Hello all,
so as I usually do, I was able to acquire another game early, and in this case quite early, and that is Greedfall for the Playstation 4.
Here are my quick first impressions and some outlined details after some hours of gameplay.
Random thoughts
create a character is pretty good, not outstanding, but I was happy with the choices.
game is only 12.31gb installed, with a day 1 patch so far it wasn't that big but dont have the exact number
Aesthetic and UI is FANTASTIC, they seem to have some influence from Assassins Creed Odyssey in their menus and interface, and its very plesant navigating the different menus and interacting with the UI.
Voice acting is great
Visuals are great, character faces sometimes look a little off or janky, but the lighting, enviornments spell effects and creatures all look great. There is HDR support available.
Really surprised by this, but the music is fantastic. Peaceful tunes in the towns and epicness when out exploring and fighting.
In depth codex system in the menus that has all the lore you find, tutorials, creature info, places, characters, ingredients etc.
Customization
When you first start you will enter a character development screen, here you have 3 paths of skills to choose from, and the skill tree is open so you can mix and match as you please.
Warrior Path, Trap/Tools Path, Magic Path Every level up you can spend a point on the tree, mix of passives and combat skills.
Every 3 levels you can get attribute points, these are spent on stats such as Endurance, Strength, Willpower, Accuracy Etc.
Every 4 levels you get a talent point, these are spent on things such as, Charisma (cheaper prices and more dialogue options) Lockpicking, Craftsmanship (crafting) Vigor (opens up new pathways and recover health outside combat).
You can respec later with use of a resource
You can equip 2 Melee weapons at once, and a firearm. Chest, Back, Arms, Legs, Head, Accessory and Feet armor slots.
goes without saying but tons of quests and side quests, this game is massive. Ive seen and done almost nothing in scope of the entire game.
happy with the map and marker system, nothing unique but just clear and concise and easy to understand/navigate.
companion system that so far seems kinda like fallout companions. you can have recruit companions and they will follow you around and you can alter their equipment as well. they all have different focuses and strengths etc.
Gameplay
game runs really smooth, havent experienced frame drops yet.
running around the character model feels a little light, but in general not really that noticeable.
my biggest enjoyment, the tactical pause. this is implemented very similarly to dragon age inquisitions tactical pause, and will pause in the middle of combat and you can navigate small menus to access your magic spells, potions, techniques, and review the controls. this helps immensely in combat as this is not an easy game. On normal it is a challenge so the tactical pause is useful and cool to see used in a game like this.
combat controls are good and fluid, expect to have to dodge and parry alot.
some enemies you have to break armor with heavier weapons in order to damage them with lighter weapons/attacks.
magic spells ignore armor.
one control complaint is that the same button used to run (hold X on ps4) is used to initiate looting, and then square is used to take everything. just a little more awkward than I'd like.
Story
Now this is going to be short because I am not terribly far along but so far the story is very interesting. You are essentially a diplomat being sent out to explore and expand, and create new political allegiances. There are choices that affect the story.
did I say the voice acting is great so far?
EDIT: I forgot to mention that it is a core part of the gameplay that you can solve quests in different ways. For example very early on you have to pay back the cost of broken furniture in a bar, but if you chose craftsmanship early, then you can save your $$ and craft the parts and repair them instead. There will be several different ways to complete some quests, through crafting, combat, dialogue, stat checks, etc.
I know these arent the most detailed impressions, but im early on and this is a huge game. I can update later or just let me know if you want to know something a little more specific. I am really enjoying my time with the game so far and I think that this is easily going to be the best Spiders game yet.