Gaming Turn-offs

Anything to do with games at all.
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Mafro
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PostRe: Gaming Turn-offs
by Mafro » Thu Jan 03, 2019 8:33 pm

That child in God of War was an instant nope not buying that.

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KjGarly
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PostRe: Gaming Turn-offs
by KjGarly » Thu Jan 03, 2019 9:00 pm

Mafro wrote:That child in God of War was an instant nope not buying that.


Atreus? Boy is one of the best things about the game, the relationship and the way it changes throughout the game with Kratos and Atreus is fantastic 8-)

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Zaichik
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PostRe: Gaming Turn-offs
by Zaichik » Thu Jan 03, 2019 9:23 pm

Open world games with lots of side-missions and things to obsessively collect. I will never have the time to see it all so it's wasted on me. I like games with a linear story which doesn't outstay its welcome.

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Frank
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PostRe: Gaming Turn-offs
by Frank » Thu Jan 03, 2019 9:30 pm

"Our biggest open-world yet"

Also like people have said, "procedurally generated" and "rogue-like" are also massive turn-offs. And any game that's USP is just "it's hard"

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JediDragon05
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PostRe: Gaming Turn-offs
by JediDragon05 » Thu Jan 03, 2019 10:20 pm

Ooooo gaming turn offs (at the top of my head)

Couch co-op.
Forced online only garbage.
Forced co-op.
Multiplayer this, multiplayer that. Check it y’all, big Geoff says his multiplayer is awesome. Proper cool.

God shite tier lazy design like Protect this npc whilst he hides his dirty jazz mags from the police. Zzzzz that so 90s it’s unreal.

I still can’t switch that light off on my PS4 controller. Oooo I can dim the light. strawberry floating yay :|

Missable trophies. I love getting them I do but there is nothing worse than a missable trophy in an extremely long game.
Online/ multiplayer trophies. No one likes em but you game devs keep forcing it into your naff games.

The fact that game devs call micro transactions, micro transactions. I don’t want that gooseberry fool plastered in my face like the times you would open email & there would be something naughty on the screen with the words MASTURBTE NOW!. Just go away.

Speaking of micro transactions, when a game dev has the cheek to sell you a mobile game priced at £40 + and they force you to pay to win like GambleFront II. You can claim you’ve changed stuff all you want but I haven’t forgotten EA. The North remembers. Glad to see it blow up a bit in your face.

You set of banana splits. :capnscotty:

Side missions in open worlds. They lack variety & just drag it out for the sake of it (looking @ you Spider-Man).

Game devs that like making loud noises about how hardcore their game is. Look over there everyone, hardcore Henry is rambling about how his game is extreme (EXTREEEEEEEEME!1!!1!!!) hardcore to the max, baby!
It’s so hardcore you’ll need a pissbag & six cans of carlsberg whilst playing it.
Shut your pie hole Henry.

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PostRe: Gaming Turn-offs
by Gemini73 » Thu Jan 03, 2019 10:23 pm

While the following won't stop me playing a game, they are an annoyance.

Button prompts not being optional when you are well into the game and could control it with your feet by this point

Not being able to save anywhere I damn well like

Unskipable cut scenes

Forced stealth scenes

Still paying full price for things in RPGs when you've just saved the entire village/town from destruction :lol:

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PostRe: Gaming Turn-offs
by Balladeer » Thu Jan 03, 2019 10:43 pm

Gemini73 wrote:Still paying full price for things in RPGs when you've just saved the entire village/town from destruction :lol:

I'd never thought of this before and now it will hound me forever. :x

Agreed with all o' y'all who hate forced stealth sections (apart from in Rayman Legends for some reason), but what's wrong with couch co-op.? I've been trying to find a good game for me and The Lady to play together on the Switch for ages! (She doesn't like puzzle games, which limits our options a bit.)

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Lagamorph
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PostRe: Gaming Turn-offs
by Lagamorph » Thu Jan 03, 2019 10:47 pm

"It's like Dark Souls"

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PostRe: Gaming Turn-offs
by Gemini73 » Thu Jan 03, 2019 10:47 pm

Caroller wrote:
Gemini73 wrote:Still paying full price for things in RPGs when you've just saved the entire village/town from destruction :lol:

I'd never thought of this before and now it will hound me forever. :x



Sorry, but in my defence it was the Wife and her love of Might & Magic that first brought it to my attention. :lol:

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PostRe: Gaming Turn-offs
by Pedz » Thu Jan 03, 2019 11:01 pm

Caroller wrote:
Gemini73 wrote:Still paying full price for things in RPGs when you've just saved the entire village/town from destruction :lol:

I'd never thought of this before and now it will hound me forever. :x


This.

