3rd attempt at Drustan's first trial. Wiped. I got Wolfy down to orange text, but by that point I only had 2 party members left and they were only really alive because Wolf kept turning them to gold and thus immobile but invincible Will give it another bash later and if I fail again will then move on to the 2nd and 3rd.
Post-endgame story mission tip: If the thought of making your way through to 3rd trial boss for another attempt fills you with dread, you can make it less of a pain by getting to the fight via the first sapling.
Reviews are arriving for the Switch version and it seems like it's a hit! The Metacritic rating is 91 after the frst seven reviews. Nintendo Life awarded 9/10 and said:
Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition is an achievement that Square should be proud of; this is one of the best games they’ve put out in years. A heartwarming, well-paced narrative supported by a cast of fantastic characters, a dense and interesting overworld packed with dozens of hours of content, and one of the finest soundtracks we’ve heard in a JRPG combine to make this an unforgettable modern classic. Whether you’re a newcomer to the JRPG genre or a returning vet, do yourself a favor and buy Dragon Quest XI S: Echoes of an Elusive Age as soon as you’re able. This is the epitome of a gift that keeps on giving, and it more than deserves a spot in your Switch library.
It's great to hear that the built-in 2D version of the game (you can switch between 2D and 3D at any point in your journey by visiting a church) seems to have been developed with tremendous detail and care; Nintendo Life suggest that it'd be worth playing through the game in both the standard 3D and the added 2D versions.
Sorry, yes, I’m playing it! I’m not too far in because time and other games: I’ve only just left the camp outside Cobblestone.
I’m not too keen on how it all feels like an old-school Dragon Quest with a modern veneer. Perhaps it’s silly of me to expect anything else, but after the glorious cut-scenes of the opening and seeing the environment I thought we’d be in for more of a Xenobladey affair. Instead we have a very standard turn-based game. Moving characters in battle is pointless and the glorious lush world feels like window-dressing.
It’s early days, but I can’t deny a smidgeon of disappointment.