Mafia 2: Dark City - And So Peaceful Until

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Qikz
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PostRe: Mafia 2: Dark City - Shh Shh
by Qikz » Sat Oct 29, 2011 11:08 am

Manny, the mafia don't get free kills. They have to type in here pretty much who they want to kill and they all need to vote the same or they don't get a kill. If we start killing off other players there's a massive chance we could hit someone important and strawberry float ourselves over completely. What you need to do is look back over the last day and see who said what and see how they could have used their card.

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Delusibeta
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PostRe: Mafia 2: Dark City - Shh Shh
by Delusibeta » Sat Oct 29, 2011 11:42 am

aaronayl1 wrote:You won't know if I'm mafia I not upon killing me. Herbi doesn't tell you.


Herbi wrote:
Frank wrote:So just for clarification, when someone's killed, their role isn't revealed to the rest of the players a la AYA?'s "DENSTER IS DEAD - HE WAS A VILLAGER" type messages?


That is correct but only for Citizen kills.

I thought about changing it from last time but I just think it would be too easy to go back through known Mafia posts to identify codes, making their job nigh on impossible.

The ID of Mafia kills are revealed


:?:

1cmanny1 wrote:I think aaronayl1 is part of the mafia. He is on here quite a lot, he really wants us to do nothing and let the mafia have free kills basically.


Herbi wrote:1) NO PLAYERS ARE ALLOWED TO COMMUNICATE ABOUT THE GAME OUTSIDE OF THE GAME THREAD, IT IS CHEATING, THERE ARE NO EXCEPTIONS TO THIS RULE. I CANNOT REGULATE THAT PEOPLE ABIDE BY THIS SO PLEASE FOR THE BENEFIT OF EVERYONE CONSIDER THE ENJOYMENT IS IN PLAYING THE GAME THERE IS NO PRIZE FOR WINNING SO IF YOU CHEAT YOU'RE SPOILING IT FOR YOURSELF AND EVERYONE ELSE.

The Mafia must vote unanimously for a person to be killed (unless special circumstances apply), however this is not as easy as it sounds as they too MUST NOT communicate outside of the game thread. This means they must find a way of coming to this unanimous decision of who to murder in full view of all other players, they do this by using their posts in the game thread to communicate secret codes to other Mafioso. To be clear, these two phases Day and Night are only ways of providing times for decisions to be made and votes to be cast, speculation, accusation and Mafia coded chat can continue throughout at any time of the day the players wish. The night phase will end at 11pm, by which time all Mafia and Special Roles must have pm'ed myself. If there is a unanimous Mafia decision a player will be clipped, if not, there will be no hit.


:?:

Last edited by Delusibeta on Sat Oct 29, 2011 11:46 am, edited 1 time in total.
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Frank
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PostRe: Mafia 2: Dark City - Shh Shh
by Frank » Sat Oct 29, 2011 11:45 am

I think that means that for "lynches", no-one knows what they were, but when the Mafia kills someone (like Pyxl-8) then Herbi tells you their role.

Personally, I think the Mafia killed Pyxl to cast doubt on Aaron, as he was the only person in the thread to mention Pyxl. So, really, Aaron is more than likely a normal fellow.

Last edited by Frank on Sat Oct 29, 2011 11:54 am, edited 1 time in total.
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Oblomov Boblomov
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PostRe: Mafia 2: Dark City - Shh Shh
by Oblomov Boblomov » Sat Oct 29, 2011 11:51 am

We won't know if he's mafia I not upon killing him.

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aayl1
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PostMafia 2: Dark City - Shh Shh
by aayl1 » Sat Oct 29, 2011 12:01 pm

I was SO strawberry floating drunk last night. No idea why I bothered coming in here. Do not remember posting that.

But yeah, let's wait for one more mafia kill before lynching anyone. This way we know one of them at least wasn't a card and we can collate some real evidence.

No lynching tonight is my vote.

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Oblomov Boblomov
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PostRe: Mafia 2: Dark City - Shh Shh
by Oblomov Boblomov » Sat Oct 29, 2011 12:03 pm

aaronayl1 wrote:I was SO strawberry floating drunk last night. No idea why I bothered coming in here. Do not remember posting that.

:lol:

I did think the typo was a little out of character.

