Halo Infinite (XB/PC/Cloud/Game Pass) - Big Update out now.

Anything to do with games at all.
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Finiarél
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Finiarél » Thu Aug 26, 2021 1:55 pm

Got one and the controller from Game, Happy Days!

glowy69 wrote:Being from the hood won't save you from an alien mate.
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Bertie
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Bertie » Thu Aug 26, 2021 2:11 pm

Finiarél wrote:Got one and the controller from Game, Happy Days!


Great effort. Nice one.

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Bertie
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Bertie » Thu Aug 26, 2021 5:32 pm

https://www.game.co.uk/en/m/xbox-series ... gIpp4La6tw

Be quick. Special edition with some rubbish tat…

Edit: gone.

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Finiarél
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Finiarél » Thu Aug 26, 2021 6:36 pm

I got a copy of the game with mine and maybe a gun skin, but not 100% sure!

glowy69 wrote:Being from the hood won't save you from an alien mate.
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Finiarél
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Finiarél » Thu Aug 26, 2021 6:41 pm

Bertie wrote:https://www.game.co.uk/en/m/xbox-series-x-halo-infinite-edition-t-shirt-m-hat-2868331?utm_source=RakutenMarketing&utm_medium=Affiliate&utm_campaign=3274037:digidip+x+deal+sites&utm_content=10&utm_term=UKNetwork&ranMID=42508&ranEAID=svunC25memk&ranSiteID=svunC25memk-rHW9n_RzpiW_gIpp4La6tw

Be quick. Special edition with some rubbish tat…

Edit: gone.



Back in now

glowy69 wrote:Being from the hood won't save you from an alien mate.
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Peter Crisp
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Peter Crisp » Thu Aug 26, 2021 6:59 pm

I'm just not bothered about Infinite at all.
I used to be a huge Halo fan and even have the novels but I'm struggling to get excited for this and I'm not even sure why.
It looks nice enough and has the Chief in it so I should be excited but it's just not happening. I'm looking forward to finally playing a Halo multiplayer with some of you guys but the single player won't bother me if I miss it altogether.

Vermilion wrote:I'd rather live in Luton.
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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Monkey Man » Fri Aug 27, 2021 8:03 am

twitter.com/Halo/status/1431025714673983493



Before boarding my flight, I had a chance to read some of the commentary online, and I definitely hear the disappointment about not seeing Campaign gameplay on the broadcast. So, I wanted to take this opportunity to: (1) shed light on why we chose not to show Campaign right now and (2) assuage your concerns about where Campaign is at this point in the production process.

As I mentioned in last week’s Development Update, the whole Halo Infinite team is in shutdown mode. This means we’re done with feature work and focused on crushing high-priority bugs. We’re spending lots of time playing the game, verifying fixes, and generally doing all we can to ensure Campaign (and Multiplayer!) plays great on all platforms—from an original, 8-year-old Xbox One to a brand new, ultra-spec PC. This is a very challenging task, even for a large and experienced team.

In many ways, shutting down a game is like being on final approach to landing an airplane. And if you’ll forgive a bit of aviation-geekery, the entirety of the team is essentially in a “sterile cockpit,” which is to say: we’re at a critical phase in the flight that is Halo Infinite, so it’s extremely important to avoid distractions and stay focused on mission-critical tasks only. For Campaign, that means putting maximum effort into ensuring the wide-open, adventure-filled experience you’ll all get to play on December 8th is a great as it can possibly be. And gameplay demos and trailers not only take a huge amount of effort to do well, they also take cycles away from bugs and other shutdown tasks.

I would like to share, however, that right before I left for Los Angeles, I had to pause a full playthrough of Campaign that I started late last week. I’m going for a 100% run, which means completing all primary and secondary missions, finding all collectibles etc. I’ve played Infinite’s Campaign multiple times. But every time I do, I always find something new, tucked away on Zeta Halo. Sometimes these are quiet little bits of environmental storytelling, such as an abandoned but desperately defended Marine recon post, high on a lonely mountainside (fortunately, the Banished missed the fully loaded S7 sniper rifle that the Marines left behind). Sometimes these are combat encounters with deviously polished scripting, for example: a UNSC forward operating base that seemed abandoned… until I heard the laughter and taunts of multiple, energy sword-wielding and cloaked Elites, as I stumbled into their trap.

