Overall, I loved it from start to finish. It’s certainly not perfect-the controls are fiddly in their default setting and while changing them per the GameXplain suggestion definitely helped, there’s still a few things they could have done better. I think someone here suggested better auto aim for the plunger and that would have helped.
The highlight for me was the bosses. Apart from a couple that frustrated (B2 due to the controls, and Floor 15 was difficult in single player) they were brilliantly designed. All extremely distinct and worth beating for their finishing animation alone.
The levels for the most part were great too. Favourites would be 1. Paranormal Productions 2. Tomb Suites 3. Twisted Suites. The hotel setting worked very well and I think the premise suited the game perfectly.
There was a little padding-I don’t think the Polterkitty added much and we certainly didn’t need it a second time. Also, I thought the pirate floor was really underbaked, there’s a lot more they could have done with that-pirate ghosts could have had some funny moments. I think 15 hours is an ideal length for a game like this but would have ideally dropped the kitty in place of extending some of the shorter levels out.
The gripes don’t detract too much from the overall experience though. It’s got to be one of the best looking games on the Switch, and the music (bar a few duds) suited the game perfectly too. For me, the best of the 3 Luigi’s Mansion games so far I think.