Gran Turismo 7 | PS4/PS5 | March 4 2022

Anything to do with games at all.
User avatar
KK
Moderator
Joined in 2008
Location: Botswana
Contact:

PostGran Turismo 7 | PS4/PS5 | March 4 2022
by KK » Wed Sep 30, 2020 10:14 pm

New info released on what we can expect from Gran Turismo 7

Box Art:

Image


ImageImageImage

Release date: 2022

”Gran Turismo 7 builds on 22 years of experience to bring you the best features from the history of the franchise.”

Whether you’re a competitive racer, collector, fine-tuning builder, livery designer, photographer or arcade fan – ignite your personal passion for cars with features inspired by the past, present and future of Gran Turismo.

From classic vehicles and tracks to the reintroduction of the legendary GT Simulation Mode – enjoy the best features from past installments of the series. And if you love to race – practice and compete in the FIA Championships and Sport Mode.

But Gran Turismo 7 is also about more than racing. Refine and create in the evolved tuning and customization mode or improve your skills and racing strategies through Driving School.

The Real Driving Simulator

Explore all that the Real Driving Simulator can be with new tools to help you put your own mark on your driving experiences.

Dream garage

Collect, tune, race and customize hundreds of cars and create your dream garage collection - Internet required for most functionality.

PS5 features

Stunning visuals: Marvel at rendering quality through ray tracing, with support for 4K, HDR, and a targetd 60 FPS frame rate.

Fast loading: Go to race events quickly, gather in lobbies and receive friend invites extremely quickly with an ultra-high speed SSD. Select from a huge variety of cars with no load times.

Adaptive triggers: Feel the contrast in brake pedal weight at different sensitivity ranges, the vibrations from the ABS and variation in throttle pedal weight on different types of cars.

Haptic feedback: Experience the feeling of tire contact with the road, and subtle bumps on the road surface.

Tempest 3D AudioTech: Sense the position of other cars and drivers around you through sound. Hear clear 3D Audio positioning and spatial expression of depth and height in replays.

https://www.playstation.com/en-us/games/gran-turismo-7/

Image
User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed
by Victor Mildew » Thu Oct 01, 2020 6:38 am

'Targeting' 60fps :roll:

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed
by Monkey Man » Tue Feb 23, 2021 2:29 pm

twitter.com/IGN/status/1364220294630694915


Image
User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed
by Victor Mildew » Tue Feb 23, 2021 2:33 pm

Pretends to be shocked.

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
KK
Moderator
Joined in 2008
Location: Botswana
Contact:

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed | Delayed until 2022
by KK » Tue Feb 23, 2021 2:41 pm

A delayed Gran Turismo. Nobody could have seen this coming.

Image
User avatar
Rubix
Member
Joined in 2008
Location: Bristol
Contact:

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed | Delayed until 2022
by Rubix » Tue Feb 23, 2021 3:09 pm

Booooo :(

PLAY | Persona 3 Reloaded [3h]
WATCH | Ted Lasso S3, HiJack S1, Red Dwarf S4, Dexter S2
RACE | Chew Valley 10k (June), GNR (Sept), Cardiff Half (Oct)
User avatar
Peter Crisp
Member
Joined in 2008

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed | Delayed until 2022
by Peter Crisp » Tue Feb 23, 2021 3:20 pm

They should just admit it's become a PS6 launch game.

Vermilion wrote:I'd rather live in Luton.
User avatar
Robbo-92
Member
Joined in 2018
AKA: Robbo-92
Location: South Yorkshire

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed | Delayed until 2022
by Robbo-92 » Tue Feb 23, 2021 4:03 pm

Peter Crisp wrote:They should just admit it's become a PS6 launch game.


More likely cross gen, it’ll come out in the PS5’s last full year on the market and then we’ll get it remastered on the PS6 for launch day!

