Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!

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Wedgie
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Wedgie » Tue Mar 24, 2020 9:54 pm

rinks wrote:
Wedgie wrote:I bought it. Played it for a hour.

Didn't get into it.

I think I'm done with id Games.

Same, except for the last bit.I’m putting it down to just being way too tired to concentrate last night. I’ll try again later.


I've played modern Wolfenstein game on PS4. And I got the same feeling as I did for Doom Eternal.

I'm a huge fan of Doom games back in the day, but sadly it looks like I've outgrown this type of game. The aiming seems floaty. The game design doesn't seem inspiring. I said to myself maybe I'm tired of the genre, and I should leave it for years. But I have already done that since I installed Wolfenstein on my PS4 when it first came out. So id Games is pretty done for me. Even I'm bored of the original Doom.

I would love a remaster of The Orange Box for the current gen.

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Super Intelligent Phones Are Here!!!! We are dooooomed!
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Cheeky Devlin » Tue Mar 24, 2020 10:08 pm

Wedgie wrote:
rinks wrote:
Wedgie wrote:I bought it. Played it for a hour.

Didn't get into it.

I think I'm done with id Games.

Same, except for the last bit.I’m putting it down to just being way too tired to concentrate last night. I’ll try again later.


I've played modern Wolfenstein game on PS4. And I got the same feeling as I did for Doom Eternal.

I'm a huge fan of Doom games back in the day, but sadly it looks like I've outgrown this type of game. The aiming seems floaty. The game design doesn't seem inspiring. I said to myself maybe I'm tired of the genre, and I should leave it for years. But I have already done that since I installed Wolfenstein on my PS4 when it first came out. So id Games is pretty done for me. Even I'm bored of the original Doom.

I would love a remaster of The Orange Box for the current gen.


:shock:

When a man is bored of original Doom, then surely he is bored of life itself.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by 7256930752 » Wed Mar 25, 2020 9:45 am

Wedgie wrote:
rinks wrote:
Wedgie wrote:I bought it. Played it for a hour.

Didn't get into it.

I think I'm done with id Games.

Same, except for the last bit.I’m putting it down to just being way too tired to concentrate last night. I’ll try again later.


I've played modern Wolfenstein game on PS4. And I got the same feeling as I did for Doom Eternal.

I'm a huge fan of Doom games back in the day, but sadly it looks like I've outgrown this type of game. The aiming seems floaty. The game design doesn't seem inspiring. I said to myself maybe I'm tired of the genre, and I should leave it for years. But I have already done that since I installed Wolfenstein on my PS4 when it first came out. So id Games is pretty done for me. Even I'm bored of the original Doom.

I would love a remaster of The Orange Box for the current gen.

How many other first person shooters are you playing with map design as good as this? I can't think of anything that comes code to the gameplay and exploration.

However, the strawberry floating Marauder. In a game built around blasting everything until it suits who on earth thought it was a good idea to have an enemy with a very short attack window that requires focusing on that only and renders a few of the weapons unusable as they're not quick enough. Also the extra lives, in theory great but you should be able to choose when you use them.

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rinks
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by rinks » Wed Mar 25, 2020 10:54 pm

If you’ve bought this on the Microsoft Store (Xbox or PC), make sure you check out the Rewards app. You can get 6000 points - enough to immediately get a £5 Xbox credit. It even worked for me, having bought the download from CDKeys.

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Fade
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Fade » Thu Mar 26, 2020 11:35 am

Hime wrote:
Wedgie wrote:
rinks wrote:
Wedgie wrote:I bought it. Played it for a hour.

Didn't get into it.

I think I'm done with id Games.

Same, except for the last bit.I’m putting it down to just being way too tired to concentrate last night. I’ll try again later.


I've played modern Wolfenstein game on PS4. And I got the same feeling as I did for Doom Eternal.

I'm a huge fan of Doom games back in the day, but sadly it looks like I've outgrown this type of game. The aiming seems floaty. The game design doesn't seem inspiring. I said to myself maybe I'm tired of the genre, and I should leave it for years. But I have already done that since I installed Wolfenstein on my PS4 when it first came out. So id Games is pretty done for me. Even I'm bored of the original Doom.

I would love a remaster of The Orange Box for the current gen.

