ITSMILNER wrote:The scary part of this is, at first when these layoffs were happening, you had other studios reaching out to offer affected staff new positions. Now, all those studios are closing, where are all these people going to go now? They will realistically need to leave the gaming industry I would imagine as it doesn’t seem to be getting any better.
We are at a point where surely all the big jumps in tech are just giving us diminishing returns? We will never get a jump like we did with 2D to 3D or even SD to HD, all the focus is now on 4k/8k 60fps/120fps and just bigger worlds that never really end up being all that better than ones we’ve had before.
If it continues as it is it’s going to be more unsustainable and there is a very real possibility we could see another gaming crash.
We've absolutely reached the point of diminishing returns.
I remember looking at a comparison of Resident Evil 2 for PS4 and the new upgraded PS5 version. I honestly couldn't have told you which was the graphically enhanced version from the screenshots. Graphics are important, but it's just one element of what makes a game imersive.
It feels like we are close to the peak of graphics. You could make out individual hairs on characters on the PS3. How much more detail do we need in our games? For me, the console lifecycles need to increase. It has made sense to release a new console every 7 years or so with the advancements of technology, but perhaps it's now time for this to change. Allow the cost of hardware to come down, bring more people in as consumers and give developers expanded userbases. Unfortunately, Sony and Microsoft are fearful of falling behind the other and this doesn't seem likely.