GRcade 2009 Game of the Year Awards - RESULTS GET!

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Buffalo
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Buffalo » Thu Jan 21, 2010 8:20 pm

The next award is for

Best Gaming Podcast


A curious category - gaming podcasts are not hugely popular, and those of you that do listen to them...well, don't listen to the same ones :lol: There was one clear winner, receiving double the votes of any other candidate, and the winner is...



Giant Bombcast

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Special mentions are also reserved for Listen Up, Rebel FM and One Life Left, each receiving 4 votes.

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Garth
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Garth » Thu Jan 21, 2010 8:21 pm

Buffalo wrote:Best Gaming Podcast

Giant Bombcast

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Last edited by Garth on Thu Jan 21, 2010 8:22 pm, edited 2 times in total.
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Thongings » Thu Jan 21, 2010 8:22 pm

The Crimson Clown wrote:
Buffalo wrote:The next award is for

Best Games Website


And the winner is...



GRcade

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2nd – Eurogamer

3rd – Gametrailers


What was the point in allowing ourselves to be nominated? :lol: :fp:


This. :lol:

Egotistical bastards.

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Oxx
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Oxx » Thu Jan 21, 2010 8:23 pm

hatersgonhate.gif

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Buffalo
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Buffalo » Thu Jan 21, 2010 8:24 pm

The next award is for

Top News Story of 2009


And the winner is...



Project Natal

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2nd – "No Russian"

3rd – Super Mario Galaxy 2 announced

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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Thongings » Thu Jan 21, 2010 8:26 pm

Dalagonash wrote:
Agent47 wrote:
Dalagonash wrote:
Thongings wrote:
Dalagonash wrote:Best Developer Naughty Dog?

What the strawberry float is this gooseberry fool.gif


Who would you have?

I can dig this result. Uncharted 2 is a big technical achievement. And, as has been hinted at in many reviews, put Naughty Dog right up there with the best of 'em.


Looking back at the thread I said Capcom for Street Fighter, Resi, Street Fighter 2 HD remix and Marvel vs Capcom, ya know, more than one game.

I would also have settled for Valve with L4D2 and never ending TF 2 support.

But isn't it better to make one incredibly polished game and pack it with loads of features, then support it extensively, than to just make a load of games?


Like Valve with Team Fortress 2?

And of course making 'a load of games' doesn't entitle them to it, but games of the high quality of Street Fighter IV or Resi (in co-op, it was brilliant) all add up therefore showing the diversity and prowess of a development studio, which in my mind this award should be celebrating, much more than putting out one game no matter how refined and polished it might be.

No matter how good Halo: Reach is next year I probably wouldn't call Bungie the best developer of 2010 if another company releases three or four very good games and shows off their diversity.


I do agree. But this time it's understandable surely? Naughty Dog have created a fantastic technical showcase, crafted a high-rollicking story around it with great characters and catapulted themselves to the top table of video game development. Quite a year for 'em. One game or no.

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Buffalo
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Buffalo » Thu Jan 21, 2010 8:32 pm

The penultimate accolade in our Game of the Year awards is for

Most Anticipated Game of 2010

Eagle eyed amongst you will note that I have omitted an award category, that of "Biggest Disappointment of 2009". I believe that such negativity isn't healthy, so I have decided to not include. Don't ask me what won it, because I didn't bother counting the votes.
Of course, if you want to know - really, really want to - I guess I could do it :fp:


And the winner, of Most Anticipated Game of 2010 is...






Oh my goodness.












Ladies and gentleman, it appears we have a tie for first place.

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Oxx
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Oxx » Thu Jan 21, 2010 8:32 pm

No!

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Psychic
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Psychic » Thu Jan 21, 2010 8:33 pm

Halo Reach and SMG2 methinks.

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Knoyleo
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Knoyleo » Thu Jan 21, 2010 8:34 pm

Buffalo wrote:Of course, if you want to know - really, really want to - I guess I could do it :fp:

Of course we do, now get to it.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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Agent47
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Agent47 » Thu Jan 21, 2010 8:34 pm

Buff is nothing if not a showman. 8-)

http://garybaileywriting.wordpress.com/ - A place to read a little flash fiction.
http://theminigamereview.blogspot.com/ - My own personal review space.
http://silentilshortstories.blogspot.com/ - A showcase of short stories I have written.
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Oxx » Thu Jan 21, 2010 8:35 pm

Lynch Herbi!

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Dalagonash
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Dalagonash » Thu Jan 21, 2010 8:35 pm

Thongings wrote:
Dalagonash wrote:
Agent47 wrote:
Dalagonash wrote:
Thongings wrote:
Dalagonash wrote:Best Developer Naughty Dog?

What the strawberry float is this gooseberry fool.gif


Who would you have?

I can dig this result. Uncharted 2 is a big technical achievement. And, as has been hinted at in many reviews, put Naughty Dog right up there with the best of 'em.


Looking back at the thread I said Capcom for Street Fighter, Resi, Street Fighter 2 HD remix and Marvel vs Capcom, ya know, more than one game.

