KK wrote:Maybe it's like the new Tomb Raider's where you can turn various things and on off depending on how difficult and obvious you want it to be.
Maybe, but having more notifiers in the actual game world would negate the need for that and still provide the information.
I know I'm not a programmer so I don't know how much more difficult it would be, but like, I still remember that splinter cell game where text was displayed in the environment, it looked so much better than it popping up on screen, why do more games not do that?
Dead Space had a bar on your characters back to show your stasis meter, now granted it's scinfi so they have a bit more leeway with that, but like, they could have done something cool like use his Cape or armour as a kind of meter instead of having those stupod balls at the bottom of the screen