DarkRula wrote:It's easy to see why people are saying it's a weak line-up, or at least why the Direct was bad. It starts, of course, with the wording of the two plan announcements.
Last year they said "for a look at Nintendo Switch games for 2017, including Super Mario Odyssey"
This year? "a look at Nintendo Switch titles for 2018, including the recently announced Super Smash Bros."
It's roughly the same wording with exactly the same meaning. How long of a focus did we get for Odyssey? Three minutes. It was 25 for Smash Bros., and the comments I've seen are that even those who were looking forward to seeing Smash had started to burn out on it from the amount of time spent on it.
Then there's the fact at least twenty games - some of which could have had a minute spent on them and were what some people were wanting to see within the Direct - were squashed into a two and a half minute sizzle reel. There were at least some good games featured, but it's mostly the burnout from Smash that sours it for most.
This was the big problem with the Direct, there were some very good games in there but they were reduced to sizzle reel status to take athe deepest of dives on Smash. It would have been a much better Direct of some of those games had been given a minute to two of exposition each and the Smash stuff was reduced to the headline: Every character ever, Ridley, Daisy, Release Date. The problem with the way it was presented is it left a bad taste in everyones mouth, now people are looking at Nintendo in a negative light and cant see the genuinely good stuff that was in the Direct because a giant Smash boulder was dropped on everything.