Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*

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That's not a growth
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by That's not a growth » Wed Jun 23, 2021 10:34 pm

I've got a long train journey on Friday this would have been perfect for, but it'll likey not arrive in time :x

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kazanova_Frankenstein
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by kazanova_Frankenstein » Thu Jun 24, 2021 7:39 am

Using the motion controls would have been a perfect way to guarantee nobody sits next to you.

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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by That's not a growth » Thu Jun 24, 2021 8:28 am

:lol: Modern technologies usefulness just keeps growing!

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ITSMILNER
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by ITSMILNER » Thu Jun 24, 2021 3:04 pm

Nintendo Life 7/10
https://www.nintendolife.com/reviews/nintendo-switch/mario_golf_super_rush

For chunks of the experience the Adventure feels low on ideas, as you're told to play 3 holes first, then another set, then a 'qualifying' round to upgrade your badge; it's understandable as it teaches you courses and conditions, but lacks creativity. Then, as mentioned above, there's a plot twist and you get to learn one of two slightly quirkier techniques and even have a few boss encounters. They're pretty basic but it is silly fun, and by the time we wrapped up the story the overall impression was positive. This is very B-tier in terms of polish and quality


IGN 6/10
https://www.ign.com/articles/mario-golf-super-rush-review
Mario Golf: Super Rush is a comfort-food game that, to some (like me!), can take you to a happy place with a couple taps of the same button followed by an exclamation of “Nice Shot!” Its standout Speed Golf mode is a great twist on Mario Golf and a genuinely fun way to play that goes a fair way to spicing up an age-old formula by filling the space between swings with a madcap foot race to the next one. Though even if that mode is a tidy birdie, sadly there are just too many bogeys elsewhere in Super Rush in the form of a poor adventure mode, a slight selection of courses, low replayability, and just a general lack of things to do after you’ve burnt through its content once that make for an unsuccessful round. Arcade golf games like this are made to be played with friends for a long time, but there just doesn’t feel like enough variety on offer here to make me want to. Without that longevity I just can’t place Super Rush in the category of a top-tier Mario Golf game


Game Informer 8.25/10
https://www.gameinformer.com/review/mario-golf-super-rush/mario-golf-super-rush-review-teed-for-speed
Despite the underwhelming nature of the story mode, Mario Golf: Super Rush delivers plenty of golfing greatness. With a strong foundation and multiple fun avenues of play, Mario Golf: Super Rush carries on the long-standing tradition of Nintendo sports games by being a good time regardless of your fandom of the actual sport.


VGC 3/5
https://www.videogameschronicle.com/review/mario-golf-super-rush/
With any luck, a steady stream of extra content post-launch could potentially push it to the forefront of the series. For now, though, the game is great to play, but the lack of meatier features and a somewhat less wacky nature than expected means it falls short of being truly fantastic.

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kazanova_Frankenstein
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by kazanova_Frankenstein » Thu Jun 24, 2021 3:11 pm

The Polygon review is positively glowing. This one seems to be a bit all over the place.

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Victor Mildew
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Victor Mildew » Thu Jun 24, 2021 3:14 pm

Hmmm. Not convinced I'll pick this up now :(

Hexx wrote:Ad7 is older and balder than I thought.
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Memento Mori
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Memento Mori » Thu Jun 24, 2021 3:15 pm

Let's see what Metro says.

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Balladeer
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Balladeer » Thu Jun 24, 2021 3:16 pm

Victor Mildew wrote:Hmmm. Not convinced I'll pick this up now :(

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ITSMILNER
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by ITSMILNER » Thu Jun 24, 2021 3:18 pm

Mine is on its way, this very much sounds like its going to be another Mario Tennis Aces where in a years time after it gets a lot of content drops it will be in a much better place which i'm fine with. I have bought this mostly for multiplayer shenanigans and that part sounds good.

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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by kazanova_Frankenstein » Thu Jun 24, 2021 3:40 pm

Memento Mori wrote:Let's see what Metro says.


Another Metro fan :datass:

Edit - its up!

