KILL IT WITH FIRE! The uncanny valley effect

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Cal
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Cal » Tue Aug 19, 2008 3:42 pm

My Human Gets Me Blues wrote:I actually wasn't convinced, personally. It's very close, but it still sits in Uncanny Valley. If there was a HD version, it might be easier to judge.


This. Agree. Close, but no cigar. 8-)

My Human Gets Me Blues wrote:Impressive though.


Indeed.

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samoza
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by samoza » Tue Aug 19, 2008 3:59 pm

Wow. I would pay a full RRP of £50 to put an axe into that face!

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Qikz » Tue Aug 19, 2008 4:07 pm

KKLEIN wrote:
Hero of Canton wrote:I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.

Maybe not, but with those graphics you're going to be drawn into the world & get more emotionally attached than you can currently with today's technology.


Wrong, no game has ever managed to draw me in like Ocarina/Majora's Mask. Adding more freaky looking people into the mix wouldn't draw me in any more than I already have been.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Hero of Canton » Tue Aug 19, 2008 4:16 pm

KKLEIN wrote:
Hero of Canton wrote:I don't see why near-photorealistic graphics would make videogame developers magically better at telling stories.

Maybe not, but with those graphics you're going to be drawn into the world & get more emotionally attached than you can currently with today's technology.


I don't agree. I'd be slightly freaked out, to be honest.

And it's not graphics that draw me into a world so much as consistency of gameworld rules, storytelling quality and atmosphere.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Shadow » Tue Aug 19, 2008 4:18 pm

KKLEIN wrote:One thing is for certain though; the money to make these games is going to be off the scale ridiculous.


Not really, if it uses face scanning of actors it shouldn't be any more expensive than mocap. As the graphics in games get better the technology to create the graphics gets better, it's massive environments that are expensive to create, making good looking environments should be easy and cheap enough for any dev.

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tnman
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by tnman » Tue Aug 19, 2008 4:24 pm

samoza wrote:Wow. I would pay a full RRP of £50 to put an axe into that face!


O_o

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Vermin » Tue Aug 19, 2008 4:25 pm

Looks very like Natalie Portman.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by KK » Tue Aug 19, 2008 4:35 pm

Shadow wrote:Not really, if it uses face scanning of actors it shouldn't be any more expensive than mocap. As the graphics in games get better the technology to create the graphics gets better, it's massive environments that are expensive to create, making good looking environments should be easy and cheap enough for any dev.

Eh? The costs of game development has gone up with each passing console cycle.

Whereas the average budget for a PSone title was at anything from £75,000 to a million, a game on the PS3 or 360 is £8 million.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Dave » Tue Aug 19, 2008 4:48 pm

There's a longer and better quality video here- http://www.awntv.com/videos/image-metrics-emily-project

Seriously impressed!

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gaminglegend
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by gaminglegend » Tue Aug 19, 2008 4:51 pm

god, think of the potential for that animation - you may think you are watching the news - but it may all be fake.. conspiracy type theories would occur..

But great for games, although I reckon it will be a long time yet.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Extralife » Tue Aug 19, 2008 5:39 pm

I think it's real enough not to fall into the uncanny valley.

The eyes are the worst part though. They're pretty much the hardest thing to render realistically since the brain's facial recognistion homes in on them more than any other part of the face.

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SEP
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by SEP » Tue Aug 19, 2008 6:04 pm

I wonder what people's responses would have been had they not been told it was computer generated.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by SuperFinal » Tue Aug 19, 2008 6:49 pm

Extralife wrote:I think it's real enough not to fall into the uncanny valley.

The whole point of the term 'uncanny valley' is that the closer these creations get to perfection, the more they'll be scrutinized, since Humans are a clever bunch (well, a fifth of them at least) and can detect the slightest inconsistencies. So with that in mind, this still falls quite a way short of not being labelled as such.

But yeah, it is becoming easier to be fooled by these movie effects lately. The eyes looked as though they needed a bit more specular, but overall it's hellova lot better than it was even a year ago.

Wonderful thing, this technology mallarky..

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by $ilva $hadow » Tue Aug 19, 2008 7:07 pm

I love the uncanny valley in horror games. Doom 3 had an air of creepiness, you know genuine creepiness, not "BOO!" stuff, all due to the uncanny valley stuff.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Hulohot » Tue Aug 19, 2008 7:10 pm

Wow impressive. I wouldnt say no.

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by LewieP » Tue Aug 19, 2008 7:18 pm

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cooldawn
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by cooldawn » Tue Aug 19, 2008 7:20 pm

The detailing is truely amazing but you could still tell it's computer generated. Eyelid movement seemed artificial as did the eyeball itself and the lips didn't look convincing either. Still, it's the best example I have ever seen.

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TheTurnipKing
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by TheTurnipKing » Tue Aug 19, 2008 7:30 pm

Extralife wrote:I think it's real enough not to fall into the uncanny valley.

The eyes are the worst part though. They're pretty much the hardest thing to render realistically since the brain's facial recognistion homes in on them more than any other part of the face.

Really? It's the mouth that bugs me. There's something about the way it moves that just gimme the jibblies.

For a second thought this thread was going to be about Soul Calibur 4.

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Adam Ash
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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by Adam Ash » Tue Aug 19, 2008 7:32 pm

That looks amazing, I don't believe it!

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PostRe: KILL IT WITH FIRE! The uncanny valley effect
by TheTurnipKing » Tue Aug 19, 2008 8:20 pm

MCN wrote:I wonder what people's responses would have been had they not been told it was computer generated.

I am reminded of The Running Man.


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