Image
Image
Image
User avatar
KK
Moderator
Joined in 2008
Location: Botswana
Contact:

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed | Delayed until 2022
by KK » Sun Sep 12, 2021 12:15 pm

Loads of new screens of the PS5 version on the PS Blog:

Image
Image
Image
Image
Image
Image
Image


Can't fault the lighting.

PS Blog wrote:Bolded requires an internet connection.

We’re aware that long-time fans of the Gran Turismo series strongly desired the return of the GT Campaign mode, and now, having seen the trailer, hopefully everyone will be able to get a feel for the atmosphere of the newly designed Campaign mode. Returning to the very roots of the GT Campaign mode experience, players will be starting from the GT World Map.

Livery Editor

Since the introduction of the Livery Editor in GT Sport, we’ve seen millions of complex and creative designs. We were amazed with the quality of the liveries made by our fans in the Livery Editor, and their sheer quantity. Knowing this to be an important feature for our fans, our main goal for the Livery Editor in GT7 was to improve the user interface and improve utility and accessibility.

Scapes

When you own a car that you love, it’s only natural to want to take photos of it in different locations around the world in trying to capture that perfect shot. Scapes allows you to have complete control of photorealistic shots using HDR technology (when you have a HDR capable display), expert level effects, and even panning shots. You will be able to photograph your car freely in photo spots across 43 countries and over 2,500 locations, and every moment captured can be shared with others that has same love and passion as you.

Legendary Circuits

In addition to the return of the GT Campaign mode, our historic circuits like Trial Mountain and High-Speed Ring will be making a comeback. You may have noticed in the trailer that these tracks are higher in detail to match the PS5 console’s power of expression, with additional work done to parts of the layout. Bringing back these circuits with a level of detail and richness that matches the PS5 consoles’ power of expression was a new challenge for the team.

Car Collection

The first step in truly connecting with car culture is to learn and remember the shapes and names of the cars. This is where love and passion in cars begin – FF, FR, 911, 356, transmission… interest in typical terms like these appearing in car culture only comes from first knowing and recognizing the shapes and names of the cars. Because of this, GT7 is clearly designed as a “Car Collecting Game”, even more so than the GT series of the past.

The main feature of the GT Café in the game is to navigate the player’s adventures in the world of GT, presenting a specific collection of cars that have a cultural meaning from the past, present, and future. Players will progress and complete missions in the GT Café by acquiring prize cars from various races within the world, as well as from the Brand Central and the Used Car Dealership.

Tuning

One of the greatest rewards in owning a car is to modify and customize it to suit your personal taste, and the smallest of changes will have different effects on the behavior of the vehicle. In GT7, players can once again start with a stock vehicle and build their car up gradually to fit their preference, through adjustments made on engine performance, suspension, transmission gearing, brakes, tires, etc.

GT Auto also makes a comeback with wheel changes, wide body modifications, addition of roll cages as well as other aerodynamic parts. And not to mention engine oil changes and car wash.

Time/Weather Change Simulations

The time/weather change simulation brought to life in GT7 is unique to Polyphony Digital, who researched the complexities of nature and tailored it into a video game. Referencing a massive amount of meteorological observation data, we have recreated spatial / time of day conditions for particle size distribution and concentration distribution of aerosol particles in the atmosphere on a global environmental scale, in a procedure that is unique to the Gran Turismo series.

The validity of the simulation was checked using Scapes HDR images, for which we have accumulated data for several thousand spots all around the world. As a result, we have succeeded in expressing real and complex skyscapes and changes in light for different times of day and weather.

https://blog.playstation.com/2021/09/09 ... 4-march-4/

Shame about the always-on internet connection, effectively making the game useless if it isn't patched out at the end of life. The fact even some tracks require the internet may indicate some won't be there at launch either. If GT Sport is any indication, GT7 should vastly improve as the months go by.

Image
User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Victor Mildew » Sun Sep 12, 2021 1:24 pm

I hate The way scapes/photo mode is being show above all else. How about showing some actual racing?

