Pedz wrote:Jenuall wrote:Feel like I'm the opposite of lots of the opinions in here. I don't really care about customisation from an aesthetic perspective - for example I wasn't fussed when Outer World's rarely let me see my character. For me I care about it more from a gameplay perspective - do people react differently based on my characters appearance? Do certain attributes affect my options and abilities? Can changing my appearance through cosmetics or clothing alter my playthrough in a meaningful way?
Apart from race in certain games the answer to all those questions are no.
There are plenty of games where character builds are game-affecting, with choices of stats and perks, or more abstracted background questions that then go on to affect stats.
If we're talking
purely physical appearance, fantasy races are one example and probably the most common, but sex is another big one - like Mount and Blade being harder if you play as a woman. In Dragon's Dogma a character's weight is important as it affects encumbrance and stamina - even in some games where you wouldn't expect it physical size can affect hitboxes. With clothing, Fallout New Vegas lets you disguise yourself within factions by wearing their armour - but I wouldn't count it under character creation as it's more in-game equipment.
Roleplaying is normally more concerned with the character stats, background and perks rather than pure physical appearance though.