We're gonna be able to have multiple CAMPs
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Bethesda wrote:It can be tough to decide between building a brand-new home or sticking with your current C.A.M.P. creation, because you can only have one at a time. Going forward, you won’t have to choose whether to open a Wasteland B&B, fortify a Free States outpost, or run your own Red Rocket Station—Instead, C.A.M.P. Slots will help you do it all. Your characters will be able to build multiple different C.A.M.P.s, each with its own location, build budget, custom name, and even a unique map icon. While you will only be able to have one active C.A.M.P. at a time, you can easily switch among them using a new C.A.M.P. Builds widget or your C.A.M.P. icons on the map.
Further, managing the items you want to sell has never been easier, because your Vending Machines will now feature a large pool of item slots that are shared for every instance, across all your C.A.M.P.s. Display Cases will be separate per C.A.M.P., allowing you to showcase different items at each one. Along with these changes, we’re also working to enable Displays in Shelters, so that you have even more opportunities to show off your loot. We’re still implementing some of this Vending and Display functionality, so these changes may arrive after the PTS has already begun.
This is a terrific move; it's always a shame to tear down a CAMP that you spent a long time building 'cos you would like to move elsewhere.
Oh! And perk card loadouts are gonna be introduced, too
. All this and more is gonna be available on the PC PTS (Public Test Server) next Friday, 5 February. Provided it all goes smoothly, the updates should then be introduced into the game on all formats soon after.
Click here to see the full details on all of the planned updates.