but haven't received the download code for the extras, anyone know where I can find them?

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Red 5 stella
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Red 5 stella » Sat Mar 21, 2020 6:02 pm

Fade wrote:I pre ordered this from Amazon but haven't received the download code for the extras, anyone know where I can find them?


Found mine in the spam folder, might be worth a look.

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Cheeky Devlin
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Cheeky Devlin » Sat Mar 21, 2020 6:31 pm

If anyone on PC didn't get pre-order and get the DLC code then CD Keys have it for £0.79.

https://www.cdkeys.com/pc/games/doom-eternal-dlc-emea

That includes Doom 64 so it's a bargain just for that.

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Corazon de Leon
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Corazon de Leon » Sat Mar 21, 2020 6:33 pm

Did Doom 64 get a release on the Bone?

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Squinty
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Squinty » Sat Mar 21, 2020 6:46 pm

Corazon de Leon wrote:Did Doom 64 get a release on the Bone?


Yeah, it's 4 quid. On there since yesterday I think.

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Fade
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Fade » Sat Mar 21, 2020 6:47 pm

Forcing me to sign up for a Bethesda account before playing this is a pretty dick move. Guessing they didn't learn their lesson from the doom rereleases. banana splits.

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Peter Crisp
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Peter Crisp » Sat Mar 21, 2020 9:16 pm

Winckle wrote:
Skarjo wrote:Watching PC supremacists tinker their shadow settings while I try and find 'Invert Look' in the control settings.

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Ha, I do try and be a bit mindful, I know some console players really don't like it when a game thread becomes a tweak guide/optimal settings discussion zone.

To the point where SomethingAwful's games forum has separate threads for console and PC releases because the console players would get so wound up.


I see the game has old school cheats (at least in the PC version) which is a nice touch :D .
I think more games should have them built in as a way to just have a bit more fun and you don't have to use them if that's not your cup of tea so I find it odd when people object to them.

I'm playing on One X and I think it looks great so I imagine it can get really impressive on a decent gaming PC.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Mafro » Sat Mar 21, 2020 9:37 pm

Photek wrote:Well, I thought I’d play DOOM 2016 again and I know I’m literally the only person who hates the music so I set up my own one on Spotify (lots of progidy, chemi bros and indeed Photek) and it worked. Rather enjoying myself in it. Load times from death to game is only about 6-8 seconds? Not too bad, initial game load is long tho.

I don't get the fuss over the music either. Just sounds like a bunch of generic industrial metal that people cream themselves over.

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Squinty
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Squinty » Sat Mar 21, 2020 9:38 pm

Mafro wrote:
Photek wrote:Well, I thought I’d play DOOM 2016 again and I know I’m literally the only person who hates the music so I set up my own one on Spotify (lots of progidy, chemi bros and indeed Photek) and it worked. Rather enjoying myself in it. Load times from death to game is only about 6-8 seconds? Not too bad, initial game load is long tho.

I don't get the fuss over the music either. Just sounds like a bunch of generic industrial metal that people cream themselves over.


Game has two great tracks (BFG Division and Rip and Tear), don't really like the rest.

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Winckle
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Winckle » Sat Mar 21, 2020 11:32 pm

Peter Crisp wrote:
Winckle wrote:
Skarjo wrote:Watching PC supremacists tinker their shadow settings while I try and find 'Invert Look' in the control settings.

Image

Ha, I do try and be a bit mindful, I know some console players really don't like it when a game thread becomes a tweak guide/optimal settings discussion zone.

To the point where SomethingAwful's games forum has separate threads for console and PC releases because the console players would get so wound up.


I see the game has old school cheats (at least in the PC version) which is a nice touch :D .
I think more games should have them built in as a way to just have a bit more fun and you don't have to use them if that's not your cup of tea so I find it odd when people object to them.

I'm playing on One X and I think it looks great so I imagine it can get really impressive on a decent gaming PC.

The cheats seem to be unlocked through play in the levels. You get little floppy disks with labels like "Infinite Lives" :lol:

You can pull down the developer console in game to enter commands, but I don't know any of them, or if there are cheat commands.

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Peter Crisp
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Peter Crisp » Sun Mar 22, 2020 12:01 am

I think I may be done with this as it's more frustrating than fun.
The severe lack of ammo is a pain in the arse and the platform sections can strawberry float right off. I end up getting killed more from just trying to conserve ammo than almost anything else and why does the chainsaw use so much fuel?
I'm only playing on normal and the game just feels punishingly hard.
I wasn't expecting a game with a name like Doom to be easy but I can see many people like me getting frustrated and just saying sod this.

jiggles wrote:Nobody with a VR headset is going to be using it regularly this time next year, let alone in 4 years time.


