Half-Life: Alyx l Quarantine In City 17

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Knoyleo
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Knoyleo » Thu Mar 26, 2020 7:38 am


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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Thu Mar 26, 2020 7:52 am


Hexx wrote:Ad7 is older and balder than I thought.
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LewisD
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PostRe: Half-Life: Alyx l Quarantine In City 17
by LewisD » Thu Mar 26, 2020 8:37 am

Agreed, what a load of bollocks.

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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Thu Mar 26, 2020 9:26 am

Anyone got a rough idea how many chapters are in this? I've just started chapter 5 and I'm 6 hours in.

Hexx wrote:Ad7 is older and balder than I thought.
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Knoyleo
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Knoyleo » Thu Mar 26, 2020 9:38 am

Victor Mildew wrote:Anyone got a rough idea how many chapters are in this? I've just started chapter 5 and I'm 6 hours in.

Eleven

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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Thu Mar 26, 2020 9:43 am

Great, thank you.

Not that I'm bothered, but the achievements haven't been unlocking for me. It's odd as I'm presented with the ones my friends have, but mine are all locked.

Hexx wrote:Ad7 is older and balder than I thought.
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Lagamorph
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Lagamorph » Thu Mar 26, 2020 9:49 am

Victor Mildew wrote:Great, thank you.

Not that I'm bothered, but the achievements haven't been unlocking for me. It's odd as I'm presented with the ones my friends have, but mine are all locked.

The first time I did the opening chapter I didn't get achievements but the second time I did it I got them. I wonder if there's some kind of "first playthrough" bug.

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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Thu Mar 26, 2020 9:55 am

That's quite possible. I'll definitely be playing multiple times, so it'll be good to go back and try playing it in different ways.

Late chapter 4 spoilers:

The grenade tutorial :wub: They're really intuitive to use, and the little detail of arming them with the button press feels just right. Dropping them from above on to the people below was cool. The heavy guy that appeared next though, and the fight on the train platform :dread: Felt great throwing the grenades from behind cover and going for weak points on the enemies.

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Thu Mar 26, 2020 6:51 pm

I FORGOT TO CHARGE MY CONTROLLERS TODAY FUUUUUUUCK

Hexx wrote:Ad7 is older and balder than I thought.
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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Thu Mar 26, 2020 8:32 pm

Just did a bit that was straight out of the last of us, went to save the footage and the nvidia thing recorded about 2 minutes of the end of it :fp:

Hexx wrote:Ad7 is older and balder than I thought.
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Knoyleo
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Knoyleo » Thu Mar 26, 2020 10:44 pm

Had my first proper fire fight this evening :wub:

It's so satisfying when you can hit the tank on the back of some of the combine soldiers :nod:

Chapter 3:
CIA guy: Now what's the next step of your master plan?
Bane: Crashing this train... With no survivors!

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OldSoulCyborg
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PostRe: Half-Life: Alyx l Quarantine In City 17
by OldSoulCyborg » Thu Mar 26, 2020 10:45 pm

Just exited Xen Garden. :dread:
Visually and atmospherically in general Ravenholm is scarier than anything I've come across so far in this game, but I don't think I was ever quite as tense while getting through that as I have been playing this.

The Quest continues to be a mostly acceptable way to play this game. The low refresh rate, lagginess and general tracking issues are a definite low-point of the experience though. Maybe it's better tethered with the Link feature? Don't have a long enough USB3 cable to test that at the moment (and the cable I ordered off Amazon for that purpose a few weeks back is still saying April 28th - June 3rd (coming from China)).

What would be ideal is if I could play it on the Vive with the Touch controllers, but that's obviously not an option.


Anyway, game continues to be superb. Fought my first few Combine soldiers and looking forward to the rest of the game taking place entirely out in the nice, relaxing, open air.

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Lagamorph
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Lagamorph » Fri Mar 27, 2020 6:25 pm

Ok, am I doing something wrong with the health syringes?

I've got one in each of my wrist pouches and am down to one heart, I pulled out a syringe and then...nothing. I'd swear that the tutorial one worked fine, just jab it into your hand and automatically use it, but now when I take one out and try to jab it into my hand nothing at all happens. Am I doing something wrong?

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OldSoulCyborg
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PostRe: Half-Life: Alyx l Quarantine In City 17
by OldSoulCyborg » Fri Mar 27, 2020 6:39 pm

Lagamorph wrote:Ok, am I doing something wrong with the health syringes?

I've got one in each of my wrist pouches and am down to one heart, I pulled out a syringe and then...nothing. I'd swear that the tutorial one worked fine, just jab it into your hand and automatically use it, but now when I take one out and try to jab it into my hand nothing at all happens. Am I doing something wrong?


Pretty sure you need to activate them with a button press first. Not sure which button.

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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Fri Mar 27, 2020 6:41 pm

Lagamorph wrote:Ok, am I doing something wrong with the health syringes?

I've got one in each of my wrist pouches and am down to one heart, I pulled out a syringe and then...nothing. I'd swear that the tutorial one worked fine, just jab it into your hand and automatically use it, but now when I take one out and try to jab it into my hand nothing at all happens. Am I doing something wrong?


Bottom of the two buttons on the left controller needs to be held.

Hexx wrote:Ad7 is older and balder than I thought.
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Lagamorph
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Lagamorph » Fri Mar 27, 2020 6:41 pm

I completely forgot about needing to press one of the face buttons :facepalm:

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Zellery wrote:Good post Lagamorph.
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Meep
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Meep » Fri Mar 27, 2020 7:30 pm

So apparently motion sickness is horrendous in this. Some people aren't able to play for more than half an hour without making themselves feel ill.

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Knoyleo
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Knoyleo » Fri Mar 27, 2020 7:36 pm

Meep wrote:So apparently motion sickness is horrendous in this. Some people aren't able to play for more than half an hour without making themselves feel ill.

I've had none at all, and I'm playing with stick movement, which seems to be the movement type people have the most issues with.

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Victor Mildew
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Victor Mildew » Fri Mar 27, 2020 8:50 pm

Meep wrote:So apparently motion sickness is horrendous in this. Some people aren't able to play for more than half an hour without making themselves feel ill.


Not true. There's a motion option to suit all. I get awful motion sickness, but with the smooth blink method in this I get absolutely nothing.

Hexx wrote:Ad7 is older and balder than I thought.
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Lagamorph
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PostRe: Half-Life: Alyx l Quarantine In City 17
by Lagamorph » Fri Mar 27, 2020 9:13 pm

Yeah I'd imagine the smooth movement option will cause a lot of motion sickness, but for me at least that's true in every VR game I've tried. I haven't felt any motion sickness using the fade teleportation movement method though.

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Zellery wrote:Good post Lagamorph.
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