Everwild (XSX/XSS/PC) - a brand new IP from Rare. Now led by Gregg Mayles.

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Monkey Man
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PostEverwild (XSX/XSS/PC) - a brand new IP from Rare. Now led by Gregg Mayles.
by Monkey Man » Thu Nov 14, 2019 10:24 pm

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https://www.youtube.com/watch?v=WSWnnQMSPjc



Introducing EVERWILD, a brand new IP from Rare. Unique and unforgettable experiences await in a natural and magical world.


- The Everwild team is focused on building an experience that allows for new ways to play in a natural and magical world
- Everwild will give you memorable, engaging, and meaningful experiences for players everywhere to share

Even for a studio with as long and rich a legacy as Rare, today has been a special day. At this evening’s X019 event in London, we were able to share with fans some of the incredible things that the different teams at Rare have been working on. This included talking about the next monthly update for Sea of Thieves, as well as giving fans a first glimpse of the next new IP from Rare, Everwild. It reminds me of the last time we made two big announcements at an event, which was E3 2015 where we announced Rare Replay and showed the world the first glimpse into our unique vision for Sea of Thieves. This feels as big a moment for Rare as it did in 2015.

While Everwild is still early in development, we are very excited about the unique potential of the game we are creating. The Everwild team is focused on building an experience that allows for new ways to play in a natural and magical world. The development team, led by Executive Producer Louise O’Connor, is creating something truly original and incredibly special that aims to be more than just a new IP. Everwild will give you memorable, engaging and meaningful experiences for players everywhere to share. We cannot wait to share more with you in the future.


Having two large games in development represents a tremendous opportunity for Rare and the talented staff here as we grow and further evolve the studio to meet the challenges of simultaneously operating a successful live service and being in pre-production for a new IP. While Everwild and the team building it will get everything they need, we are still fully committed to Sea of Thieves — Joe, Mike, Shelley and the team still have plenty of creative ideas and plans to bring to Sea of Thieves for a long time to come and we have a number of central teams that support both games.

Finally, on behalf of everyone at the studio I’d like to thank all the fans for their tremendous support for Rare, from the millions of players who play Sea of Thieves to those that engage with our community playing together and sharing stories. It means a huge amount to us and it’s the passion of our fans that inspires our team to create the kind of games the world doesn’t have that are uniquely Rare.

https://news.xbox.com/en-us/2019/11/14/ ... es-update/

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Last edited by Monkey Man on Tue Jun 15, 2021 1:55 pm, edited 5 times in total.
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Saint of Killers
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PostRe: Everwild - a brand new IP from Rare
by Saint of Killers » Thu Nov 14, 2019 10:26 pm

I wonder how long before they actually say what type of game it even is.

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Tomous
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PostRe: Everwild - a brand new IP from Rare
by Tomous » Thu Nov 14, 2019 11:09 pm

I hate these types of reveals.

Show it when you’re ready to show it properly.

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Garth
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PostRe: Everwild - a brand new IP from Rare
by Garth » Fri Nov 15, 2019 3:37 am

Very pretty looking at least.

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Frank
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PostRe: Everwild - a brand new IP from Rare
by Frank » Fri Nov 15, 2019 7:28 am

Hope this doesn't end up being another Sea of Thieves where Microsoft forces them to release a game that isn't actually a game with the promise of it getting better in the next year or so.

Love how the press release waxes lyrical about what a great innovative company Rare is (and is *filled* with meaningless buzzwords about the "experience"), and they give us a trailer that tells you nothing, too. Do first impressions not count when you're marketing a game?

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ITSMILNER
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PostRe: Everwild - a brand new IP from Rare
by ITSMILNER » Fri Nov 15, 2019 7:39 am

Guessing this is the first ‘Project Scarlett’ XGS exclusive we have seen? As in built exclusively for that system. It looks fine, nothing amazing but the world and creature designs look nice enough.

Really hope we see some good exclusives coming out of XBS next gen.


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Jenuall
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PostRe: Everwild - a brand new IP from Rare
by Jenuall » Fri Nov 15, 2019 9:16 am

Looks lovely. Don't mind a more "tone setting" trailer for an initial reveal myself. The game is clearly a while off yet so there is plenty of time to learn about gameplay.