Caroller wrote:Agreed with all o' y'all who hate forced stealth sections (apart from in Rayman Legends for some reason), but what's wrong with couch co-op.? I've been trying to find a good game for me and The Lady to play together on the Switch for ages! (She doesn't like puzzle games, which limits our options a bit.)


She not interested in Overcooked and Overcooked 2?

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Seven
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PostRe: Gaming Turn-offs
by Seven » Thu Jan 03, 2019 11:27 pm

Lack of subtitles.

Obviously there's more but if the game has no subtitles then I will not buy it.

See: Spyro trilogy. Still not happy about Activision on that.

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OrangeRKN
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PostRe: Gaming Turn-offs
by OrangeRKN » Thu Jan 03, 2019 11:57 pm

Procedural generation is a technique, it's how it is implemented and designed (because it /is/ designed) that determines how good the game is. I don't think it should be an instant turn off for anyone, no more than if I said I don't like levels that have been hand designed just because I've played some badly designed games. SteamWorld Heist for example has procedurally generated levels, but honestly if I hadn't known that I would have thought every level was hand designed, given how each is uniquely constrained to give a specific challenge. I think the stigma comes from games that do use it as a crutch in place of good design, which gives the technique a bad name. It also gets strongly associated with rogulike design, but they are separate things - roguelike design just uses procedural generation. Not every game using procedural generation is built around permadeath and repeated runs for example.

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mic
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PostRe: Gaming Turn-offs
by mic » Fri Jan 04, 2019 12:47 am

Destroying all the scenery for ammo/ cash/ health.

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more heat than light
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PostRe: Gaming Turn-offs
by more heat than light » Fri Jan 04, 2019 8:05 am

Frank wrote:"Our biggest open-world yet"


So much this. I will never understand why people get all excited when they hear stuff like 'it's four times bigger than our last game!'. Usually translates to four times as much wandering around doing strawberry float all. To be fair I'm not a fan of open world games at the best of times.

'Unobtainable achievements' is obviously mine though, that's instant dismissal.

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Errkal
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PostRe: Gaming Turn-offs
by Errkal » Fri Jan 04, 2019 8:08 am

Forgot to add games that are arse hole bustingly for the sake of it like Cuphead. It isn't big and clever and it just isn't fun.

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PostRe: Gaming Turn-offs
by Saint of Killers » Fri Jan 04, 2019 8:34 am

Hans Bubby wrote:
Mafro wrote:That child in God of War was an instant nope not buying that.


Atreus? Boy is one of the best things about the game, the relationship and the way it changes throughout the game with Kratos and Atreus is fantastic 8-)


I can understand his being a "nope" upon initially hearing of him, but to not play the game even after all the positive noises media and players made? That's just cutting off your nose to spite your face.

Speaking of cutting: https://www.gamespot.com/articles/god-o ... 0-6458294/

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PostRe: Gaming Turn-offs
by kazanova_Frankenstein » Fri Jan 04, 2019 8:36 am

jawafour wrote:I really dislike timers in games; complete the task in 60 seconds and the like. It just feels like work rather than fun.



Came here to post exactly this. As much as I want to love Majora's Mask, the timer always gave me anxiety. It's also why I keep putting off buying Katamari Damacy on Switch.

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Mafro
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PostRe: Gaming Turn-offs
by Mafro » Fri Jan 04, 2019 8:58 am

Lee Carvallo's Putting Challenge wrote:
Hans Bubby wrote:
Mafro wrote:That child in God of War was an instant nope not buying that.


Atreus? Boy is one of the best things about the game, the relationship and the way it changes throughout the game with Kratos and Atreus is fantastic 8-)


I can understand his being a "nope" upon initially hearing of him, but to not play the game even after all the positive noises media and players made? That's just cutting off your nose to spite your face.

Speaking of cutting: https://www.gamespot.com/articles/god-o ... 0-6458294/

I'm strawberry floating bored of Sony's AAA first party games, they always fall into the same cinematic shite. Couldn't care less about the mass wankfest over GoW. Zero interest in it. Sony could really do with diversifying their output next gen rather than just having a bunch of generic, highly polished third person action games once again.

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Moggy
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PostRe: Gaming Turn-offs
by Moggy » Fri Jan 04, 2019 9:05 am

Games that flip between action and stealth. I like shooty bang bang games, I like sneaky sneaky games. I don’t want both from the same game.

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PostRe: Gaming Turn-offs
by Dowbocop » Fri Jan 04, 2019 9:19 am

jiggles wrote:
Seven Posers Posing wrote:Games creating false urgency by having some dudebro shouting at you to reach a checkpoint or move to the next area or whatever. Just stop hassling me and let me play the game at my pace. CoD, I'm looking at you.


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