Grand Theft Auto V | PC/PS4/XBO

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lukebromby
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by lukebromby » Tue Mar 29, 2022 6:22 pm

it is already a classic)

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Hexx
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Wed Mar 30, 2022 11:26 am

If you're a CEO and you have a minion and you do a Special Cargo - can you share money with your minion?

Did one last night where I earned £86k from selling my cargo and he got £6k for doing mission

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Sprouty » Wed Mar 30, 2022 10:35 pm

Hexx wrote:If you're a CEO and you have a minion and you do a Special Cargo - can you share money with your minion?

Did one last night where I earned £86k from selling my cargo and he got £6k for doing mission


No, but your minion will also earn money for setup missions whilst you earn nothing and is not taking on any risk!

The silly neighbourhood vegetable.
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Hexx
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Fri Apr 01, 2022 1:27 am

Utter pain of a night that makes me want to chuck this

Log in. Takes 3 sessions to be a CEO to check on my stuff. Nightclub's lost all it's popularity. Given the fact a mission takes 20 minutes and gives 1 out 5 bars, starting to feel being popular isn't worth it. Although it would stop Tony/Laz harassing me

Daily Objective - do a sprint race. Spend 10 minutes working out what that is, where I need to be (In LS meet). Start it. Needs 4. There's 1 other person in here. Doesn't accept. Wait 10-15 minutes. At one point 2 others are in - no one accepts. 5 day objective streak broken.

Do some special goods - pick up. No hint it would be 3 packages. I'm solo. Great. Then someone with a missile car chain kills/blows up. 18k and 20 minutes wasted.

Do some special goods - pick up. It's just one package and I'm with a co-op buddy. Then someone with a missile car chain kills/blows up. 18k and 10 minutes wasted.

Decide to pick up our hiest chain - our duo liked that. Oh you need 4 for the next one. Open it...after about 5 minutes people join. Then I click mission 3 not mission 1 and backing out resets entire thing. (Oh and friend goes back to different session

Repeat. 8 minutes people join, get into picking role. Crash out. (Presume someone one quit?)

Tried once more 10 minutes and now joiners. Overall about 30min and 40k wasted.

Try and random quick join. Sort of fun but short mission where you have to take out oil tankers across map and then in base. Takes about 10 min. Get reward 6k. Between armor and ammo needed to kill trucks, net loss.

Then potter off to my warehouse. 7 crates for 200k! Let's roll!. Oh it's a flying mission. I hate them I wish it had told me. Fly really well! 5/6 drops done. Hit a powerline at night and stop moving. Mission...ends? I'm alive/fine? All crates lost for no reward. Great.

A basic pick up mission builds the warehouse back up. Then another one....is on a boat. Surrounded by other boats and men on Jetski. Can't get close without being murdered. Times out. 18k spent and 30 minutes waste.

So an evening with nothing "achieved" and some frustration. I can't think of a better description than the game doesn't respect your time. A pretentious way to describe it but I can't come up with better. Too easy for no rewards and when you do get into content it's so inconsistent in risk/reward/complexity.

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Sprouty
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Sprouty » Fri Apr 01, 2022 9:15 am

Hexx wrote:Utter pain of a night that makes me want to chuck this

Log in. Takes 3 sessions to be a CEO to check on my stuff. Nightclub's lost all it's popularity. Given the fact a mission takes 20 minutes and gives 1 out 5 bars, starting to feel being popular isn't worth it. Although it would stop Tony/Laz harassing me

Daily Objective - do a sprint race. Spend 10 minutes working out what that is, where I need to be (In LS meet). Start it. Needs 4. There's 1 other person in here. Doesn't accept. Wait 10-15 minutes. At one point 2 others are in - no one accepts. 5 day objective streak broken.

Do some special goods - pick up. No hint it would be 3 packages. I'm solo. Great. Then someone with a missile car chain kills/blows up. 18k and 20 minutes wasted.

Do some special goods - pick up. It's just one package and I'm with a co-op buddy. Then someone with a missile car chain kills/blows up. 18k and 10 minutes wasted.

Decide to pick up our hiest chain - our duo liked that. Oh you need 4 for the next one. Open it...after about 5 minutes people join. Then I click mission 3 not mission 1 and backing out resets entire thing. (Oh and friend goes back to different session

Repeat. 8 minutes people join, get into picking role. Crash out. (Presume someone one quit?)

Tried once more 10 minutes and now joiners. Overall about 30min and 40k wasted.

Try and random quick join. Sort of fun but short mission where you have to take out oil tankers across map and then in base. Takes about 10 min. Get reward 6k. Between armor and ammo needed to kill trucks, net loss.

