Fallout 4

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Jenuall
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PostRe: Fallout 4
by Jenuall » Fri Apr 26, 2024 4:03 pm

Dear god is there still no strawberry floating FOV slider in this game?! :fp:

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FatDaz
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PostRe: Fallout 4
by FatDaz » Fri Apr 26, 2024 5:20 pm

It runs nicer in 60fps but it still feels a dated game, strange how New Vegas never feels dated despite being far clunkier and older.

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PostRe: Fallout 4
by KingK » Fri Apr 26, 2024 8:19 pm

LewisD wrote:
rinks wrote:Uh-oh.

Fallout 4 upgrade launches to mixed response, with broken mods and bugged Xbox quality mode
https://www.eurogamer.net/fallout-4-upg ... ality-mode


Over on Xbox Series X and S, only one of the game's two graphical options appears to be working currently. Digital Foundry's Tom Morgan was playing the patched game last night and confirmed that its 60fps Performance mode is the only option currently available. Its Quality mode, designed to sacrifice frame-rate for improved visual quality, does not switch on when toggled.


I thought it was just me! I was sat there unable to tell a single pixel of difference, it was doing my head in haha

This is me on any game! Literally played Shadow of the Tomb Raider on my Series X half an hour ago and alternated between performance and resolution mode. Didn’t see any difference

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FatDaz
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PostRe: Fallout 4
by FatDaz » Sun Apr 28, 2024 12:52 pm

I’ve come to conclusion that F4 has very little replay value. Everything leads to the same outcome so you just become a homogenised character with no real “role play” contrasting with NV where you can radically change outcomes and play experiences though how you chose to play and interact. Having just completed NV before returning to F4 makes it painfully obvious its limitations.

As an action RPG FPS shooter it’s pretty fun though, just not what I want it seems.

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Peter Crisp
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PostRe: Fallout 4
by Peter Crisp » Sun Apr 28, 2024 6:04 pm

Jenuall wrote:Dear god is there still no strawberry floating FOV slider in this game?! :fp:


Maybe on the PS6 remake.

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Squinty
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PostRe: Fallout 4
by Squinty » Sun Apr 28, 2024 6:17 pm

FatDaz wrote:I’ve come to conclusion that F4 has very little replay value. Everything leads to the same outcome so you just become a homogenised character with no real “role play” contrasting with NV where you can radically change outcomes and play experiences though how you chose to play and interact. Having just completed NV before returning to F4 makes it painfully obvious its limitations.

As an action RPG FPS shooter it’s pretty fun though, just not what I want it seems.


It lacks the choice of the previous games. I liked it, but it's nowhere near F3 and NV.

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FatDaz
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PostRe: Fallout 4
by FatDaz » Mon Apr 29, 2024 2:31 pm

I’ve come to realise that F3 had little in the way of choices too. I think my nostalgia has given it a pass since it was my first experience of fallout. The more I think about it the more I think NV is the only one I actually love, the others are just “good”.

14 years from release and I’m still finding new things in NV, new interactions etc. today was the first time I ever went back to primm after finding a sheriff only to find NCR deserters had taken over the Vicki and Vance casino. Whole new characters and interaction with multiple potential outcomes. Hidden away that probably a lot of people missed.

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Jenuall
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PostRe: Fallout 4
by Jenuall » Tue Apr 30, 2024 9:16 am

Oh man, I was just reminded of the truly awful New Vegas review from Rock Paper Shotgun

There’s a distant sound that can be heard throughout your time with New Vegas. Quieter than the cheery 1930s pop hits that warble from your radio, quieter even than the chirps of night-time insects, or the long gasps of wind blowing across the wasteland. It is the sound of Obsidian phoning this game in. I’m talking long distance, reversed charges, not-giving-a-fuck.


:fp:

Never has an opening paragraph for a review got things so spectacularly wrong in such a short space of time. New Vegas is the complete antithesis of "phoning it in" - it's the product of a team taking the structure and mechanics put in place by the predecessor and absolutely stretching the hell out of what that could achieve in terms of content and reactivity.

