Legend of Zelda: Link's Awakening Remake (Switch) - 20/09/2019

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gamerforever
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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by gamerforever » Wed Jun 12, 2019 1:58 pm

Looks good, but am worried the game will just be too short to justify such a high price?

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Ad7
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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Ad7 » Wed Jun 12, 2019 2:18 pm

That's not a question.

The gameboy one is probably 15-20 hours if you go for all the collectibles

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Jenuall » Wed Jun 12, 2019 2:23 pm

Whilst it's not massive it isn't exactly a tiny game either. Will be interesting to see if they bring anything else to the game to extend the play time as well, the dungeon maker stuff already looks like great fun.

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Tomous » Wed Jun 12, 2019 2:26 pm

Ad7 wrote:That's not a question.

The gameboy one is probably 15-20 hours if you go for all the collectibles


QOL improvements will cut down on that slightly (item management will be a lot better-Pegasus Boots and Power Bracelet always equipped for example).

Regardless though, it’ll still be a good 10-15 hours for everything I think.

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Drumstick » Wed Jun 12, 2019 2:29 pm

That's at least 30 hours for me then

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Tomous » Wed Jun 12, 2019 2:35 pm

Anyway, for this kind of remake, where are they really saving the costs? The story? Dungeon design? Maybe they need a few less positions in the development team but it’s still going to be a a lot of people working on it.

Incidentally, have they announced the team behind it? I wonder if it’s Grezzo, we haven’t had anything from them for awhile.

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Jenuall » Wed Jun 12, 2019 2:57 pm

Would love it if there was a new dungeon that somehow made use of the unique features the Switch offers like the Color Dungeon was for the GBC.

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Ad7 » Wed Jun 12, 2019 6:15 pm

Jenuall wrote:Would love it if there was a new dungeon that somehow made use of the unique features the Switch offers like the Color Dungeon was for the GBC.


Switch tax dungeon! It's just the regular shop but everything is 200 rupees more expensive than normal :datass:

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by Jenuall » Wed Jun 12, 2019 6:17 pm

Ad7 wrote:
Jenuall wrote:Would love it if there was a new dungeon that somehow made use of the unique features the Switch offers like the Color Dungeon was for the GBC.


Switch tax dungeon! It's just the regular shop but everything is 200 rupees more expensive than normal :datass:

:lol:
Oh well, just have to steal everything instead!

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - coming 20 Sept 2019
by The Watching Artist » Wed Jun 12, 2019 6:19 pm

Ad7 wrote:
Jenuall wrote:Would love it if there was a new dungeon that somehow made use of the unique features the Switch offers like the Color Dungeon was for the GBC.


Switch tax dungeon! It's just the regular shop but everything is 200 rupees more expensive than normal :datass:

:lol:

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - 20/09/2019
by OrangeRKN » Wed Jun 12, 2019 6:20 pm

:lol:

I'm sitting here trying to think of Switch specific features and the first thing I can come up with is an item that directs you towards secret seashells with HD rumble.

Now thinking some more, remember the Advance shop that only appeared in the Oracle games when you were playing on a GBA? Also note how the camera shop has been replaced with Dampe's shack? Well what if it changed between Dampe's shack and the camera shop depending on whether you were playing in handheld or on TV??

It won't happen but I need to keep my hopes of the camera pictures still being in it the game alive somehow :cry:

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - 20/09/2019
by Yubel » Wed Jun 12, 2019 8:02 pm

15-20 hours? I reckon that'll translate to 30+ for me; admiring the art style will take its toll on overall 'playtime'. I don't think the dungeon creator will amount to anything more than a proof of concept for something the team might at least be thinking about expanding upon.

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - 20/09/2019
by OrangeRKN » Wed Jun 12, 2019 9:49 pm

I would be very surprised if anyone clocks 30+ hours on a playthrough unless it comes from the dungeon editor. 15-20 is generous enough for people exploring around and figuring things out.

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PostRe: Legend of Zelda: Link's Awakening Remake (Switch) - 20/09/2019
by Errkal » Wed Jun 12, 2019 9:52 pm

Only really played BOTW properly so I'll deffo be getting this to experience more Zelda as I can't go back and play old ones as they are old and just feel like old games when there isn't a nostalgia element linked to it


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