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Preezy
Skeletor
Joined in 2009
Location: SES Hammer of Vigilance

PostRe: Gran Turismo 7 | PS5 | 4K, 60fps and ray tracing confirmed | Delayed until 2022
by Preezy » Sun Sep 12, 2021 1:31 pm

KK wrote:Image

WTF IS DIS REAL

User avatar
jiggles
Member
Joined in 2008

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by jiggles » Sun Sep 12, 2021 1:34 pm

strawberry floating hell I genuinely thought that was a photo and you were taking the piss.

User avatar
Robbo-92
Member
Joined in 2018
AKA: Robbo-92
Location: South Yorkshire

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Robbo-92 » Sun Sep 12, 2021 1:39 pm

Why does the campaign need an active internet connection?

Image
Image
Image
User avatar
jiggles
Member
Joined in 2008

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by jiggles » Sun Sep 12, 2021 1:59 pm

You have a bank of credits that's shared across all modes, and those are stored server-side.

User avatar
Trelliz
Doctor ♥
Joined in 2008
Contact:

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Trelliz » Sun Sep 12, 2021 6:12 pm

Robbo-92 wrote:Why does the campaign need an active internet connection?


To stop people modifying their saves to get loads of money to bypass grinding for the really expensive cars.

I do like GT but at times it really does disappear up its own chrome-plated exhaust pipe with pretentiousness.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
User avatar
Robbo-92
Member
Joined in 2018
AKA: Robbo-92
Location: South Yorkshire

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Robbo-92 » Sun Sep 12, 2021 6:48 pm

Trelliz wrote:
Robbo-92 wrote:Why does the campaign need an active internet connection?


To stop people modifying their saves to get loads of money to bypass grinding for the really expensive cars.

I do like GT but at times it really does disappear up its own chrome-plated exhaust pipe with pretentiousness.


If someone wants to do that, let them? It says itself in the blog that Gran Turismo 7 is a car collecting game, even more so than previous entries so if people want to make the means to collect cars easier then why stop them? If people want to earn it by racing more that’s fine too?

Image
Image
Image
User avatar
Zilnad
Member
Joined in 2019

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Zilnad » Sun Sep 12, 2021 9:06 pm

I wish this game would come out now. I don't normally play racing games, aside from stuff like Burnout or Mario Kart, but I'm in the mood and something like this would be perfect.

User avatar
Victor Mildew
Member
Joined in 2009

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Victor Mildew » Sun Sep 12, 2021 10:22 pm

Zilnad wrote:I wish this game would come out now. I don't normally play racing games, aside from stuff like Burnout or Mario Kart, but I'm in the mood and something like this would be perfect.


Assetto Corsa is very similar if you wanted to give that a go. It's pretty cheap on ps4 (and has much better handling :shifty: )

Assetto Corsa Competitzione is brilliant, but is firmly in the SIM camp and only has gt3 cars.

Hexx wrote:Ad7 is older and balder than I thought.
User avatar
Trelliz
Doctor ♥
Joined in 2008
Contact:

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by Trelliz » Mon Sep 13, 2021 5:41 am

Robbo-92 wrote: if people want to make the means to collect cars easier then why stop them? If people want to earn it by racing more that’s fine too?


But then they won't buy them on the psn store instead, as gt sport lets you do, which makes them less money.

jawa2 wrote:Tl;dr Trelliz isn't a miserable git; he's right.
User avatar
satriales
Member
Joined in 2008

PostRe: Gran Turismo 7 | PS4/PS5 | 4K, 60fps and ray tracing confirmed | March 4 2022
by satriales » Mon Sep 13, 2021 6:26 am

Zilnad wrote:I wish this game would come out now. I don't normally play racing games, aside from stuff like Burnout or Mario Kart, but I'm in the mood and something like this would be perfect.

GT Sport is £7.99 at the moment.


Return to “Games”

Who is online

Users browsing this forum: Bertie, kerr9000, Monkey Man, Peter Crisp, Red 5 stella, SEP and 441 guests