Eighthours wrote:cooldawn wrote:Rik wrote:Calling you out here because we all know that is utter bullshit. Games that require an install are generally games that have been coded early in the systems life-cycle or developers that can't be bothered to put in the effort...it has absolutely nothing to do with the technology. Many games...in fact many/all (can't be arsed to check) Sony 1st party titles...you know, those ones that are actually pushing the hardware...seldom require an install.
I just can't believe you even considered saying that
Calling me out
, I just had Ninja Gaiden Sigma 2 and Heavy Rain in the last two weeks, both require installs.
Were they programmed early in the systems life? So believe, I said it and it's true.
So what about Uncharted 2 or God of War III? Massive games...in terms of raw data...that pushed the system yet no install. Maybe though you are suggesting that previously released games couldn't be re-engineered to run without an install...which would be ridiculous, right.
The newest Ratchet also required an install, did it not? New games like Bioshock 2 and Battlefield Bad Company 2 have them. Assassin's Creed II, also. It's only a small minority of PS3 games that don't require them, including some of the first party stuff, but given that other first party games (Heavy Rain, as Rik mentioned) do still require the install, it's hardly laziness.
Let's just call it, shall we?: Your "point" is ass.
I think you have completely missed the point. I didn't say games don't require an install. I'm trying to say there are plenty of games that do not. Some developers have and some developers have not been able to maximise the system potential shown by those games that do not require an install.
What about the biggest multi-format franchise in the industry, Call of Duty: Modern Warfare 2? That games does not require an install. Actually, thinking about it, the original Call of Duty: Modern Warfare didn't require an install either and back in the day that game looked fantastic. gooseberry fool...how did they manage to do that back in 2007?
So is my point still 'ass' when it has been shown in 2007 a multi-platform developer didn't require an install and in 2009
and 2010 the systems biggest games, in terms of raw data...we are talking many GB's here..., still have no need for an install?
Do you understand the difference between the fact that some developers do require an install and the fact that PS3 can run massive games, games bigger than all those you mentioned above, without an install? There is a key difference here but I think you know that already.
Eighthours wrote:As for this LA Noire thing, it does look like we're moving towards the tipping point for a small number of big-budget games, where disc space becomes an issue. But Red Dead Redemption's on one disc, so for sandbox games it's all about the way early production works. In LA Noire's case, it seems to have been designed as a PS3 game, hence the problems.
But it's hardly harming developers, is it? You really need a mega-budget game with extreme scope to run into issues.
Developers have the ability to work around said issues but I'm sure if you ask them if they want more disc space to play with or a HDD as standard they would say yes. I mean who wouldn't?
"Race drivers don't really care how fast they're going..we keep going faster and faster until we approach that limit of control and that's when we balance ourselves..that's how we make good time."
JOHN FITCH
1950's Le Mans driver