How many other first person shooters are you playing with map design as good as this? I can't think of anything that comes code to the gameplay and exploration.

Yeah I was gonna say. I've never played a game that plays anything like this one. To say it doesn't seem inspiring doesn't make much sense.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Jenuall » Thu Mar 26, 2020 12:10 pm

I'd love to have a fitbit or something similar that I could wear when playing this, I swear my blood pressure and hear rate must be through the roof at times! :lol:

Pretty much everything in the game is great but the Slayer Gates are absolutely the highlight, so incredibly intense! :nod:

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Wedgie » Thu Mar 26, 2020 7:16 pm

Fade wrote:
Hime wrote:
Wedgie wrote:
rinks wrote:
Wedgie wrote:I bought it. Played it for a hour.

Didn't get into it.

I think I'm done with id Games.

Same, except for the last bit.I’m putting it down to just being way too tired to concentrate last night. I’ll try again later.


I've played modern Wolfenstein game on PS4. And I got the same feeling as I did for Doom Eternal.

I'm a huge fan of Doom games back in the day, but sadly it looks like I've outgrown this type of game. The aiming seems floaty. The game design doesn't seem inspiring. I said to myself maybe I'm tired of the genre, and I should leave it for years. But I have already done that since I installed Wolfenstein on my PS4 when it first came out. So id Games is pretty done for me. Even I'm bored of the original Doom.

I would love a remaster of The Orange Box for the current gen.

How many other first person shooters are you playing with map design as good as this? I can't think of anything that comes code to the gameplay and exploration.

Yeah I was gonna say. I've never played a game that plays anything like this one. To say it doesn't seem inspiring doesn't make much sense.


Well it's my opinion. It's a huge pile of disappointment for me.

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Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by BOR » Thu Mar 26, 2020 10:58 pm

Love this. :datass:

Just beat the Demon Hunters. :nod:

"The job is done, and the bitch is dead."
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Fade » Thu Mar 26, 2020 10:58 pm

Wedgie wrote:
Fade wrote:
Hime wrote:
Wedgie wrote:
rinks wrote:
Wedgie wrote:I bought it. Played it for a hour.

Didn't get into it.

I think I'm done with id Games.

Same, except for the last bit.I’m putting it down to just being way too tired to concentrate last night. I’ll try again later.


I've played modern Wolfenstein game on PS4. And I got the same feeling as I did for Doom Eternal.

I'm a huge fan of Doom games back in the day, but sadly it looks like I've outgrown this type of game. The aiming seems floaty. The game design doesn't seem inspiring. I said to myself maybe I'm tired of the genre, and I should leave it for years. But I have already done that since I installed Wolfenstein on my PS4 when it first came out. So id Games is pretty done for me. Even I'm bored of the original Doom.

I would love a remaster of The Orange Box for the current gen.

How many other first person shooters are you playing with map design as good as this? I can't think of anything that comes code to the gameplay and exploration.

Yeah I was gonna say. I've never played a game that plays anything like this one. To say it doesn't seem inspiring doesn't make much sense.


Well it's my opinion. It's a huge pile of disappointment for me.

It is, but you didn't elaborate at all, so it's not an opinion that makes much sense.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by 7256930752 » Sat Mar 28, 2020 8:10 am

Overall the game is fantastic but the final boss....yeah, a weird one.

I feel like just not bothering as to not tarnish my time with the game.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Captain Kinopio » Sat Mar 28, 2020 2:35 pm

Have to say that the Marauder is the shittest strawberry floating enemy by a county mile. Just not fun to fight at all and so annoying.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Cheeky Devlin » Sat Mar 28, 2020 2:41 pm

Captain Kinopio wrote:Have to say that the Marauder is the shittest strawberry floating enemy by a county mile. Just not fun to fight at all and so annoying.


Yeah I just fought my first one (I'm assuming more will show up later) and.... ugh. Didn't die to him, but came close a few times (1 hp at one point). I hope there aren't too many of them as, like you said, it's not particularly fun to fight.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by 7256930752 » Sat Mar 28, 2020 3:34 pm

Captain Kinopio wrote:Have to say that the Marauder is the shittest strawberry floating enemy by a county mile. Just not fun to fight at all and so annoying.