I would also have settled for Valve with L4D2 and never ending TF 2 support.

But isn't it better to make one incredibly polished game and pack it with loads of features, then support it extensively, than to just make a load of games?


Like Valve with Team Fortress 2?

And of course making 'a load of games' doesn't entitle them to it, but games of the high quality of Street Fighter IV or Resi (in co-op, it was brilliant) all add up therefore showing the diversity and prowess of a development studio, which in my mind this award should be celebrating, much more than putting out one game no matter how refined and polished it might be.

No matter how good Halo: Reach is next year I probably wouldn't call Bungie the best developer of 2010 if another company releases three or four very good games and shows off their diversity.


I do agree. But this time it's understandable surely? Naughty Dog have created a fantastic technical showcase, crafted a high-rollicking story around it with great characters and catapulted themselves to the top table of video game development. Quite a year for 'em. One game or no.


Perhaps, I haven't played the whole thing just bits round my old housemates that I have enjoyed but there were games I liked more in 2009. He enjoyed the game as well but said it both forwards the industry technically but also hurts it by moving games closer to Hollywood, blurring the lines in such a way that it starts to lose its identity as a game.

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I totally do this thing called StreetPass UK and it's real good like.
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Buffalo
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Buffalo » Thu Jan 21, 2010 8:36 pm

Please excuse me for a moment whilst I check the voting forms to see which game reached the winning number of votes first...

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Dalagonash
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Dalagonash » Thu Jan 21, 2010 8:36 pm

Just put the Nintendo game higher.

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I totally do this thing called StreetPass UK and it's real good like.
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Garth
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Garth » Thu Jan 21, 2010 8:38 pm

PsychicSykes wrote:Halo Reach and SMG2 methinks.


Mass Effect 2 maybe?

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Agent47
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Agent47 » Thu Jan 21, 2010 8:38 pm

Dalagonash wrote:Perhaps, I haven't played the whole thing just bits round my old housemates that I have enjoyed but there were games I liked more in 2009. He enjoyed the game as well but said it both forwards the industry technically but also hurts it by moving games closer to Hollywood, blurring the lines in such a way that it starts to lose its identity as a game.

I'd actually argue that it does more to keep its identity as a game than most games of its type. Instead of QTE scenes, we have proper "interactive scenes" (for lack of a better term) where the gameplay never stops, unstead opting for gooseberry fool to kick off around us as we carry on playing.
I'd say it takes what Half-Life did and takes it even further.

http://garybaileywriting.wordpress.com/ - A place to read a little flash fiction.
http://theminigamereview.blogspot.com/ - My own personal review space.
http://silentilshortstories.blogspot.com/ - A showcase of short stories I have written.
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Knoyleo
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by Knoyleo » Thu Jan 21, 2010 8:39 pm

Buffalo wrote:Please excuse me for a moment whilst I check the voting forms to see which game reached the winning number of votes first...

What kind of system is that? :lol:

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
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cooldawn
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by cooldawn » Thu Jan 21, 2010 8:39 pm

Dalagonash wrote:
cooldawn wrote:The Best Audio category is full of gooseberry fool. MW2's soundstage isn't even as good as MW's...let alone the music. I have a hard time thinking Halo:ODST beat Halo 3.

What a joke.


Hans Zimmer's soundtrack for MW2 is great!

It's OK but fails to pull at the right time. They made it too fancy. The score written by Stephen Barton and Harry Gregson-Williams in MW is much better orchestrated created more impact helping to improve immersion, however...

Mafro wrote:I know you insist that MW1 is the better game and all that, but the audio was brilliant. And have you actually listened to the ODST soundtrack?

...it's got nothing to do with the fact I think MW is a better game even though it's score does lend it more credence.

This is an award for best audio and, by a country mile, SOCOM should have been the winner. It's occlusive soundstage is second to none and proximity chat is processed...you can hear someone in a room or on a balcony above you but because they way the audio is processed it feels like it's been bouncing off walls before it got to you.

The audio in SOCOM is not only well executed but is technically brilliant. The only game I have played that comes anywhere near close is MAG...which is hardly surprising as it's using pretty much the same technology.

That's why this award has been a joke. Musical scores are all well and good but when audio enhances gameplay...strawberry float that, becomes essential to survival...then you know the audio processing os worthy of an award. MW2 is weak in comaprison.

Last edited by cooldawn on Thu Jan 21, 2010 8:40 pm, edited 1 time in total.
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PostRe: GRcade 2009 Game of the Year Awards - LIVE NOW
by rinks » Thu Jan 21, 2010 8:40 pm

Buffalo wrote:Eagle eyed amongst you will note that I have omitted an award category, that of "Biggest Disappointment of 2009". I believe that such negativity isn't healthy, so I have decided to not include. Don't ask me what won it, because I didn't bother counting the votes.
Of course, if you want to know - really, really want to - I guess I could do it :fp:

It's the only reason I'm watching.

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