Then potter off to my warehouse. 7 crates for 200k! Let's roll!. Oh it's a flying mission. I hate them I wish it had told me. Fly really well! 5/6 drops done. Hit a powerline at night and stop moving. Mission...ends? I'm alive/fine? All crates lost for no reward. Great.

A basic pick up mission builds the warehouse back up. Then another one....is on a boat. Surrounded by other boats and men on Jetski. Can't get close without being murdered. Times out. 18k spent and 30 minutes waste.

So an evening with nothing "achieved" and some frustration. I can't think of a better description than the game doesn't respect your time. A pretentious way to describe it but I can't come up with better. Too easy for no rewards and when you do get into content it's so inconsistent in risk/reward/complexity.


It is a tough game to get in to at this stage.

If you need to earn money, I would focus on:

Contact missions
Survival mode
Races
Passive nightclub income
Vehicle warehouse sell missions

The contact missions can be launched by accepting an invite, scrolling to them in the menus, or placing a phonecall to one of the correct contacts (try Simeon). The great thing is that you can call your mechanic / pegasus etc and use your own vehicles, so I tend to play them on the highest difficulty, fly around in my hydra for a bit and pocket $20k to $25k. These are also co-op and outside of freeplay.

Survival will earn you $30k if you complete all 10 waves. At this point, you would hope there will be experienced players in match making. Learn the best places for cover.

Races are vital to unlock the upgrades. These will be hard if you join other races, as you will likely be racing against people using fully tuned, customised cars. If you fancy grinding, race single lap super car races with a friend and alternate wins. Winning in Super will unlock car upgrades for all classes.

Passive nightclub income. Go to your basement and use the computer there to assign people to roles. Its probably good to fidn a guide on this, but it is a nice money earner.

Vehicle warehouse sell missions are great. You want to fill it with one of each and then sell a few super cars, so you will always be sourcing super cars after that point. Again, follow a guide, but you're looking at decent money on these without horrible sell missions.

Good luck and if you are playing on PS5, give me and add and I'll help you out.

The silly neighbourhood vegetable.
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by DarkRula » Fri Apr 01, 2022 9:31 am

That's GTA Online, alright. As I said, plenty of its content is no longer worth it owing to various things, which is why I spend most of my time within an invite only lobby enjoying what it allows you to do in there.

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Fri Apr 01, 2022 9:39 am

DarkRula wrote:That's GTA Online, alright. As I said, plenty of its content is no longer worth it owing to various things, which is why I spend most of my time within an invite only lobby enjoying what it allows you to do in there.


What's that then?

Contact missions
Survival mode
Races
Passive nightclub income
Vehicle warehouse sell mission


The first seem pretty dull - no interlinking narrative. But do give
Survival - even with big boys never got past wave 4. Seeming to have to know where to hide rather than actually overcoming through good play is annoying
Races - I can't drive :D
PNI - the actual passive money here seems crap as hard to keep popularity up? The warehouse stuff is passive product (If you have bought another business) that's produced without needing supplies. You still have to sell it if other players let you. (Although having a specific upgradeable vehicle seems much better than the random from other jobs)
VW - from the CEO stuff? You need to buy a warehouse for 1.5-2.5 milliom

It's a really nice world to dick around in and I've had "Stop stop I'm dying from laughing" moments with chum - but it feels like a constantly struggle to do/achieve anything.

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by OrangeRKN » Fri Apr 01, 2022 9:51 am

Sounds a bit gooseberry fool, glad that wasn't my experience of the online at all

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DarkRula
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by DarkRula » Fri Apr 01, 2022 10:53 am

Hexx wrote:
DarkRula wrote:That's GTA Online, alright. As I said, plenty of its content is no longer worth it owing to various things, which is why I spend most of my time within an invite only lobby enjoying what it allows you to do in there.


What's that then?

Contact missions
Survival mode
Races
Passive nightclub income
Vehicle warehouse sell mission


The first seem pretty dull - no interlinking narrative. But do give
Survival - even with big boys never got past wave 4. Seeming to have to know where to hide rather than actually overcoming through good play is annoying
Races - I can't drive :D
PNI - the actual passive money here seems crap as hard to keep popularity up? The warehouse stuff is passive product (If you have bought another business) that's produced without needing supplies. You still have to sell it if other players let you. (Although having a specific upgradeable vehicle seems much better than the random from other jobs)
VW - from the CEO stuff? You need to buy a warehouse for 1.5-2.5 milliom


If you're looking for story, GTA Online isn't exactly the best place to get it. The only stuff that's honestly worth in terms of story is the Agency stuff with Dr Dre. That feels story mode in its execution, and there's supposed to be another VIP contract coming soon, which should offer another quality story. That can all be accessed in invite only, as can stuff from the mod shop - which offer a number of mini-heists to complete. Of course, to get those, you need the money. And that's where other things doable in invite only come into play.