I got better at fighting him but the idea of having to concentrate for a specific opening does seem to fly in the face of what the Doom gameplay is about.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Captain Kinopio » Sat Mar 28, 2020 3:40 pm

Hime wrote:
Captain Kinopio wrote:Have to say that the Marauder is the shittest strawberry floating enemy by a county mile. Just not fun to fight at all and so annoying.

I got better at fighting him but the idea of having to concentrate for a specific opening does seem to fly in the face of what the Doom gameplay is about.


Maybe I’m doing it wrong but the whole, being the right distance from him feels impossible with him constantly moving around so I just end up randomly waiting for the right opening and hoping I’m in a position to exploit it. It strawberry floating sucks. Every single time.

Overall I just don’t think I’m enjoying the game as much as Doom 2016. The simplicity and purity of how you went about deploying your aggression time and time again in that game was just magnificent. They’ve tried to implement new strategies and types of gameplay here, including more complex platforming, more varied enemy types forcing you into different strategies, a more in your face story and more risks in the exploration. While I don’t think I’d say the implementation of any of those things is done badly and is broadly all successful, I just find it gets in the way of the arena combat which is still far and away the most fun part of this.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by rinks » Sat Mar 28, 2020 4:17 pm

After not getting on with the game earlier in the week, I’ve deleted my save game and started again. It’s properly clicked this time. Love it.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by BOR » Sat Mar 28, 2020 11:05 pm

Just beat the Marauder in Arc Complex. :nod:

Dat scene was pretty cool and badass. :datass:

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by 7256930752 » Sun Mar 29, 2020 9:36 am

Captain Kinopio wrote:
Hime wrote:
Captain Kinopio wrote:Have to say that the Marauder is the shittest strawberry floating enemy by a county mile. Just not fun to fight at all and so annoying.

I got better at fighting him but the idea of having to concentrate for a specific opening does seem to fly in the face of what the Doom gameplay is about.


Maybe I’m doing it wrong but the whole, being the right distance from him feels impossible with him constantly moving around so I just end up randomly waiting for the right opening and hoping I’m in a position to exploit it. It strawberry floating sucks. Every single time.

Overall I just don’t think I’m enjoying the game as much as Doom 2016. The simplicity and purity of how you went about deploying your aggression time and time again in that game was just magnificent. They’ve tried to implement new strategies and types of gameplay here, including more complex platforming, more varied enemy types forcing you into different strategies, a more in your face story and more risks in the exploration. While I don’t think I’d say the implementation of any of those things is done badly and is broadly all successful, I just find it gets in the way of the arena combat which is still far and away the most fun part of this.

The best tactic is to keep moving around and remember that your grenades and rockets can hurt him. The super shot gun and ballista are the best weapons to use.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by BOR » Fri Apr 03, 2020 1:48 pm

I think I'm nearly at the end. It's been brilliant and it's my FPS of the Year so far. :twisted:

"The job is done, and the bitch is dead."
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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by Fade » Fri Apr 03, 2020 2:07 pm

Captain Kinopio wrote:Have to say that the Marauder is the shittest strawberry floating enemy by a county mile. Just not fun to fight at all and so annoying.

Pro tip: interrupt with super shotgun, switch to ballista, fire, swap back to super shotgun, fire.

Makes them go down a LOT quicker.

Also his long range attack is pretty easily dodgable so it's a good idea to do some crowd control before you take him on. Much easier in 1 Vs 1.

This is one of the Best FPS games I've ever played, it's so strawberry floating food :wub: doom 2016 went a bit too hard on the combat to the point where it genuinely fatigued me. This has an almost perfect flow, it's sublime.

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PostRe: Doom Eternal | PS4, XBO, PC, Switch | Rip and tear!
by 7256930752 » Fri Apr 03, 2020 7:44 pm

Finished. In toucan video game fashion the boss fight that I hated and though broke the game was beaten in about 15 minutes. It was actually good fun when I realised how aggressive I was supposed to be.

Overall I'd say it was better than 2016. Other than a few good reviews it feels like it's been a wet fart of a release that's just come and gone without much fanfare. I've seen some bizarre criticisms like the Giant Bomb guys finding it baffling that the level reset one you finish and you can't fast travel. I'm not sure how anyone autos think that would be the case.


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