Fallout 76 | Creating camps in the wasteland

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Fri Apr 29, 2022 10:46 pm

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After living in the grime of the Ash Heap, I've now settled down in a far more comfortable setting out on the west river. Nighttime under the stars.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Sun May 08, 2022 6:29 pm

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I've been really into rundown, ramshackle builds recently. I'm digging that last one as it's by a pool of water on the Ash Heap and it fits in pretty well with the landscape in that area.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Mon May 09, 2022 9:27 pm

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I've setup camp in the Savage Divide area for the first time. I think I may get my butt kicked around here.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Wed May 11, 2022 8:07 pm

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I'm taking part in the #76ShopTilUDrop event; tasked with building a 2x2 sized shop anywhere in the wasteland.

I created Ashes, a gardening store out on the smokey, dirty Ash Heap. Your one-stop-shop for vibrant flowers and plants :-).

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Mon May 23, 2022 10:01 pm

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^^^ I made this steel-mining camp in the Forest. Had to include plenty of greenery and colour :-).


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^^^ Afterwards I traveled out to the Ash Heap and setup home amongst the grime.


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^^^ Last week I *finally* got the opportunity to buy the glass walls from the Atomic Shop... and I love 'em! I created this copper-mining home and went for a classy feel for the living area.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Tue May 24, 2022 10:32 pm

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I built this camp just outside of Fort Atlas. I do like the dinky, cosy living area design.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Wed Jun 08, 2022 6:56 pm

Kotaku has posted a lengthy report into developer conditions at Bethesda during the development of Fallout 76. The report highlights "crunch" and harsh working environments, with claims that Bethesda did not take action on staff concerns. Some developers told Kotaku that things haven't really changed since Zenimax was purchased by Microsoft, with MS apparently using a light touch in dealings with Bethesda.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Sun Jun 12, 2022 3:26 pm

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^^^ I have a double-header update for all you camp-building fans! First we have a new home out on the west river; this place sure does look cosy at night.


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^^^ Next we have my latest (just finished) home situated in the Savage Divide, right next to Fort Atlas. I am really pleased with how "natural" this rundown build looks; I'm hoping that other players enjoy visiting it :-).

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Monkey Man
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PostRe: Fallout 76 | The good, the bad and the ugly
by Monkey Man » Sun Jun 12, 2022 8:53 pm



Out September,

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Tue Jun 14, 2022 7:55 pm

Maintenance for the new game update is well over-running. It started at 15:00 and normally takes around two hours but they're still going.

I suspect that F76 maybe has a little too much impact on my life right now :o :lol: .

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Monkey Man
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PostRe: Fallout 76 | The good, the bad and the ugly
by Monkey Man » Tue Jun 14, 2022 8:27 pm

jawa_ wrote:Maintenance for the new game update is well over-running. It started at 15:00 and normally takes around two hours but they're still going.

I suspect that F76 maybe has a little too much impact on my life right now :o :lol: .

I saw you were considering upgrading your PS+. My first thought was "Isn't Fallout 76 Season 9 coming out?" :lol:

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Tue Jun 14, 2022 9:03 pm

Monkey Man wrote:I saw you were considering upgrading your PS+. My first thought was "Isn't Fallout 76 Season 9 coming out?" :lol:

Ha, yeah, I gotta have some form of Plus even if it's just for F76 :lol: . And... maintenance has (mainly*) completed - I'm going in!

*Apparently the Store is still being looked at and updated.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Wed Jun 22, 2022 4:33 pm

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^^^ I stumbled across this area just outside Fort McClintock and it has lovely views across to the bridge. I just had to build a camp there!


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^^^ I've just finished creating this base out on the Ash Heap. I included the new "greenhouse" glass pieces and I like how they brought a fresh feel to the workshop area.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Sun Jun 26, 2022 12:48 pm

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I was exploring for a new spot to build at and I stumbled across this area just by Morgantown. I went for a scavenger/rundown look and it fits in pretty well.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Wed Jun 29, 2022 6:14 pm

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I was going for a "mystical place in the woods" vibe; a wee bit of light and sparkle. Plus a few skulls.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Sun Jul 03, 2022 11:13 am

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"Country roads, Take me home..."

I discovered this new roadside spot and really enjoyed building here.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Tue Jul 05, 2022 10:34 pm

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I was exploring the Ash Heap area around Mount Blair and decided to setup camp.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Sun Jul 17, 2022 1:02 pm

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I was ambling through the Forest and found this roadside spot to build up a camp.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Thu Jul 21, 2022 7:40 am

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I built this place in one of my fave spots out on the Ash Heap and I do like the flow and vibe of the interior.

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jawa_
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PostRe: Fallout 76 | The good, the bad and the ugly
by jawa_ » Sat Jul 23, 2022 12:09 pm

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Living under the shade of the forest.


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