Halo Infinite (XB/PC/Cloud/Game Pass) - Big Update on Tuesday.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by KK » Fri Mar 05, 2021 9:20 am

Biggest update yet...

twitter.com/Halo/status/1367254382560112640


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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by Buffalo » Fri Mar 05, 2021 9:41 am

Yikes.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by Jenuall » Fri Mar 05, 2021 10:53 am

Pringles? Get the strawberry float out of here! Where are my Doritos?! :capnscotty:

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by Photek » Fri Mar 05, 2021 11:19 am

WTF is a MOA burger?

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by Bertie » Fri Mar 05, 2021 12:00 pm

Photek wrote:WTF is a MOA burger?


Gotta be ‘mother of all’, surely...

MOAB... not crass at all.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by Frank » Fri Mar 05, 2021 12:03 pm

Moa's are the weird emu things in Halo Reach, right? There's an achievement for looking at a street food place that sells a Moa Burger.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Feb Inside Infinite inc new Campaign pics out now (p25)
by Monkey Man » Fri Mar 12, 2021 7:53 am



44 mins long but some info here -

Day night does affect what enemies you'll run into. Grunts sleep more at night, phantoms have search lights and are around more, etc. Coils, shield enemies, etc. also appear more in darker areas and at nighttime.

There will be multiple biomes. "Pacific Northwest" is the primary biome, but there will be sub-biomes, such as swampy wetlands, wartorn areas referred to as "the Deadlands" which feature environmental storytelling, hexagon caves, forerunner architecture to explore, Banished bases.

Nothing is stopping you from, for instance, grabbing a banshee is jumping to some objectives farther out in the story. You can do that. The story is structured with a general path, but there are multiple places you can go outside of the primary story beat that is present in the game, allowing you to stray from the path, rescue marines, fight Banished, explore structures, regardless of if that is what the game demands at this moment. The core story serves as an ever-present anchor that will often drop you off, so you can't jump ahead and experience primary story content, but side areas and invisible walls are not what limit you. He story is crafted to flow you through the areas in a natural way. So...

There is a linear thread still, and the story will progress in a linear fashion. Some areas will unlock and be visitable based on your progress in the story, or you may be able to find things because of what vehicles you now have access to, you can take Marines with you that you've rescued. You can't cut ahead in the story, but it's up to you how you tackle it.

There are many ways to find story elements on Zeta Halo beyond the "Golden Path." An example given was a crashed pelican that has skidded across the terrain.

Banished maintain their "heavy metal, red war paint" aesthetic from Halo Wars 2 which we will see in their structures, etc. We will see they have structures with spikes that were dropped from orbit and dug into the environment, slammed onto the ground, crushing whatever was below, which contrasts against the environment.

Yes, you can knock things off of the edge of Zeta Halo. An example given was a while playing they even managed to, by luck, knock a Wraith off of the ledge of the ring and into the abyss. It is difficult, but it can be pulled off with luck and skill combined.

https://www.reddit.com/r/halo/comments/ ... ighlights/

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Ask 343 vid out now (p26)
by Monkey Man » Fri Mar 26, 2021 8:40 am

twitter.com/Halo/status/1375216720604987398


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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Update on Audio out now (p26)
by Garth » Thu Apr 29, 2021 11:52 pm


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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. Update on Audio out now (p26)
by Monkey Man » Fri Apr 30, 2021 1:35 am

twitter.com/tomwarren/status/1387902710205321217


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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Jenuall » Fri Apr 30, 2021 8:28 am

Sounds great. After having replayed a bunch on MCC recently I'm genuinely more excited about this than I have been in the Halo franchise in probably over a decade!

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Photek » Fri Apr 30, 2021 10:10 am

343i have definitely gained my respect because of the MCC, I'm hoping this translates to Infinite. With it being the baseline for all other Halo campaigns for the next 10 years, I'm sure that if they will get things right, the big worry would be if it's not right at launch just like the MCC.

Staten said in latest update that they are now in the polish phase so that means 5-6months of dev time, bearing in mind that they've seemingly pushed the boat out on PC already, things are 'looking' good.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Tafdolphin » Thu May 06, 2021 3:16 pm

twitter.com/jasonschreier/status/1390307075075411969


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Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Peter Crisp » Thu May 06, 2021 3:21 pm

I must admit I've pretty much lost all hype about Halo as a franchise.
I'm sure it'll be a good game and the tv show will be worth watching but there are plenty of both that I'm more excited about and I wouldn't be overly bothered if I missed them for whatever reason.

Vermilion wrote:I'd rather live in Luton.
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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Tafdolphin » Thu May 06, 2021 3:23 pm

My expectations for this are on a Gears 5 level: fine, good fun, in no way mind-blowing. Looks like that might be the case.

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Games wot I worked on:
Night Call: Out now!
Rip Them Off: Out now!
Chinatown Detective Agency: 2021!
EXOGATE Initiative: Early Access Summer 2021
t: @Tafdolphin | Twitch: Tafdolphin
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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Garth » Thu May 06, 2021 3:26 pm

Tafdolphin wrote:

twitter.com/jasonschreier/status/1390307075075411969


Yeah that sounds like a familiar story in the games industry, I don't see crunch changing any time soon if people don't get together to fight it. We've been hearing about this stuff forever.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Garth » Thu May 06, 2021 3:29 pm

Tafdolphin wrote:My expectations for this are on a Gears 5 level: fine, good fun, in no way mind-blowing. Looks like that might be the case.

I doubt it will set the world alight because really it's still going to be a Halo game, just one with a more openish world. However, that's kind of what I want from it. Plus a better story than Halo 5, hopefully.

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Peter Crisp
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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Peter Crisp » Thu May 06, 2021 3:30 pm

The what seems like mandatory overtime culture in development make it seem like a terrible industry to get into.
I wouldn't last long at all as I'd just tell them to go strawberry float themselves.
Money is nice but with the hours some people seem to be putting in what's the point as you basically have no life as any downtime they have will most likely be spent in bed.

Vermilion wrote:I'd rather live in Luton.
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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Photek » Thu May 06, 2021 3:34 pm

The MP has a chance of being rather big, with cross platform support and free to play.

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PostRe: Halo Infinite (XB1/XSX|S/Win 10/Steam) - Out late 2021. New PC details & Screenshots (p26)
by Garth » Thu May 06, 2021 3:43 pm

Crunch aside, this bit sounds positive at least, unless you're only into epoch-making masterpieces:
In fact, I think the finished product will still be great. The story is a big improvement, and the gameplay is much richer, though the development cycle is too long. Don't expect it to be an epoch-making masterpiece.


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