I hope all of you take comfort from the fact that, honestly, I can’t wait to get back home, fire up the build, and hit “Continue” on the Campaign. No matter how many times I play, Halo Infinite remains, fundamentally, super fun to play—and we’re very eager to share all the fun with you through captured gameplay, trailers, and other content once we get this plane safely on the ground. But for now, it’s focus-time in the cockpit as we stick the landing. Please, keep those seatbelts fastened, and thank you for your patience and support.

-Joseph Staten, Head of Creative for Halo Infinite

https://www.halowaypoint.com/en-us/news ... ugust-2021

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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Monkey Man » Fri Aug 27, 2021 8:04 am

twitter.com/tomwarren/status/1431045476527247360


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Bertie
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Bertie » Fri Aug 27, 2021 8:38 am

It’s a really pleasing update. I get that it takes time to prepare a demo, and focussing on bugs is clearly the right thing to do. Arguably, a strong update like that is better than spoilery gameplay.

Having bought the original Xbox and played halo a lot through uni, I’m excited. I missed 5 as I went PS4 last gen.

Please be good…….

jawaX
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by jawaX » Fri Aug 27, 2021 9:28 am

Amazon has the steelbook version up for pre-order at £54.95 - it looks good.

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Finiarél
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Finiarél » Sat Aug 28, 2021 12:36 pm

Halo xbox makes a noise on start up apparently. No idea what it is though.

glowy69 wrote:Being from the hood won't save you from an alien mate.
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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Monkey Man » Sat Sep 04, 2021 12:05 am

twitter.com/halo/status/1433922279537364992


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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. MP Cinematic trailer, Ltd Ed XSX & Elite controller (p32).
by Monkey Man » Thu Sep 09, 2021 9:09 pm

twitter.com/halo/status/1436057075466051584



Interesting timing :slol:

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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Next test targeted for 24th Sep.
by Monkey Man » Tue Sep 21, 2021 7:44 am

Invites going out now, I got mine as should everyone if you signed up -

twitter.com/geoffkeighley/status/1440150344277708801



SCHEDULE & PLAY SESSIONS

As mentioned above, matchmaking will only be up for a set amount of time each day in order to help us test our servers against the highest concurrency possible. While this does mean shorter time for players to go hands on, it’s critical to our primary goal of ensuring that our online services are ready for launch.

WEEKEND 1 (ARENA)

Thursday evening, September 23:
Build becomes available for download Thursday night
Training Mode (You vs Bots with no matchmaking) and Weapon Drills are available

Friday, September 24 @ 6pm-10pm & 1am-5am BST: Matchmaking available
Saturday, September 25 @ 6pm-10pm & 1am-5am BST: Matchmaking available
Sunday, September 26 @ 6pm-10pm & 1am-5am BST: Matchmaking available
Monday, September 27 @ 6pm BST: Flight access closes until Weekend 2

WEEKEND 2 (BIG TEAM BATTLE & ARENA)

Thursday evening, September 30:
Flight access turns on
Training Mode and Weapon Drills become available

Friday, October 1 @ 6pm-10pm & 1am-5am BST: Matchmaking available
Saturday, October 2 @ 6pm-10pm & 1am-5am BST: Matchmaking available
Sunday, October 3 @ 6pm-10pm & 1am-5am BST: Matchmaking available
Sunday, October 3 @ 5am BST: Surveys go out to a portion of Halo Insiders
Monday, October 4 @ 6pm BST: Flight access closes
Wednesday, October 6 @ 6pm BST: Halo Support site closes

When we are outside of these matchmaking windows, the Training Mode, Weapon Drills, Battle Pass, and Customization experiences will remain online and available in-game.

DETAILS INCOMING
In addition to this blog today, we’ll be outlining all the details about the tech previews in a livestream and blog post this Wednesday, September 22. The livestream, which will also provide a closer first look at Big Team Battle gameplay, will be live on Twitch and YouTube that afternoon. It will be accompanied by a blog that will have even more information written down and ready for you to easily reference over the course of the next two weeks.

