Forza Horizon 4 (XSX|S/XB1/Win10/Steam) - A Game For All Seasons. Over 24m players. Out now on Steam.

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mcjihge2
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now.
by mcjihge2 » Tue Jan 15, 2019 8:08 pm

The car pack is on for me. Im in an Evo VIII now.

The taxi thing is on too.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now.
by DarkRula » Wed Jan 16, 2019 8:58 pm

Taxi story was a fun hour and half of missions. Could have gone a bit shorter had the taxi not been a rear-wheeled monster, but heavy rewind abuse helped with that. Last mission was real fun, though.

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now.
by Monkey Man » Fri Jan 18, 2019 8:47 pm

twitter.com/ForzaMotorsport/status/1086347583142866944



Forza Horizon 3 had 9 million players in 21 1/2 months.
Forza Horizon 4 has 7 million players in 16 weeks.

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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now. 7m+ players.
by mcjihge2 » Sat Jan 19, 2019 6:17 pm

One of the current seasonal championships is made up of tracks made by the community using the route creator.
When I started it didnt realise it was the community tracks and was expecting on of the PlayGround tracks. The lack of "walls to ride" at some of the 90 degree corners meant that i used rewind a few too many times.

Water cycle
A long lap with some nice turns and fast straights. Although i was still really learning the track on my last lap.

Moorhead Blast
Another long lap also with some nice turns. I think i got used to this lap quicker than water cycle. My favourite of these three community courses.

Knights of the round.
Some tricky blind corners in this, easy to miss / take wrong turns.

My main points would be;
1) Can PG put some of the "walled turns" into the tighter corners?
2) Needs better visual indication of upcoming turns - a few too many blind turns. Often I was looking down at the map to see when the next 90 degree turn was. See my point number 1, or perhaps put in temporary breakable arrow signs / barriers like in the cross country races. - I think PG should tweek the communtiy tracks with these cosmetic touches before releasing them onto the public.
3) The Extreme track toys cars are a tough pick and i can see how this series of cars might cause problems / frustrations for less experienced drivers. It will be interesting to see how other car sets / dirt / cross country races happen with community tracks. And how a different car set might be better suited for a community track series.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now. 7m+ players.
by DarkRula » Wed Jan 23, 2019 11:27 pm

Hadn't realised they'd replaced Team Anything Goes with the Free-For-All mode. There went the progress with that Team Adventure on Ranked. Fortunately, it didn't take me long to get to level three on Team Racing - just two rounds of it - so I'm prepared to try for those ten Ranked matches for that final achievement over the month.

I really ought to use something else other than that Mini Cooper, though. Or at least tune it back to a racing standard instead of a drifting one.

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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now. 7m+ players.
by mcjihge2 » Fri Jan 25, 2019 7:43 pm

The community tracks in this weeks championships are quite good this week. Dirt races with A cars work alot better on the community tracks.

I also managed to snag the Rip Rod on wednesday night byt winning all the drag races. - which is nice.9

I tired the co-op Porche cup today and managed to win at the second attempt. Its a bit of a lottery as o if you get other people who are up to it. You usually need at least 2 other people to be good. First time i tried with a s1-900 rally porche, but mu team mates werent good enough. I used a S2998 GT3 RS '19 the second time.

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. Free-For-All Adventure, Update etc out now. 7m+ players.
by Monkey Man » Tue Jan 29, 2019 9:25 am

VIP is 50% off this week, £7.99 - https://www.microsoft.com/p/forza-horiz ... b6d169l62c

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons. VIP 50% off this week, £7.99.
by Monkey Man » Fri Feb 01, 2019 12:59 pm

FH3 news -

twitter.com/TrueAchievement/status/1091309775105781761


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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by Monkey Man » Mon Feb 04, 2019 9:38 pm

FH4 Release Notes: February 4th, 2019

We're constantly working to improve the experience in Forza Horizon 4. Below you will find a summary of items fixed or improved upon in this Content Update.

Version Numbers

PC: 1.243.585.2

Xbox: 1.243.585.0

Storage Increase

The number of cars you can store in your Garage has increased to 750
The number of Designs you can store has increased to 500
The number of Vinyl Groups you can store has increased to 500
The number of Tuning Setups you can store has increased to 500
The number of photos you can store has increased to 150

Multiplayer Community Championships

Seasonal Championships featuring community-made routes can now be played in Co-Op and PvP.

https://support.forzamotorsport.net/hc/ ... y-4th-2019

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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by DarkRula » Fri Feb 08, 2019 8:01 pm



Showing off some more of my custom routes in the game.

Also, is it just me or are other people unable to access their own routes from the My Creative Hub page?

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by Monkey Man » Mon Feb 11, 2019 1:51 pm

twitter.com/WeArePlayground/status/1094908750316662786


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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by DarkRula » Mon Feb 11, 2019 2:59 pm

It's nearly time to be knowing what the next expansion is, right? Will we be seeing that here, or at least get a date for a reveal?

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by Monkey Man » Tue Feb 12, 2019 11:49 am

twitter.com/weareplayground/status/1095276377786462208


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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by Monkey Man » Fri Feb 15, 2019 10:53 pm


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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by DarkRula » Fri Mar 08, 2019 3:10 pm

Update 7 Stream is coming in just under three hours. Is the second expansion going to be outlined here, or will it be saved for Inside Xbox? Whenever it does, this stream is sure to show us some good things either way.

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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by DarkRula » Fri Mar 08, 2019 6:58 pm

Second expansion is definitely at the next Inside Xbox. The only things they could reveal for Update 8 were two new Online Adventures - Drift and Custom.

And that's the second Harry Potter reference they've now got in the game, with the Flying Scotsman Remix Showcase being called Nine and Three Quarters as you race the train in - you guessed it - a Ford Anglia.

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by Monkey Man » Sat Mar 09, 2019 12:38 am

twitter.com/WeArePlayground/status/1104098605705633792



Some of the achievements will unlock the next time you play the game. Others will be available to unlock once the new update is out.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by DarkRula » Sat Mar 09, 2019 10:47 pm

"Second Century" [Complete the First Chapter of British Racing Green] and "From Aston Martin to Bentley" [Complete 10 Chapters of British Racing Green] still locked, but "A Pleasant Racing Green" [30 stars on British Racing Green Story] unlocked.

I... think you've made a mistake there, Live.

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Monkey Man
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by Monkey Man » Sun Mar 10, 2019 1:43 am

Strange, all 3 unlocked for me.

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DarkRula
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PostRe: Forza Horizon 4 (XB1/Win10) - A Game For All Seasons.
by DarkRula » Sun Mar 10, 2019 10:08 am

The mistake is that I haven't touched the British Racing Green Story.

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