8

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ITSMILNER
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by ITSMILNER » Thu Jun 24, 2021 3:43 pm

Metro 8/10
https://metro.co.uk/2021/06/24/mario-golf-super-rush-review-a-hole-in-run-14823008/

In Short: The best Mario Golf game since the N64 original and while it does have some odd ideas they’re almost all optional, resulting in an impressively comprehensive sporting experience.

Pros: The core golf action works very well, with two different control modes that feature a fair amount of nuance. Lots of different game modes and customisation options, and plenty of courses.

Cons: The risk zone concept isn’t as bad as it sounds but it can still seem unfair. Unlocking all the courses via career mode can be a chore, especially given the weak script.

Score: 8/10

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Parksey
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Parksey » Thu Jun 24, 2021 3:43 pm

Not a surprise that it feels short in content - it smacks of being there to plug a gap in the release schedule and all done on the cheap. Nintendo have been skimping on these sports titles for close to two decades now. The last decent bunch were the GameCube ones maybe?

It's a shame, as they seem to get the mechanics nailed down, but then cut corners and have it bare bones elsewhere.

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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Balladeer » Thu Jun 24, 2021 3:47 pm

It is interesting that the reviewers seem to be criticising the lack of kookyness in the courses. Toadstool Tour is widely considered to be the pinnacle of the series (hi Parksey), and only the last two of the six courses were very Mario-ish. It didn't really have an adventure either.

Of course every Switch game could be considered as having to take the place of both the GBA and GameCube games...

Last edited by Balladeer on Thu Jun 24, 2021 3:47 pm, edited 1 time in total.
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kazanova_Frankenstein
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by kazanova_Frankenstein » Thu Jun 24, 2021 3:47 pm

This sounds pretty good... if you have people you are going to play online / at home with. Most of the reviews indicate that the single player mode is less than stellar (though not bad) which was always my fear.

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Clarkman
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Clarkman » Thu Jun 24, 2021 3:48 pm

Parksey wrote:Not a surprise that it feels short in content - it smacks of being there to plug a gap in the release schedule and all done on the cheap. Nintendo have been skimping on these sports titles for close to two decades now. The last decent bunch were the GameCube ones maybe?

It's a shame, as they seem to get the mechanics nailed down, but then cut corners and have it bare bones elsewhere.


This is where my head is at also. Given I'd never buy a normal golf game in a million years, I really need to see a lot of fleshed out whackiness to feel invested. The campaign mode doesn't seem to offer that. The Rush mode looks like a great idea that was executed in an uninspired way.

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ITSMILNER
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by ITSMILNER » Thu Jun 24, 2021 4:04 pm

Those on the fence are probably best waiting a year to see how the content drops have been and judge if it’s worth picking up then. They vastly improved Aces over time so i expect this to follow suit.

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Tomous
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Tomous » Thu Jun 24, 2021 4:08 pm

Parksey wrote:Not a surprise that it feels short in content - it smacks of being there to plug a gap in the release schedule and all done on the cheap. Nintendo have been skimping on these sports titles for close to two decades now. The last decent bunch were the GameCube ones maybe?

It's a shame, as they seem to get the mechanics nailed down, but then cut corners and have it bare bones elsewhere.



Is it short on content? It has 2 new game modes and a number of courses/characters consistent with the rest of the series. And it has an online mode, something people don't tend to consider when comparing to older entries-but that's going to take resource.


These sports games are made by Camelot, and they're not a big development house at all. According to Wikipedia as of 2019 they only had 44 employees.

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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by DarkRula » Thu Jun 24, 2021 4:36 pm

Nothing in those reviews is making me think twice about it, so downloading ready for tonight and the unlock of 00:whenever.

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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by Tafdolphin » Thu Jun 24, 2021 4:58 pm

twitter.com/schillingc/status/1408068038583152646



:cry:

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ITSMILNER
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PostRe: Mario Golf: Super Rush - Releasing 25/June *New Overview Trailer*
by ITSMILNER » Thu Jun 24, 2021 5:04 pm

Still looking forward to this :toot: I’m sure any big issues will be sorted over time

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