Hellblade - Ninja Theory

Anything to do with games at all.
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by Monkey Man » Tue Apr 02, 2019 10:40 pm

twitter.com/NinjaTheory/status/1113095770884968448


Image
User avatar
imbusydoctorwho
Member
Joined in 2018

PostRe: Hellblade - Ninja Theory
by imbusydoctorwho » Wed Apr 03, 2019 2:23 pm

Really wish they release it physically later on down the line.

Image
NickSCFC

PostRe: Hellblade - Ninja Theory
by NickSCFC » Wed Apr 03, 2019 2:25 pm

Would be nice to see some gameplay footage of the Switch version.

User avatar
Venom
Member ♥
Joined in 2008
Location: London
Contact:

PostRe: Hellblade - Ninja Theory
by Venom » Wed Apr 03, 2019 2:47 pm

NickSCFC wrote:Would be nice to see some gameplay footage of the Switch version.


Leaked screenshot.

Image

NickSCFC

PostRe: Hellblade - Ninja Theory
by NickSCFC » Wed Apr 03, 2019 3:07 pm

Mortal Kombat 11's out in 3 weeks but we've seen nothing of the Switch version either, I'm guessing it's just...

Image

User avatar
kazanova_Frankenstein
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by kazanova_Frankenstein » Thu Apr 04, 2019 10:15 am

Started this last night on Xbox One X.

Enjoying it so far, though some of the puzzle solving seems kinda obtuse. I spent ages trying to reach a building that a broken bridge prevented me from getting to, only to find that returning to the sealed door for the area and then going back to the broken bridge resulted in it being fixed. I have no idea what caused this mechanic to occur.

The binaural audio is (as often mentioned) is very good, but in truth if you use VR and headphones this is the norm. It's always the piece of the VR set up that i think is massively overlooked.

User avatar
Knoyleo
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by Knoyleo » Thu Apr 04, 2019 11:08 am

kazanova_Frankenstein wrote:Started this last night on Xbox One X.

Enjoying it so far, though some of the puzzle solving seems kinda obtuse. I spent ages trying to reach a building that a broken bridge prevented me from getting to, only to find that returning to the sealed door for the area and then going back to the broken bridge resulted in it being fixed. I have no idea what caused this mechanic to occur.

The binaural audio is (as often mentioned) is very good, but in truth if you use VR and headphones this is the norm. It's always the piece of the VR set up that i think is massively overlooked.

If you're at the bit I think you're talking about...

Are you following a birdlike apparition?

There are some round stone gateways, and the environment changes as you pass through them. If you stand on one side and look through, you should be able to see bits of the environment change through it.

The game does play on your perception of the world around you, and it's supposed to feel like it's playing tricks on your senses.

pjbetman wrote:That's the stupidest thing ive ever read on here i think.
User avatar
Cumberdanes
Member
Joined in 2011
Location: Sunderland

PostRe: Hellblade - Ninja Theory
by Cumberdanes » Thu Apr 04, 2019 11:19 am

I found the game very confusing at the start too, mind I was piss drunk at the time.

Image
User avatar
kazanova_Frankenstein
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by kazanova_Frankenstein » Thu Apr 04, 2019 1:10 pm

Knoyleo wrote:
kazanova_Frankenstein wrote:Started this last night on Xbox One X.

Enjoying it so far, though some of the puzzle solving seems kinda obtuse. I spent ages trying to reach a building that a broken bridge prevented me from getting to, only to find that returning to the sealed door for the area and then going back to the broken bridge resulted in it being fixed. I have no idea what caused this mechanic to occur.

The binaural audio is (as often mentioned) is very good, but in truth if you use VR and headphones this is the norm. It's always the piece of the VR set up that i think is massively overlooked.

If you're at the bit I think you're talking about...

Are you following a birdlike apparition?

There are some round stone gateways, and the environment changes as you pass through them. If you stand on one side and look through, you should be able to see bits of the environment change through it.

The game does play on your perception of the world around you, and it's supposed to feel like it's playing tricks on your senses.


That is the bit yes (well spotted). The thing is, i did not think i had passed through a
stone gateway
prior to that. But i'm guessing i had, so cheers for clarifying.

Edit - yeah, after experimenting in the way you describe it all makes sense now. I think I
walked through a gate twice in quick succession, canceling the action.

NickSCFC

PostRe: Hellblade - Ninja Theory
by NickSCFC » Thu Apr 11, 2019 10:51 am


User avatar
Sandy
Member
Joined in 2018
AKA: Akuma / Dormin
Location: Surrey, darling

PostRe: Hellblade - Ninja Theory
by Sandy » Thu Apr 11, 2019 1:32 pm

They're going to attempt to beat the N64 average of 18FPS by a frame or two.

NickSCFC

PostRe: Hellblade - Ninja Theory
by NickSCFC » Thu Apr 11, 2019 3:25 pm

Looks great on Switch


User avatar
kazanova_Frankenstein
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by kazanova_Frankenstein » Thu Apr 11, 2019 6:56 pm

Finished this yesterday on Xbox One X. Great game and a really weighty experience.

NickSCFC

PostRe: Hellblade - Ninja Theory
by NickSCFC » Sat Apr 13, 2019 8:26 am


User avatar
Monkey Man
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by Monkey Man » Mon Aug 09, 2021 2:10 pm



Relive Senua's journey and experience her world through new eyes in Hellblade: Senua's Sacrifice, now optimised for Xbox Series X|S. Available now with enriched visuals, DirectX Raytracing, resolution mode and more.


https://news.xbox.com/en-us/2021/08/09/ ... sacrifice/

Image

Image
User avatar
Monkey Man
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by Monkey Man » Thu Aug 12, 2021 5:25 pm



Hellblade returns with a substantial - and surprise! - upgrade for Xbox Series X and Series S consoles. Enhanced performance, improved graphics, hardware-accelerated ray tracing and in some scenarios, better-than-PC's-highest settings. Join John Linneman for the definitive lowdown.


Article - https://www.eurogamer.net/articles/digi ... ade-tested

Image
User avatar
kazanova_Frankenstein
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by kazanova_Frankenstein » Fri Aug 13, 2021 10:20 am

Tempted to play it again. I really liked this game.

User avatar
KingK
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by KingK » Fri Aug 13, 2021 11:01 am

I’m playing through for the first time. Just done chapter 2 and enjoying its atmosphere

User avatar
Wedgie
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by Wedgie » Mon Aug 16, 2021 12:31 am

Started this today.

I was very confused with what’s going on. Sometimes I’ll come across a staircase that I’m sure wasn’t there before, then once I looked through a portal thingy, and then it clicked.

I’m intrigued.

Image

Denster wrote:My phone messaged me yesterday after i'd encouraged him to download and play the RESi demo.


Super Intelligent Phones Are Here!!!! We are dooooomed!
User avatar
kazanova_Frankenstein
Member
Joined in 2008

PostRe: Hellblade - Ninja Theory
by kazanova_Frankenstein » Mon Aug 16, 2021 7:40 am

A similar mechanic to what you have descirbed is used in Shadowpoint on the Oculus Quest. It absolutely blew my mind seeing that effect in VR.


Return to “Games”

Who is online

Users browsing this forum: Alvin Flummux, Google [Bot] and 433 guests