Lots more info on MP here - https://www.halowaypoint.com/en-us/news ... ember-2021

A couple of concept arts -

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Concept art from the Multiplayer map 'Behemoth' on Zeta Halo.

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Concept art of 'Behemoth', a multiplayer map for Halo Infinite.

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The Alchemist Penguin
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Invites to next test going out, starts Fri at 6pm.
by The Alchemist Penguin » Tue Sep 21, 2021 9:22 am

Can't wait to try Big Team Battle as I really missed the larger maps in Halo 5. To me BTB was just Halo on the larger maps, not something that feels like it needs a bunch of extra gimmicks. I always get a bit nervous when 343 try to make it an entirely different thing.

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Finiarél
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Invites to next test going out, starts Fri at 6pm.
by Finiarél » Tue Sep 21, 2021 11:23 am

Yup got mine

glowy69 wrote:Being from the hood won't save you from an alien mate.
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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Invites to next test going out, starts Fri at 6pm.
by Monkey Man » Tue Sep 21, 2021 10:18 pm

twitter.com/Halo/status/1440399065359872002



10pm BST.

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Pedz
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Invites to next test going out, starts Fri at 6pm.
by Pedz » Tue Sep 21, 2021 10:25 pm

1am. That's a bit shite.

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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Invites to next test going out, starts Fri at 6pm.
by Monkey Man » Wed Sep 22, 2021 9:33 pm

Preview stream starting at 10pm -


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Monkey Man
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PostRe: Halo Infinite (XB1/XSX|S/PC) - Out 8th Dec. Invites to next test going out, starts Fri at 6pm.
by Monkey Man » Wed Sep 22, 2021 11:34 pm

twitter.com/IdleSloth84/status/1440792331968389123



twitter.com/haruspis/status/1440796822876737540



Loot cave has a cool down so can be opened more than once.

Powerful Weapons will be randomly dropped by ships during BTB as well.

twitter.com/tomwarren/status/1440799086328745987



Summary from Reddit -

Intro

Show starts with new trailer featuring Spartan Candidates

New things to explore, teams working hard towards launch on Dec 8

This test is to push the infrastructure, they want as many people at the same time as possible

Flights have provided valuable feedback

When it's ready it will be ready (this flight), there may be a small shift in schedule, they are aiming for tomorrow. In "holding pattern" due to some late breaking issues.

Big team battle will be second weekend of flight

Bots

Intent of bots is to ease new players into multiplayer

Over 65 million bots were slayed during first preview

Bot teams will now be mixed skill level

Bot difficulty fully customizable in Training Mode

'Preview one' gave a lot of good feedback that was used to improve bots

Bots will have new behaviors and moves

Academy

Flyover of BTB multiplayer map "Fragmentation" is shown

Academy is intended to "give players a safe place to learn how to halo"

Three pillars of the academy - Tutorial, Weapon Drills (will all projectile weapons, changes have been made), Training Mode

Shock Rifle shown - medium to long range. weapon arcs to near enemies if grouped, can also arc off environmental objects

Leaderboards are likely on the road map for weapon drills, but won't be live at launch

Training mode demoed on map "Behemoth" which is a 4v4 arena map that includes vehicles

Training mode is fully customizable and will be available 24/7 for duration of the flight

Quick tips have been updated to give better descriptions of alt fire modes

Some maps may be released in a staggered manner

Big Team Battle

12 v 12 full combat maps with vehicles that are true Halo's best moments

CTF Match shown on map "Fragmentation" PC preview build

Multiple game modes; Slayer, CTF, and Zone Control which features battle over control of three check points. A point is scored when one team controls all three zones

Loot cave "hackable" (time sink) sub-objective contains upgrades and ammo, Respawns with time

Additional charges granted for grapple (and more?) in BTB

Wrap-Up

First weekend focused on arena, second weekend BTB

Focus on concurrent players, more invites possible before BTB weekends. Specifically for xbox insiders

Last second hiccups, possible change in schedule. Watch Halo waypoint and halo on twitter

Possible 'invite a friend' for PC players via additional steam keys

Feedback matters and helps.

https://www.reddit.com/r/xboxone/commen ... arly_look/

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