Gears 5 (XB1/Win10/Steam) - Operation 2: Free For All starts Dec 11th, Gears Tactics trailer on 12th Dec.

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Mr. Mystery Garth
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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. New E3 trailers. Escape Mode Gameplay (p2)
by Mr. Mystery Garth » Mon Jun 10, 2019 12:34 pm

Didn't know what to make of the E3 presentation - the weird teaser trailer, under-stage base, wrestlers, Terminator - wut. Very incoherent.

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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. New E3 trailers. Escape Mode Gameplay (p2)
by mcjihge2 » Mon Jun 10, 2019 7:09 pm

That Escape mode doesnt look as good as horde is.

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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. New E3 trailers. Escape Mode Gameplay (p2)
by Monkey Man » Tue Jun 11, 2019 7:03 pm




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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. New Campaign Cinematic Cutscene & Nerds (p3)
by Monkey Man » Wed Jun 12, 2019 6:34 pm



"Gears 5 Terminator crossover features Linda Hamilton likeness and voice" - https://www.videogamer.com/news/gears-5 ... -and-voice


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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. New Campaign Cinematic Cutscene & Nerds (p3)
by Monkey Man » Wed Jun 19, 2019 6:41 pm



This also comes to Versus and Horde after launch.

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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. Hands-On with Escape Map Builder - IGN First (p3)
by Monkey Man » Fri Jul 05, 2019 9:55 pm



Some footage from the Escalation mode on the TV Show, starts at 32m46s - https://www.twitch.tv/videos/448857505?t=00h32m46s

Gears 5 Versus Multiplayer Tech Test Kicks off on July 17

At E3, we unveiled a brand new way to fight the Swarm in Gears 5: Escape. We wanted to show how we’re pushing the envelope by doing new things never seen in a Gears game before, and that throughout the summer, we’ll reveal more about Gears 5 ahead of its September 10 release. We said that we’d talk more about the Versus Multiplayer Technical Test in July, and today we’re happy to provide more details on how you can be among the first to play Gears 5 and help create the future of Versus multiplayer.

Multiplayer fans of all types can enjoy these weekend test sessions, as you’ll get to play Escalation (our updated competitive gametype) along with Arcade (a new and approachable multiplayer gametype) and a longtime fan favorite: King of the Hill. For players new to Gears or those that want to practice their skills and learn new mechanics we’ve added our new training mode – Bootcamp. The Tech Test also features a short Tour of Duty, which is a series of challenges for players to earn content – completing all of these challenges unlocks an exclusive Tech Test Banner. Players can also unlock three Versus Weapon Skins by completing some additional challenges. For a closer look at Escalation, be sure to check out the ELEAGUE Invitational next weekend (July 13-14) and stay tuned for additional details about Arcade next week.

Included with your Xbox Game Pass membership or as part of your Gears 5 pre-order (whether as a separate 5×5 code from a participating retailer or bundled in your digital pre-order), the Tech Test will be available to download starting July 17 with online play being active from July 19 (starting at 10 a.m. PDT) through July 21, and then active again on July 26 (at 10 a.m. PDT) through July 29.

https://news.xbox.com/en-us/2019/07/05/ ... n-july-17/

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Photek
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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by Photek » Sat Jul 06, 2019 11:31 am

I’m going to have to really get into gears online. Every time I play it I generally have fun but like Titanfall I don’t feel a compulsion to play it. :fp:

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KjGarly
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PostRe: Gears 5 (XB1/Win10/Steam) - out 10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by KjGarly » Sat Jul 06, 2019 10:33 pm

Photek wrote:I’m going to have to really get into gears online. Every time I play it I generally have fun but like Titanfall I don’t feel a compulsion to play it. :fp:


Been playing it a lot recently after downloading it again on PC, still burns my head out when people start sliding from cover to cover :dread:

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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by Photek » Mon Jul 15, 2019 10:55 am

Some good points about this game have been shared on Twitter but as I can't imbed for some reason they are:

-Universal Weapon Tuning
-60Hz Servers
-No Gear Packs
-No Season Pass
-Direct Purchases with no RNG
-Exclusive Earnable Content
-Free Maps (Matchmaking & Private)
-Recoil-based Gunplay, Hit Markers and Kill Cams.