The contact missions can be a mixed bag, but offer a decent amount of money - especially when bonus rewards are active with them (as is the case at present with, I think, Lamar missions). Can't remember which the easiest of the lot are, but some can be done quickly (and in the case of Cleaning the Cat House, without even firing a single bullet). The Nightclub passive income isn't that bad. It only takes four missions to get it full, and in two in-game days (I think) you'll have 200k in the safe and need to do just do one more mission to keep the popularity full.

There's a few freemode missions you can access from the CEO menu that offer 25,000 maximum for completing. Sightseer being the best of those as you don't need to use weapons at all. As for races, it might not be the most fun, but since they can all be done solo, you may as well just do so - again being better when the bonus rewards are active for them. 10k rather than 5 for spending 4 minutes driving about, or even 15 if on triple. There's a lot of them, so plenty of routes to go through. I can understand if you'd rather not touch any races, though.

There's probably one or two other things I'm forgetting, not counting the Cayo Perico heist as that is a massive undertaking - especially if you don't have the mechanical broomstick and a yacht to make the setup a breeze. But if you can get it done, it's a million and more for about an hour to two hours of play.

I can understand the feeling of nothing being achieved, and Rockstar have really done nothing to help. They just throw new content on top without thinking of the old, and were pushing heavily for player interaction with the businesses which is why there's no way to manage them in invite only. They understood enough to start allowing players choice of where they manage new businesses, but will not change those old businesses because... reasons. Coding reasons, probably.

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by OrangeRKN » Fri Apr 01, 2022 10:56 am

If earning money was fun or the cool new vehicles were affordable, why would people buy shark cards?

Pretty sure that's Rockstar's reasoning

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DarkRula
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by DarkRula » Fri Apr 01, 2022 11:05 am

Yup. That explains aimbot, bullet-sponge NPCs, alright.

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Drej
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Drej » Fri Apr 01, 2022 12:27 pm

Hexx wrote:Utter pain of a night that makes me want to chuck this

Log in. Takes 3 sessions to be a CEO to check on my stuff. Nightclub's lost all it's popularity. Given the fact a mission takes 20 minutes and gives 1 out 5 bars, starting to feel being popular isn't worth it. Although it would stop Tony/Laz harassing me

Daily Objective - do a sprint race. Spend 10 minutes working out what that is, where I need to be (In LS meet). Start it. Needs 4. There's 1 other person in here. Doesn't accept. Wait 10-15 minutes. At one point 2 others are in - no one accepts. 5 day objective streak broken.

Do some special goods - pick up. No hint it would be 3 packages. I'm solo. Great. Then someone with a missile car chain kills/blows up. 18k and 20 minutes wasted.

Do some special goods - pick up. It's just one package and I'm with a co-op buddy. Then someone with a missile car chain kills/blows up. 18k and 10 minutes wasted.

Decide to pick up our hiest chain - our duo liked that. Oh you need 4 for the next one. Open it...after about 5 minutes people join. Then I click mission 3 not mission 1 and backing out resets entire thing. (Oh and friend goes back to different session

Repeat. 8 minutes people join, get into picking role. Crash out. (Presume someone one quit?)

Tried once more 10 minutes and now joiners. Overall about 30min and 40k wasted.

Try and random quick join. Sort of fun but short mission where you have to take out oil tankers across map and then in base. Takes about 10 min. Get reward 6k. Between armor and ammo needed to kill trucks, net loss.

Then potter off to my warehouse. 7 crates for 200k! Let's roll!. Oh it's a flying mission. I hate them I wish it had told me. Fly really well! 5/6 drops done. Hit a powerline at night and stop moving. Mission...ends? I'm alive/fine? All crates lost for no reward. Great.

A basic pick up mission builds the warehouse back up. Then another one....is on a boat. Surrounded by other boats and men on Jetski. Can't get close without being murdered. Times out. 18k spent and 30 minutes waste.

So an evening with nothing "achieved" and some frustration. I can't think of a better description than the game doesn't respect your time. A pretentious way to describe it but I can't come up with better. Too easy for no rewards and when you do get into content it's so inconsistent in risk/reward/complexity.


Yeah, griefers unfortunately make you want to quit the grind.

My suggestion is that if you have freinds (who own the fully loaded oppressor mark2 ) get one of them to hover around you while you complete your deliveries. if you are solo try not to go voer the 2 bars of stock for deliveries, some of them are doable others are just plain impossible

Always always check how many people are online on that session, dont just go in thinking you would be making deliveries, see the vibe of the session as well, if you notice on the map that there are a lot of jets and oppressors hovering around, dont bother with deliveries.

Once you find a working strategy, you will be making money. The thrill of actually delivering a full warehouse of business stock on a 2x week in a full map is unmatched.

