Re: Loot Rush, a twitch 2D platformer that I'm making - Need feedback!
Posted: Fri Mar 27, 2015 4:21 pm
Octoroc wrote:Did I find a secret (purple) block or was that a bug?
A secret, 5 per chapter.
Octoroc wrote:I notice there are four boxes at the end of each chapter, one always seems to have '1' in it. Is that for collecting everything?
First one is literally impossible not to get on the first couple of chapters as it means you finished the chapter without losing a life.
Octoroc wrote:The next two boxes are always blank and the final one has some kind of fraction in it.
2nd box is for completing a chapter without collecting any loot.
3rd box is for finding all the secrets in a chapter. Must be done in a single playthrough of the chapter.
4th box is for completing a chapter with few enough jumps to qualify for a 'par' rating.
Octoroc wrote:It's all rather opaque. I have no idea how well I'm doing. Some kind of level rank (e.g. A-E or stars) would be good. I'd also prefer a summary after each level rather than at the end of the chapter.
Good advice, but I don't know about a rank. I need something though.
I might put more info into the summary of each level than just the score, but the summary of the chapter as a whole is important because beating a level by itself doesn't mean anything if you don't beat the chapter. The chapters are really the levels of the game, and the levels are just different parts of the level, or more like mini-levels.
Octoroc wrote:Other miscellaneous stuff that may or may not be intentional:
I started one level and left no trail until I picked something up.
The score multiplier doesn't seem to start decaying until I've picked something up.
There seems to be a big difficulty spike in chapter 7.
All intentional, except for the last one.