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Monkey Man
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by Monkey Man » Mon Jul 15, 2019 9:05 pm


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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by Monkey Man » Tue Jul 16, 2019 3:16 pm



We are excited to reveal your first look at Arcade, a brand new type of Versus experience for all types of players. This ultimate jump-in / jump-out mode brings hero characters, each with their own distinct abilities and weapon upgrades, to Gears 5 Versus players.

Arcade Deathmatch is just the beginning, where two teams of five race to be first to 50 kills. This promises to be unlike any Gears Team Deathmatch you’ve ever played!

■ Zero to Heroes

Picking a character is more than just who you want to play—it’s about choosing the way you want to play.

Each hero character has a unique combat style defined by a passive ability, a bounty, a loadout, and a dedicated set of weapon upgrades.

These traits let you play your way more than ever before, whether you want to get up close and personal, keep at a distance with the Longshot or somewhere in between—we’ve got the character for you.

The Tech Test features five heroes* to choose from in Arcade Deathmatch:

Hunter – Kait / Swarm Hunter

Passive: Increased Movement Speed
Bounty: Execute for an additional Skull
Loadout: Hammerburst, Talon Autopistol, Smoke Grenade
Upgrades: Boltok, Incendiary Grenades, Torque Bow
Kait and the Swarm Hunter are versatile characters thanks to their fast movement and vision-blocking smoke grenades.

Their weapons let them catch enemies off guard at range before relocating to avoid being targeted by opponents, or by executing fast flanks on unsuspecting enemies with Incendiaries and Talon.

Support – JD / Swarm Drone

Passive: Spot enemies who damage you. Enemies you spot reward health to killer.
Bounty: Multi-kill for an additional Skull.
Loadout: Lancer, Snub Pistol, Flashbangs
Upgrades: 3 Random Weapon upgrade slots of varying quality
JD and the Drone are the backbone of any team, providing critical healing to teammates who kill any opponents you mark while supporting from a distance with his sturdy loadout.

While their weapon upgrades are randomized, this gives JD and the Drone more versatility as they move between supporting fights and taking out enemies. Plus, who doesn’t love a little surprise sometimes? This hero character is recommended for new players to give the best variety of power weapons.

Heavy – Del / Scion

Passive: Receive Stim(Extra health above the normal maximum) for Kills
Bounty: Multi-kill for an additional Skull
Loadout: Hammerburst, Talon Autopistol
Upgrades: Buzzkill, Mulcher, RL-4 Salvo
If you’re all about the big guns, Del or the Scion is the hero for you.

While Heavy Weapons make this a slower paced hero than others, their passive ability adds additional health (known as Stim) every time they get a kill. This helps them survive when exposing themselves to engage with Heavy Weapons.

CQB – Marcus / Swarm Grenadier

Passive: Cover slide speed and distance increased
Bounty: Execute for an additional Skull
Loadout: Enforcer, Snub Pistol, Smoke Grenade
Upgrades: Shock Grenades, Gnasher, Breaker Mace
For the bold and the brave, these heroes are all about getting up close and very personal. Their loadout and weapon tree sacrifices range in exchange for some potent close range weaponry.

Without many tools to fight at range, their passive allows them to take cover quickly and close the gap. If you see Marcus or the Grenadier pull out Breaker… run.

Sniper – Fahz / Swarm Sniper

Passive: Immune to flinching when ADS or fully scoped
Bounty: Headshot kill for an additional Skull
Loadout: Lancer, Talon Autopistol, Flashbang
Upgrades: Boltok, Marzka, Longshot
Fahz and the Swarm Sniper are for players that love to snipe from a distance thanks to their headshot centric weapons of increasing quality.

Both can take hits without flinching while they line up those sweet headshots on opponents that dare to challenge them at range, so keep calm and land your shots to make them truly shine.

■ Eliminations Get Skulls, Skulls Get Weapons

Skulls play a critical role in boosting your power and claiming victory on the battlefield.

Each Elimination (a kill or assist) puts Skulls in your bank for you to purchase upgrades from your character’s unique weapon tree. Each weapon tree offers weapons of increasing power to pick from– the better the weapon, the more Skulls you’ll need to cash in to equip it.

Cash in Skulls at any time to upgrade, even in the middle of a fight. And don’t worry, Skulls aren’t streak based, so you’ll keep your unspent Skulls even if you die. If you want to mix it up and change characters mid-match, the skulls transfer over so a new character can even start with their most powerful weapon option.