On your remark that the game doesnt respect your time, Id say the game rewards the time you put in but time is very precious, My friend once fudged my full bunker delivery because he was pissing about and I got angry in the voice chat, and my other friend said, hey its only a game... I told him i didnt give a damn about the money I lost, I was fuming because of the time I had put in.

Once you have a working amount of money, you will see that most of the time it is not worth doing the supply missions, but rather invest the earnings again into stock on some business (bunker stock for example, the supply missions are far too long and tough) but supply missions for meth and coke are much easier and shorter.

Also dont bother with the nightclub popularity.... the nightclub money is made from the business you assign to it.

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Fri Apr 01, 2022 2:01 pm

Yeah I've ended up on a session with just me and it's much more pleasant.

Still annoyed no way at knowing how "difficult" a mission will be before going on it

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Hexx
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Fri Apr 01, 2022 2:23 pm

Can you change weapon load outs? I don’t want to have to cycle through everything I’ve ever bought

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Sprouty » Fri Apr 01, 2022 5:50 pm

Hexx wrote:Can you change weapon load outs? I don’t want to have to cycle through everything I’ve ever bought


Yes. I think you can do so in what used to be the select menu / touch pad PlayStation. It may be the main menu though, or might be something you do in one of the businesses. This game man. :fp: :slol:

Just to reiterate what Drej said. I do not touch my nightclub popularity. Let it sit empty. It is the workers you assign to different products in the basement, which allign to different businesses that I refer to when I talk about the passive missions.

You are picking through content from a game which had been in constant development for nearly 10 years and the best way to earn during that time has changed radically.

If I wanted to make $400k now, I would buy stock for my bunker and set my workers to do their job creating product from it. Then it would be off to my CEO Office to source a vehicle. Once I've got that, both will still have a timer going, so I'd pop to my nightclub and sell the items sourced there. I have all businesses and five staff assigned to the five most profitable through the computer in the basement of the club. My sell missions can always be done solo in the Speedo Custom. Can't remember if that's because I haven't bought the others, or simply that I never let stock get high enough. I think it may be because I deliberately kept my max stock level below a certain level, but I cant remember for sure. I'll typically earn $120k from this sell mission. Now it's back to the vehicle warehouse, where I'll sell the super car I sourced for around $80k. Finally, a quick flight over to the bunker where I'll pocket around $200k for selling the product.

I would reinvest money as soon as possible, but without running down to zero for any extended period. You don't want your staff to strike, but also blowing up somebody elses vehicle in free play can cost decent money and some people deserve to die!

There are loads of videos on Youtube explaining the best ways to make money on GTA Online. With so many years worth of content, my recommendation would be to take a look, constantly reinvest and improve your process, but try to also find a method that you enjoy. It has never felt like a grind to me, but I do avoid the horrible stuff.

The silly neighbourhood vegetable.
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by gaminglegend » Sat Apr 02, 2022 1:45 pm

Has there been any news on a fix for the PSN millions we were supposed to get?

I know I read that you were apparently supposed to load these first before logging into the PS5 version but it wasn’t exactly clearly explained and there was an uproar on Twitter and Reddit about it, some game
Sites covered it too..

Check out the GRCADE Beer Money Thread - Free shares & Bank Switch Offers £££! :msgreen:
https://grcade.co.uk/t:the-making-beer-money-thread
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Hexx
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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Sun Apr 03, 2022 8:50 pm



Friday night did 4 set ups for the prison break hiest.

These are great! We couldn't get the last one done as the prison team kept getting shot at for no reason they could wor

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by DarkRula » Thu Apr 07, 2022 12:52 pm

Well, if anyone's in need of easy money, this bonus week is fairly OP in that regard. VIP work is double, meaning 50k per 10 minutes of sightseer (or other VIP job), and stunt races are triple, meaning 15k for solo driving a lap in just over 4 minutes. 80k in around 25 minutes for doing a sightseer and two stunt races - and not a single bullet fired. My favourite kind of bonus.

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Drej » Tue Apr 19, 2022 7:35 am

Decided to try to the new-gen version of this.... What a weird update, seems like they just improved the detail on the cars and fps and little else? Seemed to me like the car was overly detailed compared to the rest of the landscape.

Was thinkering about grinding some of my business, have 650k in undelivered nightclub supplies to deliver, but felt a bit overwhelmed by it all, so I just bought a car upgraded it and drove it around for a bit went to get one of my jets and just flew until I crashed.

Tried relogging in later on during the day, but I was getting disconnected all the time so left it at that.

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PostRe: Grand Theft Auto V | PC/PS4/XBO
by Hexx » Wed Apr 20, 2022 1:32 am

Cayo Picante (or whatever) is insane money


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