If they are still showing this kind of thing a month before release and we still have no idea what it is and how it plays then I will happily start moaning about it.

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OrangeRKN
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PostRe: Everwild - a brand new IP from Rare
by OrangeRKN » Fri Nov 15, 2019 9:27 am

If you like Viva Pinata,
and traversing terrain

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Choclet-Milk
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PostRe: Everwild - a brand new IP from Rare
by Choclet-Milk » Fri Nov 15, 2019 9:37 am

OrangeRKN wrote:If you like Viva Pinata,
and traversing terrain

If you're not into Yooka,
cuz he's Banjo, but lame

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we have to lose that sax solo
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Jenuall
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PostRe: Everwild - a brand new IP from Rare
by Jenuall » Fri Nov 15, 2019 9:45 am

Chocolate-Milk wrote:
OrangeRKN wrote:If you like Viva Pinata,
and traversing terrain

If you're not into Yooka,
cuz he's Banjo, but lame

If you're sick of playing games like Fortnite,
and looting the crate,

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Cumberdanes
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PostRe: Everwild - a brand new IP from Rare
by Cumberdanes » Fri Nov 15, 2019 1:17 pm

Getting a real Princess Mononoke vibe from those screenshots.

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Jenuall
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PostRe: Everwild - a brand new IP from Rare
by Jenuall » Fri Nov 15, 2019 1:20 pm

Ban request for posting in the thread without completing the song. :capnscotty:

;)

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imbusydoctorwho
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PostRe: Everwild - a brand new IP from Rare
by imbusydoctorwho » Fri Nov 15, 2019 2:12 pm

Lovely art style but it's probably a bit too early to show it off.

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Tomous
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PostRe: Everwild - a brand new IP from Rare
by Tomous » Fri Nov 15, 2019 2:22 pm

imbusydoctorwho wrote:Lovely art style but it's probably a bit too early to show it off.


It does look nice but I feel this art style is everywhere at the moment.

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Green Gecko
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PostRe: Everwild - a brand new IP from Rare
by Green Gecko » Fri Nov 15, 2019 3:00 pm

Mario 64 -> Banjo
Breath of the Wild / Horizon / Red Dead 2 -> This

Can't help but feel rare are more and more reactionary these days.

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Peter Crisp
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PostRe: Everwild - a brand new IP from Rare
by Peter Crisp » Fri Nov 15, 2019 3:31 pm

I know this has zero chance of being implemented but I'd like a mode so you can play in the same was as Africa on the PS3 where you just went about taking photo's of wildlife. Zero combat involved and just a nice relaxing mode where the animals just wander about and you can just take pictures at leisure.
All they need is a decent variety of animals and I'd buy this just for that.

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Rax
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PostRe: Everwild - a brand new IP from Rare
by Rax » Fri Nov 15, 2019 3:41 pm

I get a Xenoblade Chronicles X feeling from it. I doubt it will end up in any way feeling or playing like that game but the wildlife etc puts me in mind of it.

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Meep
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PostRe: Everwild - a brand new IP from Rare
by Meep » Sat Nov 16, 2019 1:41 pm

Jenuall wrote:
Chocolate-Milk wrote:
OrangeRKN wrote:If you like Viva Pinata,
and traversing terrain

If you're not into Yooka,
cuz he's Banjo, but lame

If you're sick of playing games like Fortnite,
and looting the crate,

Everwilds' what you long for,
but you may have to wait.


Anyway, hoping this isn't just 'Sea of Thieves in a forest'.

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Herdanos
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PostRe: Everwild - a brand new IP from Rare
by Herdanos » Sat Nov 16, 2019 10:17 pm

Meep wrote:
Jenuall wrote:
Chocolate-Milk wrote:
OrangeRKN wrote:If you like Viva Pinata,
and traversing terrain

If you're not into Yooka,
cuz he's Banjo, but lame

If you're sick of playing games like Fortnite,
and looting the crate,

Everwilds' what you long for,
but you may have to wait.

Bravo gents, bravo.

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Monkey Man
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PostRe: Everwild - a brand new IP from Rare
by Monkey Man » Thu Jul 23, 2020 5:26 pm


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