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Fatal Exception
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PostRe: Mafia 2: Dark City - Shh Shh
by Fatal Exception » Sat Oct 29, 2011 12:05 pm

Not having a mayor is a bit rubbish. It would be better to have a mayor, who does not have to listen to the majority.

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aayl1
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PostMafia 2: Dark City - Shh Shh
by aayl1 » Sat Oct 29, 2011 12:10 pm

Yeah, I know what you mean, FE, but this is slightly more representative of the real game. And it's harder for the mafia to score innocent kills via the lynchings this way.

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1cmanny1
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PostRe: Mafia 2: Dark City - Shh Shh
by 1cmanny1 » Sat Oct 29, 2011 12:38 pm

I vote for aaranaly or whatever he is called.
Just because he acted suspicious , and pretended to be drunk. I mean come on, who would get drunk after all my moral lessons?
Also this game needs a kick to get going. If the mafia lose someone early, they will get more desperate and make mistakes we can pick up on.

If you all don't want to vote aaranly or whatever he is called out, at least lynch someone else, like dark ritual. Or someone who hasn't posted much.

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Frank
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PostMafia 2: Dark City - Shh Shh
by Frank » Sat Oct 29, 2011 12:44 pm

Why don't we lynch manny?

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PostRe: Mafia 2: Dark City - Shh Shh
by 1cmanny1 » Sat Oct 29, 2011 12:48 pm

Frank wrote:Why don't we lynch manny?


Without me this thread would still be on page 2 :roll:

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aayl1
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PostRe: Mafia 2: Dark City - Shh Shh
by aayl1 » Sat Oct 29, 2011 12:48 pm

Because as annoying and suspicious as he is, I'd rather we just held our horses for now. When we get another Mafia kill (which wasn't using the card) then we can assemble some evidence.

Herbi, are you allowed to edit your posts?

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Captain Kinopio
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PostRe: Mafia 2: Dark City - Shh Shh
by Captain Kinopio » Sat Oct 29, 2011 12:53 pm

aaronayl1 wrote:Because as annoying and suspicious as he is, I'd rather we just held our horses for now. When we get another Mafia kill (which wasn't using the card) then we can assemble some evidence.

Herbi, are you allowed to edit your posts?


Yep

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Henke
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PostRe: Mafia 2: Dark City - Shh Shh
by Henke » Sat Oct 29, 2011 1:14 pm

I forgot all about this, what's been happ'nin?

/wolf

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Delusibeta
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PostRe: Mafia 2: Dark City - Shh Shh
by Delusibeta » Sat Oct 29, 2011 4:17 pm

Henke wrote:I forgot all about this, what's been happ'nin?

/wolf

Large quantity of zero. Although manny and Fatal Exception is going round screaming "KILL AARON" and me and StayDead have been telling them to STFU until we know that the Mafia has their act together (i.e. by scoring a kill without the card).

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Psychic
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PostRe: Mafia 2: Dark City - Shh Shh
by Psychic » Sat Oct 29, 2011 4:21 pm

We're sure they've used the card then or just taking that as the most likely conclusion?

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PostRe: Mafia 2: Dark City - Shh Shh
by Delusibeta » Sat Oct 29, 2011 4:33 pm

PsychicSykes wrote:We're sure they've used the card then or just taking that as the most likely conclusion?

Most likely conclusion. There's been precisely one post mentioning pyxl, and it was the 13th after the game started, which means I would be very surprised if it wasn't a lone Mafia member cashing in the card to get some action going.

Of course, if the mafia scores a second kill tonight, the game is on.

Last edited by Delusibeta on Sat Oct 29, 2011 4:34 pm, edited 1 time in total.
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Psychic
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PostRe: Mafia 2: Dark City - Shh Shh
by Psychic » Sat Oct 29, 2011 4:33 pm

Makes sense, just checking in case I'd missed some confirmation. Cheers.

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Fatal Exception
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PostRe: Mafia 2: Dark City - Shh Shh
by Fatal Exception » Sat Oct 29, 2011 5:28 pm

My currently suspected Mafia members:
aaron
Stayjap
Delusibeta

Unless one of them dies. aaron because he mentioned the recently deceased, and the other two because they keep stepping in to defend / save him.

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Qikz
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PostRe: Mafia 2: Dark City - Shh Shh
by Qikz » Sat Oct 29, 2011 6:33 pm

I haven't defended him once, something tells me you're trying to leave a list for the other mafians to kill off.

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