Posted 16th March 2016. Let's see.
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absolutely not, stop asking this
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by absolutely not, stop asking this » Sun Mar 22, 2020 1:50 am

Peter Crisp wrote:I think I may be done with this as it's more frustrating than fun.
The severe lack of ammo is a pain in the arse and the platform sections can strawberry float right off. I end up getting killed more from just trying to conserve ammo than almost anything else and why does the chainsaw use so much fuel?
I'm only playing on normal and the game just feels punishingly hard.
I wasn't expecting a game with a name like Doom to be easy but I can see many people like me getting frustrated and just saying sod this.

Yeah the lower max ammo caps make this tougher than 2016 but it's so much god damn fun I don't really mind. Having to switch things up between glory kills, chainsaw and now flamethrower too depending on what resources you're most low on make the battles extra intense.

Not looking forwards to a Nightmare playthrough mind you...

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Hime
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Hime » Sun Mar 22, 2020 8:01 am

Peter Crisp wrote:I think I may be done with this as it's more frustrating than fun.
The severe lack of ammo is a pain in the arse and the platform sections can strawberry float right off. I end up getting killed more from just trying to conserve ammo than almost anything else and why does the chainsaw use so much fuel?
I'm only playing on normal and the game just feels punishingly hard.
I wasn't expecting a game with a name like Doom to be easy but I can see many people like me getting frustrated and just saying sod this.

I'll admit that there have been a couple of occasions that I've not had enough chainsaw fuel to get ammo but in general you should treat it like a reload. Kill 2-3 enemies, chainsaw the next one.

I don't like how the optional enemy encounters are now not there own arena so if you die you go back to a checkpoint. Baffling choice.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Robbo-92 » Sun Mar 22, 2020 11:11 am

Hopefully we’ll hear or see something about the Switch version of this in the next few weeks, can’t wait to play it. Definitely going to give Doom another play on the Switch once we’re nearer the time, not that I imagine it’s necessary to have played it.

Just out of interest..... is the shotgun still in this and just as good? Was my go to weapon in Doom :toot:

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Hime
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Hime » Sun Mar 22, 2020 11:28 am

Robbo-92 wrote:Hopefully we’ll hear or see something about the Switch version of this in the next few weeks, can’t wait to play it. Definitely going to give Doom another play on the Switch once we’re nearer the time, not that I imagine it’s necessary to have played it.

Just out of interest..... is the shotgun still in this and just as good? Was my go to weapon in Doom :toot:

It is but I think that is the reason they have the new ammo system as lots of people would just stick with the same gun.

Had a good m go of the multiplayer. What the strawberry float is this? :lol:

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Robbo-92
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Robbo-92 » Sun Mar 22, 2020 11:30 am

Hime wrote:
Robbo-92 wrote:Hopefully we’ll hear or see something about the Switch version of this in the next few weeks, can’t wait to play it. Definitely going to give Doom another play on the Switch once we’re nearer the time, not that I imagine it’s necessary to have played it.

Just out of interest..... is the shotgun still in this and just as good? Was my go to weapon in Doom :toot:

It is but I think that is the reason they have the new ammo system as lots of people would just stick with the same gun.

Had a good m go of the multiplayer. What the strawberry float is this? :lol:


Well I’ll just use the shotgun till I run out of ammo, was how I managed it in the previous game!

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absolutely not, stop asking this
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by absolutely not, stop asking this » Sun Mar 22, 2020 11:46 am

Robbo-92 wrote:
Hime wrote:
Robbo-92 wrote:Hopefully we’ll hear or see something about the Switch version of this in the next few weeks, can’t wait to play it. Definitely going to give Doom another play on the Switch once we’re nearer the time, not that I imagine it’s necessary to have played it.

Just out of interest..... is the shotgun still in this and just as good? Was my go to weapon in Doom :toot:

It is but I think that is the reason they have the new ammo system as lots of people would just stick with the same gun.

Had a good m go of the multiplayer. What the strawberry float is this? :lol:


Well I’ll just use the shotgun till I run out of ammo, was how I managed it in the previous game!

Get used to using other guns :lol:

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Robbo-92
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Robbo-92 » Sun Mar 22, 2020 11:47 am

absolutely not, stop asking this wrote:
Robbo-92 wrote:
Hime wrote:
Robbo-92 wrote:Hopefully we’ll hear or see something about the Switch version of this in the next few weeks, can’t wait to play it. Definitely going to give Doom another play on the Switch once we’re nearer the time, not that I imagine it’s necessary to have played it.

Just out of interest..... is the shotgun still in this and just as good? Was my go to weapon in Doom :toot:

It is but I think that is the reason they have the new ammo system as lots of people would just stick with the same gun.

Had a good m go of the multiplayer. What the strawberry float is this? :lol:


Well I’ll just use the shotgun till I run out of ammo, was how I managed it in the previous game!

Get used to using other guns :lol:


Guess I’ll have to from the sound of it :lol: no ammo upgrades?

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