Kingdom Come: Deliverance PC/PS4/XB1

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OrangeRKN
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by OrangeRKN » Mon Feb 11, 2019 10:26 am

I don't think the jank and bugs are going to go away, if that's what you're hoping.

The appeal of the game for me is the realistic setting and mechanics and the branching, player choiceful quest design.

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Photek
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by Photek » Mon Feb 11, 2019 10:33 am

We'll I'd start by not going back to my home village, why you did that I have no idea, it's full of enemy dudes. I'm ok with some jank but the start is so bad it's laughable.

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OrangeRKN
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by OrangeRKN » Mon Feb 11, 2019 10:41 am

Photek wrote:We'll I'd start by not going back to my home village, why you did that I have no idea, it's full of enemy dudes.


It's literally the main quest you get given

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Photek
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by Photek » Mon Feb 11, 2019 10:49 am

OrangeRKN wrote:
Photek wrote:We'll I'd start by not going back to my home village, why you did that I have no idea, it's full of enemy dudes.


It's literally the main quest you get given

Maybe they changed something? because, yes when you leave the castle you go to your village and scrap a couple of looters, then you find your parents and threaten dude to get spade to bury them...but if you take a wrong turn you end up against like 12 dudes. After a cut scene you get battered in, you eventually wake up 2 weeks from then in a Windmill and the credits start up. So not sure you've actually started the game proper or the start has changed.

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OrangeRKN
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by OrangeRKN » Mon Feb 11, 2019 10:54 am

Fighting the looters is the combat I was referring to. I was calling getting out of the castle the point where the game opens up proper as then I think you are free to go where you want, rather than being railroaded.

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Photek
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by Photek » Mon Feb 11, 2019 11:00 am

The game doesn't open up proper as it uses a cutscene to get you back to home place. Where I am now is the game proper, not least because I can actually go where I want and there's side quests, the fact the credits and title of the game appear on screen with a musical score is probably proof.

I killed those looters first time and I hadn't played the game in months (they only take 3 hits) its guys with armour and shields that are hard to kill.

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Lagamorph
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by Lagamorph » Mon Feb 11, 2019 11:09 am

This is why I got the PC version so you could mod the lock picks and save schnapps shite.

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OrangeRKN
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PostRe: Kingdom Come: Deliverance PC/PS4/XB1
by OrangeRKN » Mon Feb 11, 2019 11:32 am

Photek wrote:The game doesn't open up proper as it uses a cutscene to get you back to home place.


Fair enough, I don't remember the transition! I'm not sure what happens then if you try to ride off in a different direction from the castle, the area around it is completely open, and I did pick up a side quest there before leaving.

And in fairness on combat being tough, it took me a while to even figure out the custom made sword could be equipped :lol:


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