Something about those last couple bosses annoyed me. (Maybe this has been the case with all bosses up to now and I only just realised it.) When players knock mobs on their arse, they cannot instantly follow up with a hit, they instead have to wait a couple of moments for the mob to recover before attacks will be allowed to land again. That was not the case for final 2 CFA bosses, who both landed killing blows while I was fully laid out on the ground and unable to move. CHEATS!
Did a couple of dungeons in Snowfield and Mountaintop.
Guard dog mobs Also picked up the Shabriri's Woe talisman from Frenzied Flame village. (It causes the wearer to become the primary focus of attacks. But if you unequip it after summoning mimic tear, it supposedly stays equipped on it, meaning enemy ignores you. Not tried it yet myself, but worthing having as back up if I come across another difficult boss.)