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jawa_
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PostRe: Fallout 4
by jawa_ » Tue Apr 30, 2024 9:32 am

...that really is quite some opinion on New Vegas by Rock Paper Shotgun; almost aggressively detractive :o . I tend to use reviews as just a rough guide nowadays; there are so many out there and you can find good and bad assessments for almost every game.

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Zilnad
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PostRe: Fallout 4
by Zilnad » Tue Apr 30, 2024 12:56 pm

FatDaz wrote:I’ve come to realise that F3 had little in the way of choices too. I think my nostalgia has given it a pass since it was my first experience of fallout. The more I think about it the more I think NV is the only one I actually love, the others are just “good”.

14 years from release and I’m still finding new things in NV, new interactions etc. today was the first time I ever went back to primm after finding a sheriff only to find NCR deserters had taken over the Vicki and Vance casino. Whole new characters and interaction with multiple potential outcomes. Hidden away that probably a lot of people missed.


I hadn't even considered going back to Primm but I definitely will now! That's awesome.

I really want a New Vegas snow globe to sit beside the bobblehead on my desk. :wub:

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Jenuall
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PostRe: Fallout 4
by Jenuall » Tue Apr 30, 2024 12:56 pm

jawa_ wrote:...that really is quite some opinion on New Vegas by Rock Paper Shotgun; almost aggressively detractive :o . I tend to use reviews as just a rough guide nowadays; there are so many out there and you can find good and bad assessments for almost every game.

Yeah it's pretty brutal! And kind of hard to justify, just reads like someone who was dead set on slagging the thing off irrespective of the actual game content

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Cuttooth
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PostRe: Fallout 4
by Cuttooth » Tue Apr 30, 2024 1:40 pm

People Make Games Just Phone It In Sometimes

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Jenuall
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PostRe: Fallout 4
by Jenuall » Tue Apr 30, 2024 1:49 pm

:lol:

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Zilnad
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PostRe: Fallout 4
by Zilnad » Tue Apr 30, 2024 2:42 pm

Holy strawberry float, Quintin Smith wrote that review! I've just lost a lot of respect for him. :lol:

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Jenuall
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PostRe: Fallout 4
by Jenuall » Tue Apr 30, 2024 3:07 pm

I know right, talk about phoning it in!

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kazanova_Frankenstein
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PostRe: Fallout 4
by kazanova_Frankenstein » Tue Apr 30, 2024 3:44 pm

Quintin :x

I really don't see how that can be the take away opinion of NV. You might not like for a number of reasons, but to suggest it is "phoned in" and "not giving a strawberry float" just seems objectively wrong.

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Zilnad
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PostRe: Fallout 4
by Zilnad » Wed May 01, 2024 6:15 am

New Vegas has hard crashed my PC 4 times already this morning :x

Just at the lake with the sunken bomber so hopefully it stops crashing once I get away from here.

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Victor Mildew
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PostRe: Fallout 4
by Victor Mildew » Wed May 01, 2024 7:06 am

Zilnad wrote:New Vegas has hard crashed my PC 4 times already this morning :x

Just at the lake with the sunken bomber so hopefully it stops crashing once I get away from here.


Have a look for an unofficial fan patch. Usually Bethesda games get properly fixed by fan updates.

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kazanova_Frankenstein
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PostRe: Fallout 4
by kazanova_Frankenstein » Wed May 01, 2024 7:49 am

It (NV) has crashed more than any other game I have played on my Series X. Worth it though - it's amazing :wub:

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Imrahil
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PostRe: Fallout 4
by Imrahil » Wed May 01, 2024 2:17 pm

I remember the furore around that Quinns review when it happened. :lol:

Even for someone like me who feels NV is a tad overpraised, it's pretty obvious the devs put in a lot of effort.


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