Outrunner wrote:I genuinely think that the gaming industry lost something special when Sega dropped out of the console market. I'm not arguing that they should have stayed, clearly they weren't in a position to, I just miss the old Sega and feel they did most (but not all) of their best work on their own consoles.
I've owned the Master System II, Mega Drive, Saturn & Dreamcast and none of the hardware was cutting edge, even at the time they were released. The Dreamcast was essentially dead on arrival. It had a severe lack of 3rd party support and Sega opted for their own custom discs instead of going for DVD's. So they got it all wrong. Fortunately the Dreamcast had some classic games but it wasn't enough to save it. The PS2 hype train murdered it. We probably saw some of Sega's best efforts on the DC though.
Master System was basic but acceptable for the time so I can't really say anything negative about it. Just a shame it was trounced by the NES but Sega released dozens of classic games on the Master System, even though most arcade conversions were stripped down versions of coin-op games, they were still obvious Sega games.
Mega Drive was decent but you could tell developers were struggling to get any more out of it than they were already getting from quite early on in its lifespan. It's a legendary console though so I am not slating it. But even Sega knew the Mega Drive was underpowered, hence the disastrous MegaCD add-on. This was a massive expensive failure for Sega.
Speaking of massive expensive mistakes, the Saturn was a train wreck of a machine and was completely annihilated by the PlayStation. Sega Rally was a stand-out title but it only had 3 tracks, so it was fine for a quick blast but that was it. The Saturn wasn't very good at 3D gaming, hence why even at the time Virtua Fighter looked comical. VF was meant to be a flagship title!
The Saturn was the death of Sega's hardware business. The Dreamcast was a fine redemption but it was killed by lack of support and developers putting all their resources into PS2 game development. Too little, too late. Sega made a lot of mistakes due to a lack of vision and by completely underestimating Sony. Sega always did software better than hardware but I do agree that their best work was on their own hardware.