Finally, earn Skulls even faster by using each character’s specific bounty that earns you bonus Skulls.

■ Love that Pop!

Headshots are better than ever in Gears 5, and you’ll see them often in the amped up action of Arcade Mode.

Exclusively in Arcade, headshot damage is boosted to give every weapon a chance to pop heads. This makes Arcade the most fast-paced, visceral experience in Gears Versus. Aim for the head and watch them pop!

Additionally, to keep the focus on each Hero’s distinctive play style, slide cancels in Arcade have a longer cooldown than the standard one-tuning found in the rest of the Versus experience. Without wall bouncing in Arcade, cover to cover action truly shines and we can’t wait for you to try it.

https://www.gears5.com/arcade

What can I expect in the Gears 5 Tech Test?

For Gears 5’s Technical Test, we’re bringing three distinct modes across two brand new multiplayer maps to play throughout both test periods:

Arcade: A new approachable, frenetic Versus experience.
Escalation: The pinnacle objective mode of Gears is back and better than ever.
King of the Hill: Capture the hill, enjoy the carnage.

In addition, you’ll also get to try out two new features of Gears 5:
Bootcamp: Practice your skills and learn new mechanics in our new training mode.
Tour Of Duty: Experience a mini Tour of Duty, where you’ll complete Medals to unlock exclusive Tester Weapon Skins to take into Gears 5. Complete all 3 Medals to unlock the exclusive Tester Banner to showcase in Gears 5

When will the Gears 5 Tech Test be available?

Beginning July 17th at 10am PDT, the Tech Test will be available to pre-download for eligible players. The Tech Test will be approximately 15GB.

The first Technical Test period will run from July 19th at 10am PDT until July 22nd at 10am PDT.
The second Technical Test period will run from July 26th at 10am PDT until July 29th at 10am PDT.

During Test periods, our goal is to test our servers handling an influx of players ahead of launch day. Gears 5 has an access queue system in place to protect server stability as much as possible – please be aware you may encounter some queueing as you start to play.

Between test periods, the Tech Test will remain available for download but servers will be offline.


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KjGarly
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by KjGarly » Tue Jul 16, 2019 4:05 pm

The Tech Test Xbox only or can I download on PC too?

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Photek
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by Photek » Tue Jul 16, 2019 4:21 pm

KjGarly wrote:The Tech Test Xbox only or can I download on PC too?

PC too.

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Monkey Man
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th September. Versus Multiplayer Tech Test starts 19th July (p3)
by Monkey Man » Tue Jul 16, 2019 8:46 pm


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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th Se. Versus Multiplayer Tech Test starts 19th July/Arcade mode detailed (p3)
by Monkey Man » Thu Jul 18, 2019 7:59 am

Tech Test pre-load is available. PC 14.5GB & Xbox One 12.42GB. Test starts 6pm on Friday, runs until Sunday. Same again next weekend. You can play Boot Camp right now.

Feature similar to MCC for the main game -

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KjGarly
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th Sep. Versus Multiplayer Tech Test starts 19th July/Arcade mode detailed (p3
by KjGarly » Thu Jul 18, 2019 2:04 pm

Installed on both PC and the Bone, can't wait! Been playing a lot of Gears 4 multi lately.

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Monkey Man
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th Sep. Versus Multiplayer Tech Test starts 19th July/Arcade mode detailed (p3
by Monkey Man » Fri Jul 19, 2019 8:12 am


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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th Sep. Versus Multiplayer Tech Test starts today at 6pm/Arcade mode detailed
by Monkey Man » Fri Jul 19, 2019 8:31 pm



Sounds like there's a load of Queues.

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KjGarly
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th Sep. Versus Multiplayer Tech Test has started!!!
by KjGarly » Fri Jul 19, 2019 8:40 pm

Joined a queue, 11 minutes wait time. Once it counted down it turned into an hour and 10 minute wait time. strawberry float off with that.

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KjGarly
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PostRe: Gears 5 (XB1/Win10/Steam) - out 6th/10th Sep. Versus Multiplayer Tech Test has started!!!
by KjGarly » Sat Jul 20, 2019 8:23 pm

Oh yes I like this, slower paced than Gears 4 but looks lovely and plays great. Think I might need to book a day or 2 off for Gears 5 release now.

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