Played an hour or so of this last night and, for a preview title, this runs remarkably well. It also looks very pretty, the lighting and depth of field to the house and tree's in background is done very well. I've done all the story stuff (it's very short) but the potential here is high.
Played an hour or so tonight. Still as fun as the previous beta. Got killed by a few ants, had trouble finding water. Will pop back into it over the upcoming months as more updates come out before giving it a good go once it hits full release.
Been doing great on Steam, No 1 since release helped by plenty of streamers playing it and the clip friendly Spider screams.
An Unreal Engine experiment with huge demands on Xbox One and PC GPUs alike. Developer Obsidian has forged a survival game with a compelling gameplay loop - but the visual tricks it uses to render a giant back yard can be impressive up close. Tom investigates how close the Xbox One version gets to PC - and how performance stacks up.