Halo Infinite will be released on December 8, but in the meantime, IGN has exclusive coverage of Master Chief’s spiritual reboot all month long as part of our editorial IGN First “cover story” initiative. That means we’ll be dropping exclusive content throughout the month of November (and yes, we’ve played the campaign – the first four hours of it), starting with today’s reveal of a brand-new Arena multiplayer map called ‘Streets’.
As you can see in the video above with me and lead multiplayer level designer Cayle George, Streets is a small, asymmetrical battleground set in New Mombasa at night. This immediately sets it apart, visually speaking, from the other Halo Infinite multiplayer maps we’ve seen in the test flights thus far. It’s got numerous subtle artistic touches, such as the “Holodog” advertisement, the retro-style Halo Infinite arcade cabinet that plays a MIDI version of the Halo theme, the skyline you can see in the background from certain vantage points on the map, and the glass railings that you can just smash right through. It’s a very fast map with short sightlines, and I really enjoyed it.
Later in our discussion, we also learned that there are at least two more BTB maps that we haven’t seen yet, called ‘Deadlock’ and ‘High Power’, respectively. Multiplayer creative director Tom French described Deadlock as “very dramatic,” saying it feels very “classic Halo.” It has a “very different mood” than the rest of the maps, he told us. High Power, meanwhile, started out as a “test gym” for BTB. And, 343 says, “Test gyms never ship. At all.” But they told a story about doing a BTB playtest on the-map-that-would-eventually-be-known-as-High-Power, and the hooting and hollering was so loud from developers and testers having so much fun that they all looked at each other and asked, “Oh, is this a [real] map?”
We’ll have much more Halo Infinite as November rolls on, including a look at what awaits in Season 1 of the Battle Pass, an IGN Unfiltered conversation with Halo Infinite head of creative and longtime Bungie veteran Joseph Staten, our hands-on impressions from the first few hours of the campaign, and more – starting with raw, full-match gameplay of 'Streets' this Wednesday!
https://www.ign.com/articles/halo-infin ... -ign-first